Player Matchup

Geb
Geb
IxxGR3GxxI
Geb
Level 144
God Stats
4W - 2L
1,696 SR
Queue Stats
44W - 37L
1,585 Elo+
Party 2
Bastet
Bastet
Nucleo
Bastet
Level 128
God Stats
1W - 2L
1,522 SR
Queue Stats
261W - 262L
1,515 Elo+
Solo
Olorun
Olorun
Ririii
Olorun
Level 87
God Stats
6W - 11L
1,459 SR
Queue Stats
284W - 315L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
ShortAndFluffy
Heimdallr
Level 127
God Stats
20W - 8L
1,829 SR
Queue Stats
428W - 453L
1,535 Elo+
Party 2
Sol
Sol
riioKen
Sol
Level 80
God Stats
3W - 5L
1,492 SR
Queue Stats
295W - 293L
1,564 Elo+
Solo
Team Averages
Level 113
1,600 SR
1,547 Elo+

VS

Team Averages
Level 101
1,560 SR
1,563 Elo+
Skadi
Skadi
Claudiux
Skadi
Level 157
God Stats
2W - 2L
1,201 SR
Queue Stats
185W - 155L
1,590 Elo+
Party 1
Thanatos
Thanatos
Cramer
Thanatos
Level 139
God Stats
7W - 2L
1,538 SR
Queue Stats
107W - 104L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
Griffang
Jing Wei
Level 61
God Stats
7W - 4L
1,859 SR
Queue Stats
37W - 32L
1,593 Elo+
Party 1
Anubis
Anubis
Styndi
Anubis
Level 139
God Stats
5W - 3L
1,699 SR
Queue Stats
207W - 201L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
Tastygraph
Jormungandr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,818
438
2,039
7,354
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Nucleo
Bastet
11
3 / 3 / 1
6,589
599
6,288
7,873
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Ririii
Olorun
10
1 / 2 / 0
5,602
509
4,378
5,314
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
ShortAndFluffy
Heimdallr
11
0 / 4 / 1
6,129
557
2,293
6,369
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
0 / 5 / 0
5,616
511
1,871
6,762
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Claudiux
Skadi
13
5 / 1 / 1
7,565
688
5,061
4,787
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Cramer
Thanatos
11
3 / 1 / 3
6,612
601
3,967
7,910
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Griffang
Jing Wei
10
3 / 0 / 2
5,800
527
4,171
7,246
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Styndi
Anubis
12
6 / 2 / 4
7,152
650
7,626
6,650
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tastygraph
Jormungandr
9
0 / 0 / 6
5,734
521
1,871
4,927
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
17
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Claudiux
Skadi
5
1
1
5.5
W
Thanatos
Cramer
Thanatos
3
1
3
4.5
W
Jing Wei
Griffang
Jing Wei
3
0
2
4
L
0
3
0
0
L
Bastet
Nucleo
Bastet
3
3
1
1.17
L
Olorun
Ririii
Olorun
1
2
0
0.5
L
Heimdallr
ShortAndFluffy
Heimdallr
0
4
1
0.13
W
Anubis
Styndi
Anubis
6
2
4
4
W
Jormungandr
Tastygraph
Jormungandr
0
0
6
3
L
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
22,696
33,672
Taken
31,520
11,204
Mitigated
11,743
8,359
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Claudiux
Skadi
5,061
2,301
0
371
4,787
1,740
704
57
4,730
0
45,158
W
Thanatos
Cramer
Thanatos
3,967
770
0
7,781
7,910
2,441
36
1,099
6,811
0
38,422
W
Jing Wei
Griffang
Jing Wei
4,171
3,643
0
4,379
7,246
2,030
50
2,566
4,680
0
30,777
L
2,039
151
0
408
7,354
3,408
0
1,814
5,540
9,890
0
L
Bastet
Nucleo
Bastet
6,288
782
0
2,844
7,873
1,968
0
2,749
5,124
0
30,362
L
Olorun
Ririii
Olorun
4,378
1,367
186
2,065
5,314
1,641
0
1,914
3,400
29,957
0
L
Heimdallr
ShortAndFluffy
Heimdallr
2,293
793
0
897
6,369
2,612
0
0
6,369
0
37,101
W
Anubis
Styndi
Anubis
7,626
143
0
2,947
6,650
2,624
0
1,544
5,106
38,681
0
W
Jormungandr
Tastygraph
Jormungandr
1,871
614
0
1,581
4,927
2,908
0
2,884
2,043
13,254
0
L
Sol
1,871
335
0
1,959
6,762
1,575
976
3,020
3,742
27,959
3,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
32,863
297
Minions Killed
335
0
Camps Cleared
0
1,087,426
Distance Traveled
1,065,042
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,565
688
89
8
0
259,123
5
W
Thanatos
6,612
601
80
7
0
228,305
1
W
Jing Wei
5,800
527
63
6
0
190,011
2
L
Geb
4,818
438
24
2
0
226,187
3
L
Bastet
6,589
599
64
6
0
230,927
4
L
Olorun
5,602
509
55
5
0
212,292
2
L
Heimdallr
6,129
557
85
8
0
211,306
3
W
Anubis
7,152
650
70
6
0
208,315
0
W
Jormungandr
5,734
521
33
3
0
179,288
0
L
Sol
5,616
511
69
6
0
206,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role