Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Ballin3323
Danzaburou
Level 42
God Stats
10W - 4L
1,727 SR
Queue Stats
126W - 115L
1,476 Elo+
Solo
Neith
Neith
DeziBone117
Neith
Level 26
God Stats
53W - 61L
1,365 SR
Queue Stats
81W - 77L
1,356 Elo+
Party 3
Awilix
Awilix
Its Easy b
Awilix
Level 76
God Stats
7W - 2L
1,492 SR
Queue Stats
38W - 15L
1,609 Elo+
Solo
Persephone
Persephone
king-of-king17
Persephone
Level 43
God Stats
29W - 33L
1,447 SR
Queue Stats
47W - 49L
1,448 Elo+
Solo
Team Averages
Level 58
1,506 SR
1,478 Elo+

VS

Team Averages
Level 85
1,532 SR
1,451 Elo+
Bastet
Bastet
AdherentRuby1
Bastet
Level 142
God Stats
70W - 77L
1,658 SR
Queue Stats
897W - 930L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Billy00Snake
Cthulhu
Level 16
God Stats
25W - 19L
1,494 SR
Queue Stats
38W - 33L
1,374 Elo+
Party 1
Awilix
Awilix
YourNewStepMum
Awilix
Level 140
God Stats
32W - 38L
1,530 SR
Queue Stats
201W - 172L
1,527 Elo+
Party 2
Chang'e
Chang'e
bbycoconut
Chang'e
Level 83
God Stats
32W - 22L
1,467 SR
Queue Stats
302W - 328L
1,472 Elo+
Party 2
King Arthur
King Arthur
fitz6875
King Arthur
Level 44
God Stats
51W - 41L
1,509 SR
Queue Stats
55W - 48L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 1 / 8
10,419
1,042
7,694
10,657
15,761
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Ballin3323
Danzaburou
17
2 / 2 / 15
10,019
1,002
12,016
8,834
3,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 11
10,966
1,097
15,021
4,257
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Its Easy b
Awilix
17
6 / 4 / 10
10,812
1,081
9,964
10,243
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
king-of-king17
Persephone
17
4 / 3 / 10
10,982
1,098
14,915
11,651
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

259

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,052
905
5,585
6,605
4,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Billy00Snake
Cthulhu
15
0 / 4 / 4
8,725
873
3,432
12,336
8,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 6 / 5
10,530
1,053
12,877
16,558
7,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
bbycoconut
Chang'e
16
2 / 6 / 6
10,485
1,049
12,545
15,387
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
fitz6875
King Arthur
15
3 / 5 / 4
9,601
960
7,789
16,673
14,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
22
Kills
10
10
Deaths
22
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
8
9
L
1
1
7
4.5
W
Danzaburou
Ballin3323
Danzaburou
2
2
15
4.75
L
Cthulhu
Billy00Snake
Cthulhu
0
4
4
0.5
W
5
0
11
10.5
W
Awilix
Its Easy b
Awilix
6
4
10
2.75
L
4
6
5
1.08
L
Chang'e
bbycoconut
Chang'e
2
6
6
0.83
L
King Arthur
fitz6875
King Arthur
3
5
4
1
W
Persephone
king-of-king17
Persephone
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,610
Damage
42,228
45,642
Taken
67,559
29,905
Mitigated
40,586
3,930
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,694
532
0
0
10,657
15,761
0
4,160
6,305
13,559
0
L
5,585
1,269
0
320
6,605
4,668
0
1,497
5,108
0
7,198
W
Danzaburou
Ballin3323
Danzaburou
12,016
6,793
0
1,072
8,834
3,537
0
2,687
6,047
0
25,020
L
Cthulhu
Billy00Snake
Cthulhu
3,432
105
332
0
12,336
8,068
0
3,733
8,603
7,825
0
W
15,021
7,766
0
1,221
4,257
2,194
0
1,696
2,511
0
44,543
W
Awilix
Its Easy b
Awilix
9,964
3,143
0
63
10,243
4,200
0
2,818
7,352
0
12,930
L
12,877
2,753
0
0
16,558
7,344
0
5,650
10,908
0
28,796
L
Chang'e
bbycoconut
Chang'e
12,545
439
1,763
4,188
15,387
6,090
0
5,299
10,088
52,813
0
L
King Arthur
fitz6875
King Arthur
7,789
778
0
1,290
16,673
14,416
0
6,430
10,243
3,764
13,594
W
Persephone
king-of-king17
Persephone
14,915
998
349
1,225
11,651
4,213
0
5,468
5,968
36,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,198
Gold Earned
48,393
171
Minions Killed
179
6
Camps Cleared
5
1,014,733
Distance Traveled
933,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,419
1,042
10
1
0
222,576
0
L
Bastet
9,052
905
3
0
2
229,436
1
W
Danzaburou
10,019
1,002
28
3
0
187,282
0
L
Cthulhu
8,725
873
8
1
0
160,787
0
W
Neith
10,966
1,097
79
8
3
183,252
0
W
Awilix
10,812
1,081
9
1
2
211,803
0
L
Awilix
10,530
1,053
27
3
2
197,755
0
L
Chang'e
10,485
1,049
131
13
1
182,820
0
L
King Arthur
9,601
960
10
1
0
162,678
0
W
Persephone
10,982
1,098
45
5
1
209,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role