Player Matchup

Cthulhu
Cthulhu
CinnamonCap8645
Cthulhu
Level 89
God Stats
9W - 5L
1,589 SR
Queue Stats
328W - 351L
1,392 Elo+
Party 2
Ares
Ares
JaMy_HeRbAsKy
Ares
Level 66
God Stats
36W - 45L
1,510 SR
Queue Stats
234W - 294L
1,463 Elo+
Party 3
Raijin
Raijin
Muscly
Raijin
Level 107
God Stats
2W - 0L
1,840 SR
Queue Stats
15W - 11L
1,505 Elo+
Solo
Cernunnos
Cernunnos
VKguisonVK
Cernunnos
Level 129
God Stats
97W - 91L
1,494 SR
Queue Stats
162W - 159L
1,416 Elo+
Party 3
Fenrir
Fenrir
Vinnie2325
Fenrir
Level 114
God Stats
11W - 10L
1,500 SR
Queue Stats
773W - 798L
1,472 Elo+
Party 2
Team Averages
Level 101
1,587 SR
1,450 Elo+

VS

Team Averages
Level 86
1,424 SR
1,425 Elo+
Xbalanque
Xbalanque
EastwooDD
Xbalanque
Level 92
God Stats
9W - 14L
1,488 SR
Queue Stats
402W - 429L
1,475 Elo+
Solo
Atlas
Atlas
Retiax
Atlas
Level 22
God Stats
1W - 9L
1,037 SR
Queue Stats
20W - 27L
1,348 Elo+
Party 1
Chronos
Chronos
ShZo_Mebby_
Chronos
Level 116
God Stats
2W - 2L
1,626 SR
Queue Stats
211W - 199L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
ToastyGod3
Sun Wukong
Level 124
God Stats
5W - 6L
1,532 SR
Queue Stats
211W - 208L
1,488 Elo+
Solo
Pele
Pele
dekanos
Pele
Level 75
God Stats
6W - 6L
1,437 SR
Queue Stats
215W - 209L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 4
13,762
573
12,795
18,806
15,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 2 / 17
12,016
501
5,968
24,499
29,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Muscly
Raijin
20
10 / 2 / 6
14,501
604
14,662
14,113
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
VKguisonVK
Cernunnos
20
9 / 4 / 12
15,008
625
24,447
21,769
10,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Vinnie2325
Fenrir
20
11 / 3 / 9
14,785
616
11,202
21,271
17,418
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EastwooDD
Xbalanque
15
3 / 10 / 3
9,941
414
9,297
18,653
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atlas
Retiax
Atlas
16
1 / 5 / 6
10,053
419
5,232
17,277
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
ShZo_Mebby_
Chronos
19
2 / 6 / 4
11,297
471
15,521
21,897
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
ToastyGod3
Sun Wukong
4
0 / 2 / 1
6,622
276
596
4,651
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
dekanos
Pele
17
5 / 11 / 3
11,500
479
8,659
22,046
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
34
Kills
11
13
Deaths
34
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Xbalanque
EastwooDD
Xbalanque
3
10
3
0.45
W
0
2
17
4.25
W
Raijin
Muscly
Raijin
10
2
6
6.5
L
Atlas
Retiax
Atlas
1
5
6
0.8
L
Chronos
ShZo_Mebby_
Chronos
2
6
4
0.67
L
Sun Wukong
ToastyGod3
Sun Wukong
0
2
1
0.25
W
Cernunnos
VKguisonVK
Cernunnos
9
4
12
3.75
W
Fenrir
Vinnie2325
Fenrir
11
3
9
5.17
L
Pele
dekanos
Pele
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,074
Damage
39,305
100,458
Taken
84,524
79,011
Mitigated
37,539
36,639
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,795
400
449
4,160
18,806
15,500
902
7,001
11,714
89,869
0
L
Xbalanque
EastwooDD
Xbalanque
9,297
4,380
0
1,759
18,653
5,439
390
6,140
12,243
0
51,232
W
5,968
341
1,042
8,307
24,499
29,132
489
6,120
18,379
30,185
0
W
Raijin
Muscly
Raijin
14,662
547
147
4,057
14,113
6,648
4,128
2,705
11,408
99,226
0
L
Atlas
Retiax
Atlas
5,232
2,622
0
988
17,277
16,825
0
7,901
9,080
29,918
0
L
Chronos
ShZo_Mebby_
Chronos
15,521
6,514
0
6,374
21,897
7,632
0
8,351
13,015
100,347
0
L
Sun Wukong
ToastyGod3
Sun Wukong
596
221
0
729
4,651
1,617
0
1,563
2,880
0
8,078
W
Cernunnos
VKguisonVK
Cernunnos
24,447
13,034
0
11,013
21,769
10,313
5,536
5,639
16,130
0
164,222
W
Fenrir
Vinnie2325
Fenrir
11,202
1,780
0
7,464
21,271
17,418
1,150
4,608
16,353
660
94,916
L
Pele
dekanos
Pele
8,659
1,729
0
3,842
22,046
6,026
0
8,184
13,395
0
59,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,072
Gold Earned
49,413
673
Minions Killed
399
0
Camps Cleared
0
2,278,572
Distance Traveled
1,660,119
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,762
573
153
6
0
414,800
6
L
Xbalanque
9,941
414
90
4
0
346,166
5
W
Ares
12,016
501
33
1
0
471,711
4
W
Raijin
14,501
604
166
7
0
433,228
1
L
Atlas
10,053
419
38
2
0
394,832
6
L
Chronos
11,297
471
161
7
0
466,954
1
L
Sun Wukong
6,622
276
12
1
0
78,525
2
W
Cernunnos
15,008
625
185
8
0
464,097
2
W
Fenrir
14,785
616
136
6
0
494,736
7
L
Pele
11,500
479
98
4
0
373,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role