Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Espâdâ
Ymir
Level 60
God Stats
12W - 7L
1,646 SR
Queue Stats
24W - 15L
1,639 Elo+
Party 1
Sol
Sol
ParaCyte
Sol
Level 160
God Stats
12W - 13L
1,573 SR
Queue Stats
362W - 345L
1,619 Elo+
Party 1
Hou Yi
Hou Yi
ToastyGod3
Hou Yi
Level 124
God Stats
13W - 11L
1,521 SR
Queue Stats
211W - 208L
1,465 Elo+
Solo
Loki
Loki
alexluckys
Loki
Level 88
God Stats
5W - 3L
1,634 SR
Queue Stats
148W - 121L
1,676 Elo+
Party 1
Team Averages
Level 107
1,575 SR
1,580 Elo+

VS

Team Averages
Level 106
1,485 SR
1,480 Elo+
Cliodhna
Cliodhna
SSTAR1
Cliodhna
Level 78
God Stats
129W - 118L
1,534 SR
Queue Stats
375W - 390L
1,465 Elo+
Party 3
Atlas
Atlas
Voododollking
Atlas
Level 101
God Stats
0W - 3L
1,324 SR
Queue Stats
27W - 24L
1,510 Elo+
Party 2
Skadi
Skadi
lollollo
Skadi
Level 116
God Stats
4W - 7L
1,482 SR
Queue Stats
88W - 70L
1,495 Elo+
Party 2
Ra
Ra
parzitano
Ra
Level 77
God Stats
6W - 10L
1,456 SR
Queue Stats
428W - 436L
1,435 Elo+
Solo
Bastet
Bastet
Макуте
Bastet
Level 159
God Stats
40W - 31L
1,632 SR
Queue Stats
889W - 878L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 3
6,481
648
5,220
7,345
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
0 / 0 / 5
5,606
561
1,964
5,129
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 0 / 3
8,023
802
6,320
5,650
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
ToastyGod3
Hou Yi
11
5 / 0 / 0
6,410
641
6,608
4,607
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 4
6,698
670
4,435
5,913
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SSTAR1
Cliodhna
10
1 / 5 / 0
5,772
577
3,777
9,174
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 0
4,360
436
1,707
6,387
1,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
lollollo
Skadi
7
0 / 2 / 0
4,299
430
2,159
3,919
786
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 6 / 0
5,024
502
2,770
6,158
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
8
0 / 5 / 1
4,863
486
4,732
8,336
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
2
2
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
3
3.5
W
Ymir
0
0
5
2.5
W
8
0
3
9.5
L
Cliodhna
SSTAR1
Cliodhna
1
5
0
0.2
W
Hou Yi
ToastyGod3
Hou Yi
5
0
0
5
L
0
3
0
0
W
6
1
4
8
L
Skadi
lollollo
Skadi
0
2
0
0
L
1
6
0
0.17
L
Bastet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
15,145
28,644
Taken
33,974
13,886
Mitigated
9,701
11,716
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,220
2,033
0
3,244
7,345
5,683
0
0
7,345
0
38,512
W
Ymir
1,964
557
0
1,626
5,129
3,125
84
849
4,280
11,720
0
W
6,320
3,827
0
3,769
5,650
1,761
182
2,096
3,554
55,103
0
L
Cliodhna
SSTAR1
Cliodhna
3,777
333
0
2,618
9,174
3,116
0
846
8,328
0
35,183
W
Hou Yi
ToastyGod3
Hou Yi
6,608
3,709
0
375
4,607
1,508
418
720
3,887
0
43,402
L
1,707
494
698
944
6,387
1,790
182
809
5,578
6,219
0
W
4,435
937
0
2,702
5,913
1,809
0
812
5,101
0
30,350
L
Skadi
lollollo
Skadi
2,159
1,111
0
552
3,919
786
90
595
3,324
0
19,591
L
2,770
218
78
1,093
6,158
1,934
0
4,267
1,891
26,731
0
L
Bastet
4,732
1,354
0
2,079
8,336
2,075
0
1,767
6,569
0
24,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
24,318
383
Minions Killed
260
0
Camps Cleared
0
999,516
Distance Traveled
937,753
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,481
648
88
9
0
211,560
5
W
Ymir
5,606
561
21
2
0
191,255
2
W
Sol
8,023
802
121
12
0
191,561
4
L
Cliodhna
5,772
577
87
9
0
194,585
1
W
Hou Yi
6,410
641
85
9
0
181,696
5
L
Atlas
4,360
436
13
1
0
176,192
3
W
Loki
6,698
670
68
7
0
223,444
2
L
Skadi
4,299
430
47
5
0
167,686
0
L
Ra
5,024
502
62
6
0
190,757
0
L
Bastet
4,863
486
51
5
0
208,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role