Player Matchup

Danzaburou
Danzaburou
BeatdownBasti
Danzaburou
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 118L
1,541 Elo+
Party 4
Ne Zha
Ne Zha
CallMeEnvy
Ne Zha
Level 29
God Stats
11W - 13L
1,240 SR
Queue Stats
176W - 209L
1,328 Elo+
Party 1
Sol
Sol
Elmothesloth
Sol
Level 39
God Stats
24W - 43L
1,295 SR
Queue Stats
117W - 174L
1,292 Elo+
Party 1
Bellona
Bellona
iaelmo
Bellona
Level 28
God Stats
28W - 28L
1,046 SR
Queue Stats
85W - 127L
1,301 Elo+
Party 1
Khepri
Khepri
psys_x
Khepri
Level 129
God Stats
2W - 4L
1,548 SR
Queue Stats
286W - 274L
1,536 Elo+
Party 4
Team Averages
Level 51
1,326 SR
1,400 Elo+

VS

Team Averages
Level 71
1,562 SR
1,478 Elo+
Kukulkan
Kukulkan
FulionGonir
Kukulkan
Level 56
God Stats
11W - 10L
1,513 SR
Queue Stats
152W - 173L
1,421 Elo+
Solo
Bastet
Bastet
SvantisF
Bastet
Level 144
God Stats
4W - 0L
1,891 SR
Queue Stats
113W - 100L
1,485 Elo+
Party 3
Baba Yaga
Baba Yaga
amadeusch
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,612 Elo+
Party 3
Bellona
Bellona
carrabbia21
Bellona
Level 48
God Stats
18W - 21L
1,463 SR
Queue Stats
38W - 38L
1,436 Elo+
Party 2
Loki
Loki
tijoco880
Loki
Level 83
God Stats
1W - 1L
1,444 SR
Queue Stats
38W - 40L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeatdownBasti
Danzaburou
10
3 / 2 / 1
6,177
562
5,782
8,056
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
CallMeEnvy
Ne Zha
9
1 / 5 / 0
5,450
495
2,933
9,152
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,301
482
2,608
4,738
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
iaelmo
Bellona
9
0 / 5 / 0
5,299
482
1,463
7,029
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
psys_x
Khepri
8
0 / 2 / 2
4,937
449
2,368
6,643
4,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FulionGonir
Kukulkan
10
2 / 0 / 2
6,320
575
4,743
4,286
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SvantisF
Bastet
11
5 / 0 / 3
6,423
584
7,344
6,219
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
amadeusch
Baba Yaga
9
1 / 4 / 3
5,314
483
3,444
6,256
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
carrabbia21
Bellona
11
4 / 0 / 3
7,140
649
3,864
4,313
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
12
4 / 1 / 2
6,692
608
4,002
7,251
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeatdownBasti
Danzaburou
3
2
1
1.75
L
Ne Zha
CallMeEnvy
Ne Zha
1
5
0
0.2
L
0
2
1
0.25
W
Kukulkan
FulionGonir
Kukulkan
2
0
2
3
W
Bastet
SvantisF
Bastet
5
0
3
6.5
W
Baba Yaga
amadeusch
Baba Yaga
1
4
3
0.63
W
Bellona
carrabbia21
Bellona
4
0
3
5.5
L
Bellona
iaelmo
Bellona
0
5
0
0
L
Khepri
psys_x
Khepri
0
2
2
0.5
W
Loki
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,154
Damage
23,397
35,618
Taken
28,325
15,099
Mitigated
10,613
10,927
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeatdownBasti
Danzaburou
5,782
2,622
0
3,210
8,056
2,291
0
2,104
5,726
0
32,196
L
Ne Zha
CallMeEnvy
Ne Zha
2,933
728
0
3,729
9,152
2,368
0
1,509
7,643
0
30,611
L
2,608
663
0
1,502
4,738
1,546
0
1,938
2,800
21,252
2,706
W
Kukulkan
FulionGonir
Kukulkan
4,743
339
0
1,084
4,286
1,279
760
857
3,429
32,816
0
W
Bastet
SvantisF
Bastet
7,344
2,329
0
2,617
6,219
1,473
0
1,325
4,894
0
31,298
W
Baba Yaga
amadeusch
Baba Yaga
3,444
463
0
1,542
6,256
1,432
0
739
5,517
19,115
0
W
Bellona
carrabbia21
Bellona
3,864
1,079
0
1,166
4,313
4,272
242
103
4,210
8,193
31,273
L
Bellona
iaelmo
Bellona
1,463
657
0
1,476
7,029
4,179
0
881
6,148
0
25,023
L
Khepri
psys_x
Khepri
2,368
176
45
965
6,643
4,715
0
2,339
4,098
14,961
0
W
Loki
4,002
972
0
3,127
7,251
2,157
0
1,716
5,535
0
39,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
31,889
258
Minions Killed
350
0
Camps Cleared
0
976,963
Distance Traveled
1,116,617
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,177
562
65
6
0
207,139
4
L
Ne Zha
5,450
495
57
5
0
197,843
2
L
Sol
5,301
482
51
5
0
198,008
6
W
Kukulkan
6,320
575
77
7
0
208,215
3
W
Bastet
6,423
584
59
5
0
257,661
3
W
Baba Yaga
5,314
483
44
4
0
172,561
0
W
Bellona
7,140
649
91
8
0
247,353
7
L
Bellona
5,299
482
61
6
0
167,099
0
L
Khepri
4,937
449
24
2
0
206,874
3
W
Loki
6,692
608
79
7
0
230,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role