Player Matchup

Danzaburou
Danzaburou
Cryptic002
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Party 1
Janus
Janus
LeightonWhite
Janus
Level 49
God Stats
0W - 1L
1,773 SR
Queue Stats
25W - 20L
1,508 Elo+
Party 1
Geb
Geb
teenytinytom
Geb
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,515 SR
1,529 Elo+

VS

Team Averages
Level 86
1,497 SR
1,460 Elo+
Geb
Geb
DontDisDaShroomz
Geb
Level 28
God Stats
11W - 6L
1,533 SR
Queue Stats
13W - 10L
1,407 Elo+
Party 2
Cliodhna
Cliodhna
Giangiuca23
Cliodhna
Level 107
God Stats
5W - 9L
1,306 SR
Queue Stats
103W - 121L
1,458 Elo+
Party 2
Zeus
Zeus
Tepih
Zeus
Level 123
God Stats
3W - 5L
1,652 SR
Queue Stats
181W - 174L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryptic002
Danzaburou
8
0 / 6 / 0
5,576
558
2,430
7,317
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,848
585
5,472
6,368
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
6,315
632
2,363
10,054
6,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
8,206
821
3,015
7,988
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Giangiuca23
Cliodhna
12
7 / 0 / 7
8,058
806
7,076
3,090
1,681
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Tepih
Zeus
13
4 / 0 / 7
7,682
768
11,407
5,285
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cryptic002
Danzaburou
0
6
0
0
W
3
0
9
7.5
W
Cliodhna
Giangiuca23
Cliodhna
7
0
7
10.5
L
0
4
0
0
W
Zeus
Tepih
Zeus
4
0
7
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,265
Damage
21,498
23,739
Taken
16,363
10,368
Mitigated
9,462
2,841
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cryptic002
Danzaburou
2,430
959
243
1,386
7,317
1,908
0
3,606
3,711
0
9,298
W
3,015
223
531
3,090
7,988
5,892
342
3,318
4,360
13,402
0
W
Cliodhna
Giangiuca23
Cliodhna
7,076
0
0
2,157
3,090
1,681
0
1,287
1,715
0
15,991
L
5,472
95
0
216
6,368
1,809
0
4,661
1,707
18,005
0
W
Zeus
Tepih
Zeus
11,407
844
0
800
5,285
1,889
120
2,940
2,167
42,136
0
L
2,363
425
0
996
10,054
6,651
0
6,409
3,645
6,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,739
Gold Earned
23,946
65
Minions Killed
115
2
Camps Cleared
8
496,534
Distance Traveled
652,075
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,576
558
23
2
0
144,560
3
W
Geb
8,206
821
15
2
1
216,946
1
W
Cliodhna
8,058
806
30
3
1
228,704
1
L
Janus
5,848
585
39
4
2
187,928
3
W
Zeus
7,682
768
70
7
6
206,425
2
L
Geb
6,315
632
3
0
0
164,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role