Player Matchup

Loki
Loki
BadUndying
Loki
Level 39
God Stats
0W - 1L
1,166 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 1
Ares
Ares
Bonenasher
Ares
Level 21
God Stats
0W - 5L
1,003 SR
Queue Stats
7W - 18L
1,275 Elo+
Party 1
Skadi
Skadi
MuxPenquinz
Skadi
Level 27
God Stats
3W - 7L
1,433 SR
Queue Stats
30W - 27L
1,560 Elo+
Party 1
Anubis
Anubis
RedFireChaos
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,258 Elo+
Party 1
Guan Yu
Guan Yu
leebb
Guan Yu
Level 67
God Stats
1W - 1L
1,337 SR
Queue Stats
39W - 46L
1,346 Elo+
Party 1
Team Averages
Level 36
1,288 SR
1,370 Elo+

VS

Team Averages
Level 51
1,483 SR
1,462 Elo+
Bastet
Bastet
 
Bastet
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AlphaDingo
Artio
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 131L
1,486 Elo+
Solo
Skadi
Skadi
Sochiguiro
Skadi
Level 86
God Stats
18W - 9L
1,490 SR
Queue Stats
379W - 439L
1,422 Elo+
Solo
Chronos
Chronos
landonator9000
Chronos
Level 25
God Stats
11W - 15L
1,427 SR
Queue Stats
18W - 29L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
7,842
523
5,999
10,908
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 3 / 1
7,961
531
8,999
13,763
12,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 3
6,202
413
7,235
9,628
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
12
3 / 4 / 1
7,648
510
8,705
10,338
4,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
leebb
Guan Yu
11
1 / 6 / 4
7,048
470
4,657
13,060
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
10 / 4 / 9
8,849
590
12,657
13,787
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
 
Bellona
14
1 / 3 / 3
8,424
562
7,787
12,950
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
13
1 / 2 / 10
7,775
518
2,229
10,700
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
15
9 / 1 / 3
9,139
609
12,073
8,200
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 8
8,837
589
6,919
8,298
3,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
26
26
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
4
9
3.63
W
Bellona
 
Bellona
1
3
3
0.83
W
Artio
1
2
10
3
L
3
7
3
0.64
L
3
3
1
1.17
L
0
6
3
0.25
L
Anubis
3
4
1
0.88
W
Skadi
9
1
3
10.5
W
5
0
8
9
L
Guan Yu
leebb
Guan Yu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
41,665
57,697
Taken
53,935
36,444
Mitigated
26,922
16,725
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,657
4,789
0
5,370
13,787
4,333
0
3,827
9,960
0
47,954
W
Bellona
 
Bellona
7,787
2,296
0
3,426
12,950
9,554
0
7,476
5,474
8,958
43,376
W
Artio
2,229
328
245
3,069
10,700
7,305
8
2,897
7,803
25,175
0
L
5,999
1,550
0
1,690
10,908
3,053
0
1,305
9,603
0
31,985
L
8,999
1,182
0
3,275
13,763
12,860
0
1,512
12,251
39,598
0
L
7,235
2,812
0
1,029
9,628
2,453
0
1,622
8,006
0
36,934
L
Anubis
8,705
546
126
4,669
10,338
4,903
0
3,882
6,456
53,603
0
W
Skadi
12,073
6,218
0
1,904
8,200
2,187
629
613
7,587
0
72,038
W
6,919
2,515
1,415
2,782
8,298
3,543
687
2,960
5,338
34,121
0
L
Guan Yu
leebb
Guan Yu
4,657
902
1,425
4,511
13,060
13,175
0
2,346
10,714
0
24,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
43,024
319
Minions Killed
392
0
Camps Cleared
0
1,395,209
Distance Traveled
1,523,484
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,849
590
68
5
0
347,177
1
W
Bellona
8,424
562
106
7
0
293,025
0
W
Artio
7,775
518
42
3
0
306,160
5
L
Loki
7,842
523
52
3
0
296,859
0
L
Ares
7,961
531
77
5
0
245,581
0
L
Skadi
6,202
413
55
4
0
281,499
1
L
Anubis
7,648
510
94
6
0
261,536
1
W
Skadi
9,139
609
103
7
0
286,514
2
W
Chronos
8,837
589
73
5
0
290,608
1
L
Guan Yu
7,048
470
41
3
0
309,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role