Player Matchup

Hou Yi
Hou Yi
Diamond I
Chaviiia
Hou Yi
Diamond I
Level 155
God Stats
26W - 15L
1,709 SR
Queue Stats
104W - 75L
2,746 MMR
Solo
Loki
Loki
Diamond III
ImStakking
Loki
Diamond III
Level 125
God Stats
1W - 2L
1,570 SR
Queue Stats
352W - 340L
2,197 MMR
Solo
Sobek
Sobek
Platinum I
Sweening
Sobek
Platinum I
Level 129
God Stats
17W - 14L
1,763 SR
Queue Stats
70W - 64L
2,088 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond II
Yomamaguchi
Morgan Le Fay
Diamond II
Level 148
God Stats
21W - 20L
1,639 SR
Queue Stats
268W - 267L
2,261 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,670 SR
2,323 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,776 SR
2,509 MMR
Mercury
Mercury
Diamond III
AlexSRM
Mercury
Diamond III
Level 160
God Stats
22W - 11L
1,800 SR
Queue Stats
114W - 116L
2,149 MMR
Solo
Ne Zha
Ne Zha
Masters
Ashen3clipse
Ne Zha
Masters
Level 158
God Stats
1W - 4L
1,718 SR
Queue Stats
513W - 504L
2,460 MMR
Solo
Medusa
Medusa
Masters
Jeriboi
Medusa
Masters
Level 160
God Stats
30W - 25L
1,738 SR
Queue Stats
1,187W - 1,161L
2,646 MMR
Solo
Nox
Nox
Masters
xFoRcEee
Nox
Masters
Level 160
God Stats
86W - 79L
1,688 SR
Queue Stats
620W - 604L
2,633 MMR
Solo
Aphrodite
Aphrodite
Masters
zοan
Aphrodite
Masters
Level 159
God Stats
4W - 3L
1,938 SR
Queue Stats
721W - 713L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chaviiia
Hou Yi
6
1 / 0 / 0
3,720
744
517
1,674
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 2
3,779
756
1,492
3,522
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Sweening
Sobek
6
0 / 0 / 1
3,509
702
833
1,949
1,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Yomamaguchi
Morgan Le Fay
6
2 / 0 / 0
3,974
795
1,582
1,776
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThanatosOdin

VS

Bans
CamazotzNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexSRM
Mercury
5
0 / 1 / 0
3,253
651
1,236
2,976
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
1
0 / 0 / 0
903
181
0
0
0
Medusa
Jeriboi
Medusa
1
0 / 0 / 0
903
181
0
0
0
5
0 / 2 / 0
3,219
644
867
2,253
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
zοan
Aphrodite
6
0 / 1 / 0
3,237
647
676
2,262
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexSRM
Mercury
0
1
0
0
L
Ne Zha
0
0
0
0
W
Hou Yi
Chaviiia
Hou Yi
1
0
0
1
W
1
0
2
2
L
Medusa
Jeriboi
Medusa
0
0
0
0
W
Sobek
Sweening
Sobek
0
0
1
0.5
W
Morgan Le Fay
Yomamaguchi
Morgan Le Fay
2
0
0
2
L
0
2
0
0
L
Aphrodite
zοan
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,424
Damage
2,779
8,921
Taken
7,491
2,792
Mitigated
1,857
4,816
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexSRM
Mercury
1,236
712
0
698
2,976
875
0
1,038
1,844
0
13,169
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Chaviiia
Hou Yi
517
82
0
928
1,674
422
848
289
1,363
0
15,270
W
1,492
262
0
1,506
3,522
867
0
755
2,765
0
9,413
L
Medusa
Jeriboi
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Sweening
Sobek
833
180
0
1,537
1,949
1,077
0
441
1,474
9,658
0
W
Morgan Le Fay
Yomamaguchi
Morgan Le Fay
1,582
335
0
845
1,776
426
93
0
1,776
14,228
0
L
867
103
0
550
2,253
478
0
678
1,420
10,005
0
L
Aphrodite
zοan
Aphrodite
676
195
182
1,424
2,262
504
0
400
1,812
13,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,982
Gold Earned
11,515
115
Minions Killed
83
0
Camps Cleared
0
374,815
Distance Traveled
294,452
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,253
651
35
7
0
118,582
0
L
Ne Zha
903
181
0
0
0
0
0
W
Hou Yi
3,720
744
34
7
0
79,300
1
W
Loki
3,779
756
30
6
0
113,737
0
L
Medusa
903
181
0
0
0
0
0
W
Sobek
3,509
702
21
4
0
88,884
0
W
Morgan Le Fay
3,974
795
30
6
0
92,894
1
L
Nox
3,219
644
24
5
0
75,847
0
L
Aphrodite
3,237
647
24
5
0
100,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role