Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
EvirNFraggins
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,603 Elo+
Party 1
Chiron
Chiron
onallah
Chiron
Level 43
God Stats
7W - 14L
1,371 SR
Queue Stats
204W - 224L
1,400 Elo+
Party 1
Bakasura
Bakasura
ziijaviielitouz
Bakasura
Level 17
God Stats
6W - 13L
1,520 SR
Queue Stats
33W - 47L
1,612 Elo+
Party 2
Team Averages
Level 82
1,478 SR
1,523 Elo+

VS

Team Averages
Level 55
1,540 SR
1,546 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MobileGamerr
Mulan
Level 122
God Stats
17W - 7L
1,714 SR
Queue Stats
200W - 180L
1,579 Elo+
Party 3
Olorun
Olorun
Theknights03
Olorun
Level 48
God Stats
11W - 9L
1,451 SR
Queue Stats
221W - 200L
1,492 Elo+
Solo
Izanami
Izanami
Wardenspet
Izanami
Level 44
God Stats
19W - 7L
1,773 SR
Queue Stats
144W - 127L
1,519 Elo+
Solo
Loki
Loki
XvirZer0
Loki
Level 16
God Stats
2W - 1L
1,263 SR
Queue Stats
25W - 14L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 5 / 0
5,447
545
2,312
7,649
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
 
Mulan
6
2 / 3 / 0
4,548
455
2,399
5,892
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
EvirNFraggins
Persephone
7
1 / 4 / 2
4,846
485
3,044
4,787
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
onallah
Chiron
7
0 / 4 / 1
4,433
443
180
4,006
567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
9
0 / 2 / 0
5,006
501
1,520
6,809
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 3 / 4
5,650
565
1,944
6,996
3,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 4
6,858
686
4,682
5,350
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
11
5 / 0 / 3
6,786
679
7,824
5,408
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Wardenspet
Izanami
10
3 / 0 / 1
6,116
612
2,062
4,451
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
11
7 / 1 / 1
6,588
659
3,834
4,076
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
0
0.2
L
Mulan
 
Mulan
2
3
0
0.67
W
Cabrakan
 
Cabrakan
2
3
4
1.33
L
Persephone
EvirNFraggins
Persephone
1
4
2
0.5
W
1
0
4
3
W
Olorun
5
0
3
6.5
W
Izanami
Wardenspet
Izanami
3
0
1
3.5
W
Loki
7
1
1
7.5
L
Chiron
onallah
Chiron
0
4
1
0.13
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,455
Damage
20,346
29,143
Taken
26,281
9,490
Mitigated
10,189
8,369
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,312
795
0
1,868
7,649
3,502
0
0
7,212
20,923
0
L
Mulan
 
Mulan
2,399
521
426
1,186
5,892
1,845
0
2,812
3,080
0
9,454
W
Cabrakan
 
Cabrakan
1,944
448
0
1,886
6,996
3,754
0
1,604
5,265
22,773
0
L
Persephone
EvirNFraggins
Persephone
3,044
489
0
848
4,787
1,498
0
3,745
1,038
17,298
0
W
4,682
773
0
3,818
5,350
2,302
396
1,825
3,241
0
39,269
W
Olorun
7,824
3,023
0
3,691
5,408
1,850
708
1,264
3,912
40,765
0
W
Izanami
Wardenspet
Izanami
2,062
1,248
0
2,656
4,451
1,195
1,048
63
4,388
0
40,377
W
Loki
3,834
1,100
0
2,044
4,076
1,088
0
167
3,853
0
30,626
L
Chiron
onallah
Chiron
180
47
0
683
4,006
567
0
776
3,230
0
15,805
L
Bakasura
1,520
1,146
0
3,358
6,809
2,078
0
2,432
4,377
0
17,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
31,998
213
Minions Killed
348
0
Camps Cleared
0
881,825
Distance Traveled
914,176
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,447
545
58
6
0
179,432
3
L
Mulan
4,548
455
13
1
0
156,604
2
W
Cabrakan
5,650
565
44
4
0
167,296
0
L
Persephone
4,846
485
38
4
0
167,482
0
W
Mulan
6,858
686
88
9
0
195,547
4
W
Olorun
6,786
679
72
7
0
178,533
3
W
Izanami
6,116
612
82
8
0
177,394
2
W
Loki
6,588
659
62
6
0
195,406
1
L
Chiron
4,433
443
35
4
0
169,263
1
L
Bakasura
5,006
501
69
7
0
209,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role