Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Afkjerkingoff
Ah Muzen Cab
Level 8
God Stats
2W - 0L
1,786 SR
Queue Stats
10W - 2L
1,813 Elo+
Party 1
Ganesha
Ganesha
ElPuertoRican
Ganesha
Level 123
God Stats
8W - 2L
1,890 SR
Queue Stats
160W - 35L
1,840 Elo+
Party 1
Zeus
Zeus
MELTEDREESEZ
Zeus
Level 134
God Stats
5W - 1L
1,580 SR
Queue Stats
65W - 36L
1,730 Elo+
Party 1
Team Averages
Level 88
1,752 SR
1,795 Elo+

VS

Team Averages
Level 47
1,509 SR
1,427 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Joveagent
Chang'e
Level 64
God Stats
0W - 3L
1,307 SR
Queue Stats
31W - 45L
1,409 Elo+
Party 2
Ares
Ares
cabbagewastaken
Ares
Level 30
God Stats
0W - 4L
1,719 SR
Queue Stats
21W - 41L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Afkjerkingoff
Ah Muzen Cab
11
5 / 0 / 13
6,879
983
10,552
3,580
1,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
10
0 / 1 / 18
6,827
975
2,663
8,683
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
13 / 1 / 5
8,031
1,147
12,577
3,353
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 5 / 0
4,979
711
2,901
8,350
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Joveagent
Chang'e
7
0 / 6 / 1
4,626
661
2,052
7,891
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 1
5,790
827
1,933
13,254
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
18
Kills
2
2
Deaths
18
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
W
Ah Muzen Cab
Afkjerkingoff
Ah Muzen Cab
5
0
13
11.5
W
Ganesha
0
1
18
9
L
Chang'e
Joveagent
Chang'e
0
6
1
0.08
W
13
1
5
15.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,792
Damage
6,886
15,616
Taken
29,495
9,571
Mitigated
15,171
6,223
Healing
2,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,901
2,321
0
0
8,350
2,718
0
5,178
3,172
0
10,789
W
Ah Muzen Cab
Afkjerkingoff
Ah Muzen Cab
10,552
3,772
0
1,846
3,580
1,288
880
365
3,215
0
27,244
W
Ganesha
2,663
420
343
3,592
8,683
7,006
35
2,553
6,130
10,873
0
L
Chang'e
Joveagent
Chang'e
2,052
222
364
824
7,891
2,505
0
4,646
3,245
6,798
0
W
12,577
1,008
0
442
3,353
1,277
242
1,161
2,192
30,861
0
L
1,933
92
0
942
13,254
9,948
0
5,538
7,716
4,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
15,395
96
Minions Killed
40
6
Camps Cleared
1
426,780
Distance Traveled
353,581
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,979
711
19
3
0
113,301
0
W
Ah Muzen Cab
6,879
983
37
5
3
143,555
4
W
Ganesha
6,827
975
0
0
0
145,880
3
L
Chang'e
4,626
661
12
2
0
106,640
0
W
Zeus
8,031
1,147
59
8
3
137,345
4
L
Ares
5,790
827
9
1
1
133,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role