Player Matchup

He Bo
He Bo
Bubbashrimp2468
He Bo
Level 125
God Stats
16W - 9L
1,697 SR
Queue Stats
1,052W - 1,062L
1,626 Elo+
Party 2
Ne Zha
Ne Zha
MrMindlessGuy
Ne Zha
Level 134
God Stats
5W - 5L
1,529 SR
Queue Stats
417W - 383L
1,651 Elo+
Party 2
Hercules
Hercules
xdap12
Hercules
Level 108
God Stats
0W - 2L
1,308 SR
Queue Stats
144W - 120L
1,655 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,644 Elo+

VS

Team Averages
Level 75
1,647 SR
1,772 Elo+
Bastet
Bastet
ChaDTaunt
Bastet
Level 3
God Stats
6W - 1L
1,858 SR
Queue Stats
9W - 1L
1,820 Elo+
Party 1
Khepri
Khepri
Crαbby
Khepri
Level 102
God Stats
2W - 6L
1,404 SR
Queue Stats
146W - 128L
1,689 Elo+
Party 1
Scylla
Scylla
hoogee
Scylla
Level 120
God Stats
12W - 7L
1,680 SR
Queue Stats
231W - 133L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,189
799
8,210
9,423
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 1
6,246
694
5,273
9,392
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xdap12
Hercules
1
0 / 0 / 0
3,486
387
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChaDTaunt
Bastet
12
6 / 1 / 4
7,591
843
8,956
7,480
2,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Crαbby
Khepri
11
3 / 1 / 7
7,237
804
2,160
6,729
6,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
hoogee
Scylla
12
2 / 2 / 5
7,072
786
5,336
5,811
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
11
11
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Bastet
ChaDTaunt
Bastet
6
1
4
8
W
Khepri
Crαbby
Khepri
3
1
7
6.5
L
1
6
1
0.25
W
Scylla
hoogee
Scylla
2
2
5
2.25
L
Hercules
xdap12
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
16,452
18,815
Taken
20,020
5,197
Mitigated
11,516
2,481
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,210
272
0
1,126
9,423
2,614
0
4,013
5,410
20,146
0
W
Bastet
ChaDTaunt
Bastet
8,956
2,844
0
1,822
7,480
2,747
737
2,901
4,579
0
22,984
W
Khepri
Crαbby
Khepri
2,160
402
510
1,497
6,729
6,703
268
2,658
4,071
9,587
0
L
5,273
1,398
0
1,355
9,392
2,583
0
3,707
5,685
0
16,886
W
Scylla
hoogee
Scylla
5,336
308
0
430
5,811
2,066
554
3,052
2,759
34,356
0
L
Hercules
xdap12
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,921
Gold Earned
21,900
66
Minions Killed
114
1
Camps Cleared
8
320,096
Distance Traveled
566,558
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,189
799
42
5
1
137,177
3
W
Bastet
7,591
843
38
4
1
209,659
5
W
Khepri
7,237
804
10
1
0
184,198
1
L
Ne Zha
6,246
694
24
3
0
182,919
2
W
Scylla
7,072
786
66
7
7
172,701
5
L
Hercules
3,486
387
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role