Player Matchup

Ymir
Ymir
CaqriSun
Ymir
Level 79
God Stats
12W - 7L
1,731 SR
Queue Stats
66W - 58L
1,594 Elo+
Solo
Raijin
Raijin
blainers21
Raijin
Level 141
God Stats
1W - 1L
1,621 SR
Queue Stats
120W - 94L
1,580 Elo+
Solo
Xbalanque
Xbalanque
sicklehound
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,495 Elo+
Solo
Team Averages
Level 102
1,618 SR
1,557 Elo+

VS

Team Averages
Level 93
1,552 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
Erebospinyin
Morgan Le Fay
Level 149
God Stats
3W - 2L
1,598 SR
Queue Stats
152W - 120L
1,626 Elo+
Party 1
Tyr
Tyr
Vehxzl
Tyr
Level 66
God Stats
4W - 0L
1,706 SR
Queue Stats
110W - 74L
1,657 Elo+
Party 1
Apollo
Apollo
ZoNe_BassBeer
Apollo
Level 64
God Stats
7W - 9L
1,352 SR
Queue Stats
12W - 17L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 3
7,759
705
3,948
11,271
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
blainers21
Raijin
10
1 / 5 / 2
7,352
668
1,200
6,819
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
sicklehound
Xbalanque
10
1 / 7 / 2
6,894
627
4,975
8,280
2,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Erebospinyin
Morgan Le Fay
13
4 / 1 / 10
7,987
726
9,373
4,057
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Vehxzl
Tyr
12
6 / 2 / 8
8,220
747
10,584
10,530
7,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 1 / 7
8,362
760
2,534
5,241
1,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
3
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
3
0.83
W
Morgan Le Fay
Erebospinyin
Morgan Le Fay
4
1
10
9
W
Tyr
Vehxzl
Tyr
6
2
8
5
W
5
1
7
8.5
L
Raijin
blainers21
Raijin
1
5
2
0.4
L
Xbalanque
sicklehound
Xbalanque
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,123
Damage
22,491
26,370
Taken
19,828
13,015
Mitigated
10,516
2,389
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,948
937
0
1,648
11,271
8,216
0
5,417
5,854
17,569
0
W
Morgan Le Fay
Erebospinyin
Morgan Le Fay
9,373
1,012
0
1,067
4,057
1,591
290
1,153
2,780
29,820
0
W
Tyr
Vehxzl
Tyr
10,584
1,137
0
2,467
10,530
7,088
0
2,130
8,356
0
24,187
W
2,534
1,298
176
779
5,241
1,837
1,086
2,308
2,843
0
20,895
L
Raijin
blainers21
Raijin
1,200
59
0
741
6,819
1,898
0
1,728
5,091
15,621
0
L
Xbalanque
sicklehound
Xbalanque
4,975
2,920
0
0
8,280
2,901
0
2,558
5,722
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,005
Gold Earned
24,569
88
Minions Killed
119
4
Camps Cleared
6
495,229
Distance Traveled
601,415
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,759
705
27
2
1
203,318
5
W
Morgan Le Fay
7,987
726
46
4
0
209,021
2
W
Tyr
8,220
747
28
3
4
203,705
2
W
Apollo
8,362
760
45
4
2
188,689
0
L
Raijin
7,352
668
31
3
0
120,822
1
L
Xbalanque
6,894
627
30
3
3
171,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role