Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NoStepBro3489
Ah Muzen Cab
Level 47
God Stats
4W - 5L
1,577 SR
Queue Stats
98W - 125L
1,455 Elo+
Solo
Nox
Nox
Typically Damp
Nox
Level 129
God Stats
7W - 7L
1,592 SR
Queue Stats
288W - 206L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
cristoforo567
Sylvanus
Level 83
God Stats
1W - 1L
1,475 SR
Queue Stats
21W - 15L
1,629 Elo+
Party 1
Team Averages
Level 86
1,548 SR
1,564 Elo+

VS

Team Averages
Level 75
1,605 SR
1,512 Elo+
Fenrir
Fenrir
B1gD4ddy2010
Fenrir
Level 82
God Stats
17W - 9L
1,692 SR
Queue Stats
336W - 347L
1,483 Elo+
Solo
Vulcan
Vulcan
Fatigue3
Vulcan
Level 46
God Stats
4W - 0L
1,782 SR
Queue Stats
45W - 47L
1,477 Elo+
Party 2
Mulan
Mulan
SilentBlu
Mulan
Level 96
God Stats
1W - 2L
1,342 SR
Queue Stats
63W - 66L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NoStepBro3489
Ah Muzen Cab
18
3 / 1 / 5
14,207
618
17,236
12,988
6,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 13 / 5
14,069
612
15,222
24,187
9,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
cristoforo567
Sylvanus
18
4 / 7 / 6
16,339
710
14,577
29,615
41,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
15 / 6 / 2
16,383
712
15,645
29,875
22,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Fatigue3
Vulcan
18
3 / 5 / 12
14,636
636
22,454
14,965
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
SilentBlu
Mulan
19
3 / 2 / 13
15,724
684
19,713
26,935
32,598
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
13
Kills
21
21
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
15
6
2
2.67
W
Vulcan
Fatigue3
Vulcan
3
5
12
1.8
L
Ah Muzen Cab
NoStepBro3489
Ah Muzen Cab
3
1
5
5.5
W
Mulan
SilentBlu
Mulan
3
2
13
4.75
L
6
13
5
0.65
L
Sylvanus
cristoforo567
Sylvanus
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
57,812
66,790
Taken
71,775
56,906
Mitigated
60,607
18,096
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,645
4,006
0
5,495
29,875
22,908
332
13,942
14,694
0
37,536
W
Vulcan
Fatigue3
Vulcan
22,454
9,009
76
2,738
14,965
5,101
2,006
7,890
7,075
85,636
0
L
Ah Muzen Cab
NoStepBro3489
Ah Muzen Cab
17,236
4,744
0
4,875
12,988
6,071
0
4,980
8,008
0
90,726
W
Mulan
SilentBlu
Mulan
19,713
2,388
948
5,880
26,935
32,598
875
8,664
18,271
6,275
59,458
L
15,222
995
0
2,667
24,187
9,274
0
5,353
18,834
44,039
0
L
Sylvanus
cristoforo567
Sylvanus
14,577
1,982
2,362
8,192
29,615
41,561
0
13,799
15,816
38,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
46,743
259
Minions Killed
316
6
Camps Cleared
13
1,083,226
Distance Traveled
1,265,449
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,383
712
53
2
5
396,708
4
W
Vulcan
14,636
636
158
7
6
432,627
3
L
Ah Muzen Cab
14,207
618
153
7
4
439,973
5
W
Mulan
15,724
684
105
5
2
436,114
4
L
Nox
14,069
612
73
3
2
311,884
3
L
Sylvanus
16,339
710
33
1
0
331,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role