Player Matchup

Fenrir
Fenrir
BlazinRabbi1
Fenrir
Level 43
God Stats
2W - 6L
1,309 SR
Queue Stats
76W - 121L
1,233 Elo+
Party 2
Neith
Neith
ClaiminPluto
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Cabrakan
Cabrakan
Darkknight5401
Cabrakan
Level 60
God Stats
0W - 4L
1,159 SR
Queue Stats
109W - 160L
1,275 Elo+
Party 2
Cliodhna
Cliodhna
NickDaCant
Cliodhna
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 79L
1,373 Elo+
Solo
Nox
Nox
zoidman68
Nox
Level 26
God Stats
0W - 2L
1,219 SR
Queue Stats
47W - 65L
1,305 Elo+
Party 2
Team Averages
Level 37
1,337 SR
1,277 Elo+

VS

Team Averages
Level 58
1,507 SR
1,375 Elo+
Hades
Hades
Allaboutthc
Hades
Level 88
God Stats
118W - 87L
1,538 SR
Queue Stats
358W - 356L
1,389 Elo+
Party 1
Bellona
Bellona
Girthquake6313
Bellona
Level 66
God Stats
20W - 10L
1,538 SR
Queue Stats
104W - 87L
1,425 Elo+
Solo
Atlas
Atlas
Lquid_Lion
Atlas
Level 25
God Stats
5W - 2L
1,618 SR
Queue Stats
11W - 15L
1,328 Elo+
Party 1
Agni
Agni
MORTE ET DABO13
Agni
Level 47
God Stats
6W - 3L
1,518 SR
Queue Stats
74W - 93L
1,384 Elo+
Solo
Pele
Pele
wofl0513
Pele
Level 62
God Stats
3W - 6L
1,321 SR
Queue Stats
67W - 79L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 6 / 0
7,187
423
3,837
12,893
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,080
358
1,646
8,600
3,078
Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
11
1 / 7 / 1
7,638
449
7,473
14,594
11,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
NickDaCant
Cliodhna
13
2 / 5 / 1
7,735
455
6,644
12,744
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 0
7,695
453
6,256
10,777
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,470
498
9,854
12,094
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 0 / 0
10,654
627
10,992
11,180
11,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
13
2 / 1 / 8
8,516
501
7,570
10,662
9,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 3 / 2
8,820
519
5,209
10,741
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
17
12 / 1 / 4
10,767
633
8,466
12,155
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
27
27
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Fenrir
0
6
0
0
L
0
4
0
0
L
Cabrakan
1
7
1
0.21
W
7
0
0
7
W
Atlas
2
1
8
6
W
0
3
2
0.33
L
Cliodhna
NickDaCant
Cliodhna
2
5
1
0.5
W
Pele
12
1
4
14
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,856
Damage
42,091
59,608
Taken
56,832
26,668
Mitigated
34,064
10,318
Healing
29,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,854
612
402
7,289
12,094
4,854
1,416
4,291
7,803
43,812
0
L
Fenrir
3,837
1,276
0
1,278
12,893
4,799
0
0
12,893
0
39,078
L
1,646
670
0
428
8,600
3,078
108
6,129
2,471
0
21,700
L
Cabrakan
7,473
1,413
1,324
1,070
14,594
11,710
92
8,351
6,243
29,097
0
W
10,992
4,925
0
6,393
11,180
11,001
1,315
0
10,702
0
69,082
W
Atlas
7,570
3,067
582
3,493
10,662
9,788
349
3,398
7,264
31,862
0
W
5,209
638
0
4,622
10,741
3,592
1,584
4,609
6,132
55,441
0
L
Cliodhna
NickDaCant
Cliodhna
6,644
820
0
4,272
12,744
3,872
0
2,642
10,042
0
55,465
W
Pele
8,466
2,191
0
6,838
12,155
4,829
731
2,447
9,708
0
62,979
L
6,256
650
0
1,946
10,777
3,209
974
5,133
5,326
40,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
47,227
345
Minions Killed
488
0
Camps Cleared
0
1,504,936
Distance Traveled
1,560,652
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,470
498
68
4
0
315,739
1
L
Fenrir
7,187
423
87
5
0
305,061
0
L
Neith
6,080
358
42
2
0
265,199
0
L
Cabrakan
7,638
449
40
2
0
299,441
1
W
Bellona
10,654
627
154
9
0
312,520
3
W
Atlas
8,516
501
41
2
0
308,307
0
W
Agni
8,820
519
116
7
0
250,860
3
L
Cliodhna
7,735
455
97
6
0
323,144
0
W
Pele
10,767
633
109
6
0
373,226
1
L
Nox
7,695
453
79
5
0
312,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role