Player Matchup

Hercules
Hercules
Fushz
Hercules
Level 29
God Stats
3W - 3L
1,783 SR
Queue Stats
83W - 66L
1,517 Elo+
Party 1
Thanatos
Thanatos
Kinaesthesiaqq
Thanatos
Level 35
God Stats
1W - 1L
1,145 SR
Queue Stats
11W - 7L
1,637 Elo+
Solo
Hou Yi
Hou Yi
MadMaster1984
Hou Yi
Level 47
God Stats
21W - 28L
1,510 SR
Queue Stats
190W - 207L
1,418 Elo+
Solo
He Bo
He Bo
iTsRealiity
He Bo
Level 107
God Stats
2W - 2L
1,724 SR
Queue Stats
161W - 138L
1,583 Elo+
Party 1
Cerberus
Cerberus
zrimers
Cerberus
Level 42
God Stats
8W - 5L
1,674 SR
Queue Stats
108W - 129L
1,463 Elo+
Solo
Team Averages
Level 52
1,567 SR
1,524 Elo+

VS

Team Averages
Level 88
1,600 SR
1,603 Elo+
Xbalanque
Xbalanque
ElProcrastinator
Xbalanque
Level 154
God Stats
9W - 5L
1,645 SR
Queue Stats
748W - 562L
1,586 Elo+
Party 2
Bacchus
Bacchus
PekingDucks
Bacchus
Level 128
God Stats
38W - 20L
1,684 SR
Queue Stats
503W - 349L
1,604 Elo+
Party 2
Loki
Loki
Rexplay1
Loki
Level 88
God Stats
46W - 34L
1,576 SR
Queue Stats
142W - 137L
1,543 Elo+
Solo
Athena
Athena
sheepchreep
Athena
Level 29
God Stats
9W - 3L
1,830 SR
Queue Stats
219W - 85L
1,783 Elo+
Party 2
Zeus
Zeus
КозырьКрести
Zeus
Level 43
God Stats
4W - 5L
1,266 SR
Queue Stats
50W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fushz
Hercules
16
2 / 8 / 6
10,050
1,005
10,177
18,813
8,012
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
16
5 / 9 / 5
10,548
1,055
8,113
15,583
5,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 8 / 10
10,401
1,040
15,354
17,304
6,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 7 / 7
10,301
1,030
10,983
14,366
4,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
zrimers
Cerberus
16
2 / 4 / 8
9,894
989
10,261
21,823
23,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

113

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
19
16 / 3 / 16
13,306
1,331
33,137
14,080
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PekingDucks
Bacchus
19
7 / 2 / 24
11,970
1,197
16,600
14,609
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
18
4 / 3 / 14
11,011
1,101
9,089
6,442
2,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
17
1 / 3 / 23
10,360
1,036
7,834
17,743
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 3 / 15
12,009
1,201
16,292
6,108
1,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
128
14
Kills
36
36
Deaths
14
36
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
16
3
16
8
L
Hercules
Fushz
Hercules
2
8
6
0.63
L
Thanatos
5
9
5
0.83
L
2
8
10
0.88
W
Bacchus
PekingDucks
Bacchus
7
2
24
9.5
W
Loki
4
3
14
3.67
L
3
7
7
0.93
W
Athena
1
3
23
4.17
L
Cerberus
zrimers
Cerberus
2
4
8
1.5
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,888
Damage
82,952
87,889
Taken
58,982
47,873
Mitigated
49,866
7,573
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
33,137
18,137
0
3,088
14,080
5,264
0
4,520
9,428
0
46,826
L
Hercules
Fushz
Hercules
10,177
4,859
0
2,258
18,813
8,012
0
8,762
9,735
0
32,593
L
Thanatos
8,113
1,354
0
3,714
15,583
5,601
0
7,137
8,232
0
12,682
L
15,354
7,345
0
0
17,304
6,013
0
7,054
10,027
0
36,892
W
Bacchus
PekingDucks
Bacchus
16,600
1,126
0
1,385
14,609
18,042
0
4,821
9,508
23,923
0
W
Loki
9,089
2,577
0
577
6,442
2,331
0
2,582
3,782
0
34,275
L
10,983
789
0
336
14,366
4,796
0
6,482
7,619
32,317
0
W
Athena
7,834
1,316
0
623
17,743
22,410
0
5,498
11,872
10,413
0
L
Cerberus
zrimers
Cerberus
10,261
420
0
1,265
21,823
23,451
0
9,921
11,550
18,033
0
W
16,292
2,434
0
163
6,108
1,819
0
2,882
3,148
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
58,656
174
Minions Killed
161
6
Camps Cleared
10
989,771
Distance Traveled
1,073,257
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,306
1,331
35
4
2
209,258
1
L
Hercules
10,050
1,005
55
6
1
208,695
3
L
Thanatos
10,548
1,055
8
1
0
176,949
0
L
Hou Yi
10,401
1,040
38
4
3
182,872
1
W
Bacchus
11,970
1,197
12
1
0
233,598
0
W
Loki
11,011
1,101
40
4
4
214,959
1
L
He Bo
10,301
1,030
43
4
0
205,547
3
W
Athena
10,360
1,036
1
0
0
224,652
0
L
Cerberus
9,894
989
30
3
2
215,708
3
W
Zeus
12,009
1,201
73
7
4
190,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role