Player Matchup

Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
CrypDeekHobo
Kumbhakarna
Gold III
Level 160
God Stats
1W - 0L
1,636 SR
Queue Stats
21W - 14L
1,758 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
L0CH1E
Ah Muzen Cab
Platinum IV
Level 96
God Stats
1W - 4L
1,567 SR
Queue Stats
32W - 28L
2,011 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,568 SR
1,756 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 63
1,599 SR
1,570 MMR
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum V
Voidssh
Sol
Platinum V
Level 82
God Stats
0W - 1L
1,575 SR
Queue Stats
36W - 38L
1,801 MMR
Party 2
Bacchus
Bacchus
Silver I
daniferndz
Bacchus
Silver I
Level 69
God Stats
7W - 4L
1,720 SR
Queue Stats
42W - 43L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 3 / 10
8,172
743
11,613
14,351
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
CrypDeekHobo
Kumbhakarna
12
0 / 1 / 12
8,154
741
3,529
13,770
11,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
L0CH1E
Ah Muzen Cab
14
11 / 1 / 1
9,707
882
21,815
9,583
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GebThothAresFenrirOdin

VS

Bans
Hou YiHerculesZeusMulanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 1
7,704
700
8,222
15,424
6,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
10
0 / 3 / 2
6,768
615
12,810
10,452
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
daniferndz
Bacchus
10
2 / 5 / 1
7,747
704
5,582
15,662
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
5
5
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
3
10
2
L
Gilgamesh
 
Gilgamesh
3
4
1
0.88
W
Kumbhakarna
CrypDeekHobo
Kumbhakarna
0
1
12
6
W
Ah Muzen Cab
L0CH1E
Ah Muzen Cab
11
1
1
11.5
L
Sol
0
3
2
0.33
L
Bacchus
daniferndz
Bacchus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
26,614
37,704
Taken
41,538
28,714
Mitigated
20,753
14,129
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,613
1,468
941
4,147
14,351
11,766
387
7,940
6,032
19,145
0
L
Gilgamesh
 
Gilgamesh
8,222
1,653
0
2,077
15,424
6,190
0
5,647
8,795
1,863
16,250
W
Kumbhakarna
CrypDeekHobo
Kumbhakarna
3,529
475
880
3,364
13,770
11,807
252
5,266
8,212
11,337
0
W
Ah Muzen Cab
L0CH1E
Ah Muzen Cab
21,815
7,834
0
4,797
9,583
5,141
1,896
4,543
5,011
0
68,236
L
Sol
12,810
4,351
0
2,710
10,452
2,379
0
3,335
6,653
32,181
3,677
L
Bacchus
daniferndz
Bacchus
5,582
335
0
2,900
15,662
12,184
0
5,232
9,597
12,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
22,219
127
Minions Killed
107
7
Camps Cleared
3
672,843
Distance Traveled
599,327
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,172
743
20
2
1
221,187
1
L
Gilgamesh
7,704
700
25
2
1
201,880
4
W
Kumbhakarna
8,154
741
9
1
0
230,219
3
W
Ah Muzen Cab
9,707
882
98
9
6
221,437
1
L
Sol
6,768
615
59
5
2
199,067
2
L
Bacchus
7,747
704
23
2
0
198,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role