Player Matchup

Serqet
Serqet
Harks_829
Serqet
Level 88
God Stats
1W - 2L
1,422 SR
Queue Stats
229W - 232L
1,545 Elo+
Party 2
Janus
Janus
LeBurn-7000
Janus
Level 101
God Stats
0W - 2L
1,352 SR
Queue Stats
214W - 229L
1,555 Elo+
Party 2
Mulan
Mulan
SaintViole
Mulan
Level 67
God Stats
10W - 2L
1,964 SR
Queue Stats
282W - 279L
1,530 Elo+
Solo
Neith
Neith
czR900
Neith
Level 129
God Stats
28W - 25L
1,568 SR
Queue Stats
349W - 348L
1,483 Elo+
Solo
Mercury
Mercury
quinn-l45
Mercury
Level 132
God Stats
4W - 5L
1,521 SR
Queue Stats
443W - 435L
1,562 Elo+
Party 2
Team Averages
Level 103
1,565 SR
1,535 Elo+

VS

Team Averages
Level 98
1,612 SR
1,483 Elo+
Cernunnos
Cernunnos
Beuw
Cernunnos
Level 150
God Stats
11W - 10L
1,559 SR
Queue Stats
229W - 204L
1,495 Elo+
Solo
Scylla
Scylla
PhAnT0M000
Scylla
Level 87
God Stats
38W - 31L
1,568 SR
Queue Stats
441W - 402L
1,488 Elo+
Party 1
Ares
Ares
RaZoR VoLTiK
Ares
Level 107
God Stats
16W - 19L
1,535 SR
Queue Stats
442W - 422L
1,506 Elo+
Party 1
Mulan
Mulan
joinermane
Mulan
Level 68
God Stats
35W - 21L
1,601 SR
Queue Stats
400W - 399L
1,413 Elo+
Solo
Loki
Loki
rachet211081
Loki
Level 79
God Stats
31W - 16L
1,796 SR
Queue Stats
254W - 246L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Harks_829
Serqet
11
0 / 3 / 1
6,453
461
4,449
11,273
3,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
6,987
499
4,781
7,582
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
10
2 / 4 / 4
6,876
491
7,362
12,692
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
czR900
Neith
13
5 / 2 / 1
7,869
562
10,239
11,834
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
quinn-l45
Mercury
12
1 / 4 / 5
7,006
500
3,295
11,468
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beuw
Cernunnos
14
2 / 2 / 5
7,966
569
7,492
9,910
3,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
PhAnT0M000
Scylla
14
5 / 3 / 7
8,581
613
9,166
5,706
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 11
6,927
495
4,833
11,901
10,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
14
2 / 1 / 7
8,459
604
11,446
11,686
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 0 / 3
8,829
631
8,518
7,762
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
18
18
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Beuw
Cernunnos
2
2
5
2.25
L
Serqet
Harks_829
Serqet
0
3
1
0.17
L
1
5
2
0.4
W
Scylla
PhAnT0M000
Scylla
5
3
7
2.83
W
0
3
11
1.83
L
Mulan
2
4
4
1
L
Neith
czR900
Neith
5
2
1
2.75
W
Mulan
2
1
7
5.5
L
Mercury
quinn-l45
Mercury
1
4
5
0.88
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
41,455
54,849
Taken
46,965
18,811
Mitigated
25,254
18,457
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Beuw
Cernunnos
7,492
4,247
0
5,330
9,910
3,352
2,436
0
9,910
0
54,615
L
Serqet
Harks_829
Serqet
4,449
391
0
3,482
11,273
3,606
0
1,650
8,945
0
26,297
L
4,781
581
0
1,166
7,582
2,183
0
3,400
3,893
42,987
0
W
Scylla
PhAnT0M000
Scylla
9,166
569
0
1,454
5,706
1,825
1,187
657
5,049
45,224
0
W
4,833
403
506
2,092
11,901
10,150
263
1,765
9,896
19,319
0
L
Mulan
7,362
1,915
324
3,181
12,692
5,888
0
3,810
8,726
0
24,254
L
Neith
czR900
Neith
10,239
4,507
440
6,750
11,834
3,692
429
2,205
9,508
0
55,528
W
Mulan
11,446
967
0
5,224
11,686
7,120
237
1,185
9,631
3,351
51,975
L
Mercury
quinn-l45
Mercury
3,295
1,343
0
3,114
11,468
3,442
0
3,560
7,621
0
33,221
W
8,518
1,733
0
2,684
7,762
2,807
720
1,174
6,588
0
46,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
40,762
363
Minions Killed
420
0
Camps Cleared
0
1,332,710
Distance Traveled
1,378,620
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,966
569
98
7
0
255,313
4
L
Serqet
6,453
461
60
4
0
271,715
3
L
Janus
6,987
499
86
6
0
245,492
2
W
Scylla
8,581
613
102
7
0
251,586
0
W
Ares
6,927
495
23
2
0
270,835
4
L
Mulan
6,876
491
40
3
0
272,527
4
L
Neith
7,869
562
99
7
0
234,800
4
W
Mulan
8,459
604
116
8
0
263,474
0
L
Mercury
7,006
500
78
6
0
308,176
1
W
Loki
8,829
631
81
6
0
337,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role