Player Matchup

Cliodhna
Cliodhna
FlickzMagic
Cliodhna
Level 27
God Stats
4W - 10L
1,354 SR
Queue Stats
128W - 139L
1,414 Elo+
Party 2
Ra
Ra
Frisky4r33
Ra
Level 41
God Stats
1W - 2L
1,530 SR
Queue Stats
99W - 103L
1,387 Elo+
Party 2
Mulan
Mulan
IMrGoatedI
Mulan
Level 57
God Stats
3W - 9L
1,227 SR
Queue Stats
341W - 310L
1,416 Elo+
Party 2
Izanami
Izanami
Zapie514
Izanami
Level 32
God Stats
10W - 15L
1,478 SR
Queue Stats
109W - 132L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
sorrowsworld
Cthulhu
Level 101
God Stats
2W - 6L
1,220 SR
Queue Stats
618W - 605L
1,381 Elo+
Party 2
Team Averages
Level 52
1,362 SR
1,392 Elo+

VS

Team Averages
Level 80
1,558 SR
1,485 Elo+
Atlas
Atlas
DarkTreesX_X
Atlas
Level 45
God Stats
3W - 2L
1,461 SR
Queue Stats
25W - 22L
1,461 Elo+
Party 1
Scylla
Scylla
ImMortal SasSin
Scylla
Level 66
God Stats
35W - 35L
1,468 SR
Queue Stats
199W - 209L
1,420 Elo+
Solo
Danzaburou
Danzaburou
LMM HULK
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,453 Elo+
Solo
Thanatos
Thanatos
MatTheGoat05
Thanatos
Level 91
God Stats
5W - 2L
1,743 SR
Queue Stats
237W - 220L
1,547 Elo+
Party 1
Bellona
Bellona
gamerking21396
Bellona
Level 120
God Stats
60W - 40L
1,618 SR
Queue Stats
576W - 521L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FlickzMagic
Cliodhna
14
5 / 7 / 3
9,233
513
11,076
15,894
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 11 / 1
6,846
380
2,178
12,965
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
13
1 / 5 / 2
8,167
454
6,671
17,446
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Zapie514
Izanami
15
3 / 7 / 5
9,136
508
7,931
13,380
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
sorrowsworld
Cthulhu
14
6 / 6 / 7
9,613
534
12,948
16,910
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,799
489
5,035
11,799
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 5
9,392
522
12,836
9,106
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
LMM HULK
Danzaburou
15
7 / 4 / 2
9,758
542
6,610
12,919
4,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
MatTheGoat05
Thanatos
17
10 / 3 / 6
10,354
575
11,179
15,072
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 1 / 2
12,363
687
17,362
14,763
12,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
15
Kills
36
36
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Cliodhna
FlickzMagic
Cliodhna
5
7
3
0.93
L
0
11
1
0.05
L
Mulan
1
5
2
0.4
W
5
4
5
1.88
W
Danzaburou
LMM HULK
Danzaburou
7
4
2
2
W
Thanatos
MatTheGoat05
Thanatos
10
3
6
4.33
L
Izanami
Zapie514
Izanami
3
7
5
0.79
W
11
1
2
12
L
Cthulhu
sorrowsworld
Cthulhu
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,804
Damage
53,022
76,595
Taken
63,659
48,621
Mitigated
37,624
19,023
Healing
31,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,035
1,783
0
1,552
11,799
10,677
376
3,541
8,185
20,313
0
L
Cliodhna
FlickzMagic
Cliodhna
11,076
892
126
4,500
15,894
6,311
0
4,704
11,190
0
60,825
L
2,178
619
222
1,909
12,965
3,986
0
5,064
7,901
32,991
0
L
Mulan
6,671
590
0
6,606
17,446
11,262
24
346
17,100
0
43,090
W
12,836
1,359
0
3,225
9,106
2,400
472
1,803
7,273
58,595
0
W
Danzaburou
LMM HULK
Danzaburou
6,610
3,090
0
4,455
12,919
4,448
1,280
4,389
8,423
0
43,546
W
Thanatos
MatTheGoat05
Thanatos
11,179
4,107
0
14,549
15,072
7,531
0
3,595
11,439
0
74,970
L
Izanami
Zapie514
Izanami
7,931
5,503
0
3,065
13,380
4,690
873
3,545
9,835
0
68,460
W
17,362
7,612
0
7,742
14,763
12,568
549
1,640
12,614
0
96,261
L
Cthulhu
sorrowsworld
Cthulhu
12,948
991
423
2,172
16,910
22,372
0
4,212
12,698
42,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
50,666
430
Minions Killed
507
0
Camps Cleared
0
1,620,463
Distance Traveled
1,769,742
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,799
489
30
2
0
348,565
0
L
Cliodhna
9,233
513
96
5
0
374,555
2
L
Ra
6,846
380
57
3
0
300,776
2
L
Mulan
8,167
454
98
5
0
318,597
1
W
Scylla
9,392
522
105
6
0
330,337
4
W
Danzaburou
9,758
542
75
4
0
299,244
0
W
Thanatos
10,354
575
101
6
0
402,192
0
L
Izanami
9,136
508
121
7
0
270,707
1
W
Bellona
12,363
687
196
11
0
389,404
1
L
Cthulhu
9,613
534
58
3
0
355,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role