Player Matchup

Jormungandr
Jormungandr
Fredo009
Jormungandr
Level 78
God Stats
3W - 4L
1,466 SR
Queue Stats
95W - 85L
1,446 Elo+
Party 1
Nemesis
Nemesis
GetHelp123
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,279 Elo+
Party 1
Neith
Neith
LordBaguette420
Neith
Level 7
God Stats
0W - 2L
1,159 SR
Queue Stats
1W - 6L
1,096 Elo+
Party 1
Eset
Eset
Norwegian Storm
Eset
Level 76
God Stats
0W - 1L
1,211 SR
Queue Stats
82W - 68L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SikeLoneSpin
Morgan Le Fay
Level 33
God Stats
0W - 1L
1,758 SR
Queue Stats
42W - 42L
1,451 Elo+
Solo
Team Averages
Level 40
1,419 SR
1,349 Elo+

VS

Team Averages
Level 77
1,672 SR
1,604 Elo+
Zeus
Zeus
Michalle
Zeus
Level 108
God Stats
30W - 18L
1,740 SR
Queue Stats
174W - 160L
1,556 Elo+
Party 3
Medusa
Medusa
PhoenixJDive
Medusa
Level 160
God Stats
2W - 0L
1,848 SR
Queue Stats
96W - 51L
1,660 Elo+
Party 2
Discordia
Discordia
Rebbiee
Discordia
Level 36
God Stats
31W - 17L
1,632 SR
Queue Stats
131W - 103L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
Svia1100
Cthulhu
Level 32
God Stats
7W - 5L
1,469 SR
Queue Stats
34W - 20L
1,601 Elo+
Solo
Bellona
Bellona
emooli
Bellona
Level 47
God Stats
17W - 9L
1,673 SR
Queue Stats
140W - 69L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fredo009
Jormungandr
16
1 / 8 / 2
10,297
858
7,452
24,168
20,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GetHelp123
Nemesis
16
1 / 11 / 1
9,949
829
5,856
21,208
8,904
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 3
9,613
801
10,569
23,275
8,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 8 / 2
10,676
890
14,948
19,149
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SikeLoneSpin
Morgan Le Fay
17
1 / 2 / 3
10,838
903
12,363
14,192
6,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 1 / 11
11,568
964
12,273
5,233
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
19 / 1 / 12
15,066
1,256
36,718
13,392
5,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Rebbiee
Discordia
19
8 / 1 / 14
12,473
1,039
21,508
7,249
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Svia1100
Cthulhu
18
0 / 2 / 13
10,805
900
13,923
15,402
10,440
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
emooli
Bellona
19
3 / 0 / 19
12,571
1,048
13,010
17,331
20,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
105
5
Kills
36
36
Deaths
5
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Fredo009
Jormungandr
1
8
2
0.25
L
Nemesis
GetHelp123
Nemesis
1
11
1
0.14
L
0
7
3
0.21
W
Zeus
6
1
11
11.5
L
2
8
2
0.38
W
Medusa
19
1
12
25
W
Discordia
Rebbiee
Discordia
8
1
14
15
L
Morgan Le Fay
SikeLoneSpin
Morgan Le Fay
1
2
3
1.25
W
Cthulhu
Svia1100
Cthulhu
0
2
13
3.25
W
Bellona
emooli
Bellona
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,188
Damage
97,432
101,992
Taken
58,607
51,405
Mitigated
40,852
6,009
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Fredo009
Jormungandr
7,452
1,202
0
924
24,168
20,602
0
10,492
13,676
31,173
0
L
Nemesis
GetHelp123
Nemesis
5,856
1,296
0
1,084
21,208
8,904
0
11,064
10,144
0
13,760
L
10,569
3,636
0
1,484
23,275
8,467
0
12,822
10,453
0
25,183
W
Zeus
12,273
631
0
0
5,233
1,544
0
3,838
1,219
23,303
0
L
14,948
432
193
1,330
19,149
7,117
0
8,600
10,549
21,211
0
W
Medusa
36,718
25,474
0
4,111
13,392
5,484
0
6,908
6,278
0
70,811
W
Discordia
Rebbiee
Discordia
21,508
878
0
439
7,249
2,665
0
4,696
2,327
37,850
0
L
Morgan Le Fay
SikeLoneSpin
Morgan Le Fay
12,363
1,503
0
994
14,192
6,315
0
5,483
8,709
48,331
0
W
Cthulhu
Svia1100
Cthulhu
13,923
946
824
1,154
15,402
10,440
0
9,676
5,544
36,845
0
W
Bellona
emooli
Bellona
13,010
1,336
0
1,933
17,331
20,719
0
8,574
8,476
757
23,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,373
Gold Earned
62,483
197
Minions Killed
246
3
Camps Cleared
13
1,106,269
Distance Traveled
1,183,617
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,297
858
44
4
0
198,232
0
L
Nemesis
9,949
829
13
1
0
251,236
0
L
Neith
9,613
801
35
3
2
209,475
0
W
Zeus
11,568
964
39
3
1
198,706
0
L
Eset
10,676
890
9
1
1
227,238
1
W
Medusa
15,066
1,256
87
7
8
272,553
0
W
Discordia
12,473
1,039
42
4
1
230,609
2
L
Morgan Le Fay
10,838
903
96
8
0
220,088
1
W
Cthulhu
10,805
900
47
4
2
221,794
2
W
Bellona
12,571
1,048
31
3
1
259,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role