Player Matchup

Nike
Nike
BuddyGeek
Nike
Level 84
God Stats
4W - 4L
1,817 SR
Queue Stats
128W - 147L
1,334 Elo+
Party 1
Thanatos
Thanatos
Ephavyy
Thanatos
Level 106
God Stats
5W - 10L
1,411 SR
Queue Stats
679W - 825L
1,355 Elo+
Party 1
Atlas
Atlas
HadeseWorshipper
Atlas
Level 123
God Stats
9W - 18L
1,201 SR
Queue Stats
138W - 166L
1,290 Elo+
Solo
Charybdis
Charybdis
MuteOwl
Charybdis
Level 68
God Stats
2W - 3L
1,533 SR
Queue Stats
35W - 50L
1,370 Elo+
Solo
Persephone
Persephone
RGrum
Persephone
Level 69
God Stats
7W - 10L
1,430 SR
Queue Stats
182W - 187L
1,445 Elo+
Solo
Team Averages
Level 90
1,478 SR
1,359 Elo+

VS

Team Averages
Level 90
1,465 SR
1,430 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DHudson_89
Fenrir
Level 66
God Stats
11W - 4L
1,573 SR
Queue Stats
93W - 92L
1,358 Elo+
Party 2
Geb
Geb
XxMightyAahzxX
Geb
Level 45
God Stats
5W - 3L
1,251 SR
Queue Stats
148W - 148L
1,450 Elo+
Solo
Freya
Freya
nanatzunotaizai
Freya
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 106L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
4 / 2 / 3
8,839
491
11,485
15,753
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Ephavyy
Thanatos
14
5 / 6 / 7
9,341
519
10,108
14,935
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 10 / 4
7,812
434
6,725
17,008
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
MuteOwl
Charybdis
12
1 / 9 / 1
7,769
432
6,620
14,845
3,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
RGrum
Persephone
14
5 / 4 / 3
9,217
512
12,367
14,404
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
12 / 1 / 6
11,388
633
19,551
9,342
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
 
Horus
12
1 / 2 / 10
8,021
446
5,871
12,833
10,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
DHudson_89
Fenrir
16
8 / 3 / 9
10,212
567
12,512
12,458
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 3 / 17
10,648
592
8,847
14,736
15,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 7
10,012
556
11,217
15,822
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
15
Kills
31
31
Deaths
15
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
6
15
W
Horus
 
Horus
1
2
10
3
L
Nike
4
2
3
2.75
W
Fenrir
DHudson_89
Fenrir
8
3
9
4.17
L
Thanatos
Ephavyy
Thanatos
5
6
7
1.42
L
0
10
4
0.2
L
Charybdis
MuteOwl
Charybdis
1
9
1
0.17
L
Persephone
RGrum
Persephone
5
4
3
1.63
W
6
3
17
4.83
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,305
Damage
57,998
76,945
Taken
65,191
36,670
Mitigated
41,110
23,478
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,551
8,577
768
3,076
9,342
3,952
8,357
3,702
5,325
0
88,592
W
Horus
 
Horus
5,871
3,149
2,758
6,045
12,833
10,121
623
2,774
9,399
0
24,936
L
Nike
11,485
1,196
0
3,670
15,753
10,797
441
4,024
11,729
6,106
38,495
W
Fenrir
DHudson_89
Fenrir
12,512
2,769
0
2,595
12,458
5,304
1,089
3,453
8,506
0
50,823
L
Thanatos
Ephavyy
Thanatos
10,108
1,806
0
9,396
14,935
6,299
0
4,363
10,572
0
42,478
L
6,725
1,952
579
2,076
17,008
11,490
848
2,408
14,600
33,020
0
L
Charybdis
MuteOwl
Charybdis
6,620
3,378
0
2,331
14,845
3,848
583
4,793
10,052
0
34,695
L
Persephone
RGrum
Persephone
12,367
1,799
278
5,148
14,404
4,236
50
4,473
9,927
48,847
0
W
8,847
1,691
0
2,810
14,736
15,757
734
5,646
8,207
29,237
0
W
11,217
4,376
0
5,965
15,822
5,976
583
5,198
9,959
60,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
50,281
332
Minions Killed
417
0
Camps Cleared
0
1,593,290
Distance Traveled
1,702,695
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,388
633
155
9
0
324,058
0
W
Horus
8,021
446
41
2
0
314,301
3
L
Nike
8,839
491
79
4
0
355,439
2
W
Fenrir
10,212
567
78
4
0
411,075
0
L
Thanatos
9,341
519
65
4
0
343,732
1
L
Atlas
7,812
434
51
3
0
309,015
2
L
Charybdis
7,769
432
59
3
0
287,846
1
L
Persephone
9,217
512
78
4
0
297,258
1
W
Geb
10,648
592
33
2
0
342,305
3
W
Freya
10,012
556
110
6
0
310,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role