Player Matchup

Jormungandr
Jormungandr
DSOYR1
Jormungandr
Level 160
God Stats
12W - 16L
1,528 SR
Queue Stats
106W - 112L
1,596 Elo+
Solo
Atlas
Atlas
Kronixci
Atlas
Level 149
God Stats
3W - 10L
1,215 SR
Queue Stats
215W - 223L
1,598 Elo+
Solo
Heimdallr
Heimdallr
LeonCromwell
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,778 Elo+
Solo
Camazotz
Camazotz
Parzival33
Camazotz
Level 110
God Stats
5W - 5L
1,617 SR
Queue Stats
288W - 273L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
Savernus
Gilgamesh
Level 149
God Stats
1W - 1L
1,408 SR
Queue Stats
20W - 12L
1,665 Elo+
Solo
Team Averages
Level 145
1,453 SR
1,646 Elo+

VS

Team Averages
Level 111
1,535 SR
1,591 Elo+
Hachiman
Hachiman
Aexzz
Hachiman
Level 99
God Stats
1W - 2L
1,475 SR
Queue Stats
149W - 141L
1,611 Elo+
Solo
Chronos
Chronos
Muller935
Chronos
Level 62
God Stats
4W - 0L
1,624 SR
Queue Stats
164W - 156L
1,595 Elo+
Solo
Mulan
Mulan
RustyNoah
Mulan
Level 109
God Stats
81W - 61L
1,577 SR
Queue Stats
594W - 537L
1,566 Elo+
Solo
Atlas
Atlas
SrgtKillerSpark
Atlas
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,586 Elo+
Solo
Da Ji
Da Ji
xxxxThanatosxxxx
Da Ji
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 193L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DSOYR1
Jormungandr
15
8 / 5 / 6
10,488
583
17,019
18,876
10,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Kronixci
Atlas
12
2 / 6 / 9
8,860
492
7,084
16,609
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
LeonCromwell
Heimdallr
15
2 / 6 / 7
9,279
516
10,588
14,283
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Parzival33
Camazotz
15
3 / 5 / 6
9,564
531
6,254
16,190
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Savernus
Gilgamesh
14
3 / 9 / 2
9,093
505
11,329
20,766
11,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aexzz
Hachiman
17
10 / 3 / 4
11,035
613
15,080
13,460
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Muller935
Chronos
15
5 / 5 / 6
9,447
525
10,003
13,938
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
RustyNoah
Mulan
17
6 / 3 / 8
10,533
585
15,412
15,069
18,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 8
8,085
449
6,499
16,753
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 3 / 11
10,434
580
15,246
15,558
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
18
Kills
31
31
Deaths
18
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aexzz
Hachiman
10
3
4
4
L
Jormungandr
DSOYR1
Jormungandr
8
5
6
2.2
L
Atlas
Kronixci
Atlas
2
6
9
1.08
L
Heimdallr
LeonCromwell
Heimdallr
2
6
7
0.92
W
Chronos
Muller935
Chronos
5
5
6
1.6
L
Camazotz
Parzival33
Camazotz
3
5
6
1.2
W
Mulan
RustyNoah
Mulan
6
3
8
3.33
L
Gilgamesh
Savernus
Gilgamesh
3
9
2
0.44
W
1
4
8
1.25
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,274
Damage
62,240
86,724
Taken
74,778
45,295
Mitigated
48,522
17,687
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aexzz
Hachiman
15,080
9,928
0
4,661
13,460
4,885
1,098
7,075
6,385
0
68,927
L
Jormungandr
DSOYR1
Jormungandr
17,019
6,318
670
3,960
18,876
10,694
336
5,278
13,598
59,238
0
L
Atlas
Kronixci
Atlas
7,084
2,708
0
1,766
16,609
13,594
0
4,933
11,445
14,834
0
L
Heimdallr
LeonCromwell
Heimdallr
10,588
5,747
0
1,000
14,283
4,559
712
5,882
8,401
0
66,272
W
Chronos
Muller935
Chronos
10,003
5,076
0
2,364
13,938
5,165
0
6,718
7,220
48,184
7,029
L
Camazotz
Parzival33
Camazotz
6,254
1,874
0
7,063
16,190
5,056
0
1,661
14,450
0
61,152
W
Mulan
RustyNoah
Mulan
15,412
2,891
80
5,080
15,069
18,028
2,225
1,472
13,597
0
66,823
L
Gilgamesh
Savernus
Gilgamesh
11,329
4,484
0
3,228
20,766
11,392
0
2,213
17,900
0
41,723
W
6,499
2,734
0
3,894
16,753
14,556
0
6,285
10,468
20,221
0
W
15,246
5,277
0
5,601
15,558
5,888
0
4,974
10,584
0
67,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
49,534
388
Minions Killed
460
0
Camps Cleared
0
1,678,573
Distance Traveled
1,714,881
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,035
613
117
7
0
340,749
3
L
Jormungandr
10,488
583
83
5
0
320,435
1
L
Atlas
8,860
492
9
1
0
335,150
6
L
Heimdallr
9,279
516
112
6
0
311,202
5
W
Chronos
9,447
525
101
6
0
334,269
0
L
Camazotz
9,564
531
103
6
0
387,152
6
W
Mulan
10,533
585
127
7
0
306,368
5
L
Gilgamesh
9,093
505
81
5
0
324,634
0
W
Atlas
8,085
449
21
1
0
383,666
9
W
Da Ji
10,434
580
94
5
0
349,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role