Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Enzzoo94
Awilix
Level 60
God Stats
4W - 4L
1,637 SR
Queue Stats
41W - 56L
1,392 Elo+
Party 2
Anubis
Anubis
I_Chouquette_I
Anubis
Level 25
God Stats
7W - 8L
1,436 SR
Queue Stats
10W - 15L
1,418 Elo+
Party 2
Achilles
Achilles
JustHouss
Achilles
Level 107
God Stats
1W - 1L
1,410 SR
Queue Stats
38W - 30L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Toshiro_R6
Danzaburou
Level 17
God Stats
7W - 3L
1,587 SR
Queue Stats
37W - 37L
1,598 Elo+
Party 4
Team Averages
Level 73
1,514 SR
1,490 Elo+

VS

Team Averages
Level 76
1,540 SR
1,465 Elo+
Kukulkan
Kukulkan
Aniswilliam
Kukulkan
Level 87
God Stats
41W - 30L
1,546 SR
Queue Stats
304W - 296L
1,370 Elo+
Party 1
Ullr
Ullr
Deathstyle61199
Ullr
Level 7
God Stats
2W - 3L
1,705 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 3
Bacchus
Bacchus
Hyvrez
Bacchus
Level 38
God Stats
1W - 1L
1,307 SR
Queue Stats
144W - 131L
1,432 Elo+
Party 1
Ra
Ra
IDaelL_-
Ra
Level 117
God Stats
11W - 6L
1,643 SR
Queue Stats
188W - 186L
1,527 Elo+
Party 3
Charybdis
Charybdis
ViiDess
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 169L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 2 / 6
8,489
472
8,182
15,254
15,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Enzzoo94
Awilix
14
3 / 3 / 3
8,438
469
4,477
11,961
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 1
7,585
421
6,668
11,533
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
JustHouss
Achilles
16
6 / 5 / 1
9,980
554
10,344
17,097
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Toshiro_R6
Danzaburou
15
3 / 4 / 7
9,194
511
8,855
12,383
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aniswilliam
Kukulkan
18
7 / 2 / 5
10,865
604
11,390
7,323
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 1
8,150
453
1,481
7,304
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Hyvrez
Bacchus
14
2 / 2 / 10
8,680
482
9,940
12,841
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 5 / 4
10,034
557
12,526
13,350
11,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ViiDess
Charybdis
16
5 / 3 / 7
9,731
541
13,463
12,813
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
16
Kills
22
22
Deaths
16
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
2
6
3
W
Kukulkan
Aniswilliam
Kukulkan
7
2
5
4.75
W
1
4
1
0.38
L
Awilix
Enzzoo94
Awilix
3
3
3
1.5
W
Bacchus
Hyvrez
Bacchus
2
2
10
3.5
W
7
5
4
1.8
L
1
8
1
0.19
L
Achilles
JustHouss
Achilles
6
5
1
1.3
L
Danzaburou
Toshiro_R6
Danzaburou
3
4
7
1.63
W
Charybdis
ViiDess
Charybdis
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
48,800
68,228
Taken
53,631
43,360
Mitigated
32,051
17,010
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,182
3,295
255
1,070
15,254
15,117
66
6,715
8,491
28,540
0
W
Kukulkan
Aniswilliam
Kukulkan
11,390
957
0
1,316
7,323
2,831
1,495
2,527
4,759
82,409
0
W
1,481
415
0
1,111
7,304
1,708
938
1,573
5,731
0
33,844
L
Awilix
Enzzoo94
Awilix
4,477
965
0
3,516
11,961
4,264
357
3,681
8,150
0
39,633
W
Bacchus
Hyvrez
Bacchus
9,940
1,254
0
3,601
12,841
12,471
191
4,230
8,523
20,989
0
W
12,526
1,569
163
3,295
13,350
11,196
674
2,936
9,466
52,276
0
L
6,668
0
0
2,278
11,533
5,131
49
7,250
4,202
40,194
0
L
Achilles
JustHouss
Achilles
10,344
839
0
5,561
17,097
13,853
0
9,268
7,152
9,585
47,819
L
Danzaburou
Toshiro_R6
Danzaburou
8,855
3,406
0
4,330
12,383
4,995
588
6,180
6,203
0
75,321
W
Charybdis
ViiDess
Charybdis
13,463
8,486
0
5,090
12,813
3,845
0
5,129
7,639
0
57,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
47,460
394
Minions Killed
462
0
Camps Cleared
0
1,617,576
Distance Traveled
1,705,840
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,489
472
40
2
0
332,782
7
W
Kukulkan
10,865
604
155
9
0
360,037
1
W
Ullr
8,150
453
77
4
0
320,302
0
L
Awilix
8,438
469
68
4
0
385,527
7
W
Bacchus
8,680
482
16
1
0
367,614
5
W
Ra
10,034
557
108
6
0
318,282
4
L
Anubis
7,585
421
61
3
0
251,351
0
L
Achilles
9,980
554
111
6
0
332,736
2
L
Danzaburou
9,194
511
114
6
0
315,180
3
W
Charybdis
9,731
541
106
6
0
339,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role