Player Matchup

Sylvanus
Sylvanus
Platinum IV
RiotingPanda777
Sylvanus
Platinum IV
Level 152
God Stats
3W - 3L
1,505 SR
Queue Stats
78W - 76L
1,700 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,505 SR
1,700 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,638 SR
1,688 MMR
Hera
Hera
Gold V
paragone77
Hera
Gold V
Level 86
God Stats
1W - 2L
1,638 SR
Queue Stats
10W - 10L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 0 / 0
8,445
845
3,264
8,846
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
UllrSkadiSolBastetHades

VS

Bans
AwilixBellonaCliodhnaHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,345
735
6,264
5,582
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,264
Damage
6,264
8,846
Taken
5,582
6,003
Mitigated
1,983
4,040
Healing
1,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,264
1,042
0
4,040
8,846
6,003
440
6,457
2,389
41,885
9,675
L
6,264
1,473
0
1,020
5,582
1,983
0
3,263
2,319
40,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,445
Gold Earned
7,345
107
Minions Killed
106
4
Camps Cleared
4
167,234
Distance Traveled
175,665
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,445
845
107
11
4
167,234
3
L
Hera
7,345
735
106
11
4
175,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role