Player Matchup

Bacchus
Bacchus
Antocuk
Bacchus
Level 104
God Stats
3W - 0L
1,725 SR
Queue Stats
113W - 104L
1,561 Elo+
Solo
Persephone
Persephone
Louis-D
Persephone
Level 128
God Stats
16W - 11L
1,584 SR
Queue Stats
786W - 769L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
SgtOga
Gilgamesh
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,455 Elo+
Solo
Fenrir
Fenrir
neutje11
Fenrir
Level 148
God Stats
11W - 9L
1,631 SR
Queue Stats
454W - 469L
1,466 Elo+
Party 1
Chiron
Chiron
xinox89
Chiron
Level 158
God Stats
7W - 4L
1,583 SR
Queue Stats
910W - 895L
1,476 Elo+
Party 1
Team Averages
Level 131
1,605 SR
1,496 Elo+

VS

Team Averages
Level 100
1,416 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kyoshi_Cat
Thor
Level 129
God Stats
1W - 2L
1,254 SR
Queue Stats
544W - 558L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Szefpolek
Kukulkan
Level 120
God Stats
4W - 9L
1,258 SR
Queue Stats
895W - 930L
1,457 Elo+
Solo
Achilles
Achilles
Пушканчик
Achilles
Level 63
God Stats
6W - 3L
1,566 SR
Queue Stats
234W - 202L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antocuk
Bacchus
17
3 / 5 / 22
11,156
858
10,213
16,680
24,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Louis-D
Persephone
20
8 / 3 / 11
12,606
970
16,893
11,950
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SgtOga
Gilgamesh
17
4 / 9 / 16
10,716
824
11,219
24,779
18,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
neutje11
Fenrir
17
7 / 4 / 11
10,564
813
6,333
20,731
9,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
xinox89
Chiron
19
9 / 3 / 17
11,424
879
19,407
14,600
5,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 7 / 9
11,758
904
17,527
18,643
8,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
 
Mercury
17
6 / 6 / 8
10,480
806
12,995
10,230
4,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 6 / 14
9,447
727
5,477
13,283
6,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Szefpolek
Kukulkan
17
3 / 5 / 14
10,331
795
20,492
12,744
5,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 7 / 12
10,969
844
11,062
15,545
22,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
31
Kills
24
24
Deaths
31
77
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
7
9
1.79
L
Mercury
 
Mercury
6
6
8
1.67
W
Bacchus
Antocuk
Bacchus
3
5
22
2.8
L
1
6
14
1.33
W
Persephone
Louis-D
Persephone
8
3
11
4.5
W
Gilgamesh
SgtOga
Gilgamesh
4
9
16
1.33
L
Kukulkan
Szefpolek
Kukulkan
3
5
14
2
W
Fenrir
neutje11
Fenrir
7
4
11
3.13
W
Chiron
xinox89
Chiron
9
3
17
5.83
L
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,065
Damage
67,553
88,740
Taken
70,445
62,681
Mitigated
47,805
31,733
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,527
375
444
8,730
18,643
8,559
0
5,825
12,786
32,629
0
L
Mercury
 
Mercury
12,995
3,452
113
902
10,230
4,219
1,027
2,951
7,267
0
19,861
W
Bacchus
Antocuk
Bacchus
10,213
925
1,794
2,098
16,680
24,376
138
5,899
10,380
19,279
0
L
5,477
1,261
356
1,116
13,283
6,792
0
6,526
6,695
0
16,342
W
Persephone
Louis-D
Persephone
16,893
926
1,752
3,955
11,950
5,118
822
5,701
6,072
45,376
0
W
Gilgamesh
SgtOga
Gilgamesh
11,219
2,538
963
3,484
24,779
18,708
457
8,506
15,944
5,074
17,151
L
Kukulkan
Szefpolek
Kukulkan
20,492
665
905
2,423
12,744
5,441
336
5,092
7,590
36,835
0
W
Fenrir
neutje11
Fenrir
6,333
699
1,073
6,006
20,731
9,122
671
9,466
11,220
0
12,560
W
Chiron
xinox89
Chiron
19,407
5,495
3,633
6,975
14,600
5,357
3,253
8,445
5,990
0
35,025
L
11,062
2,157
1,445
2,659
15,545
22,794
324
9,006
6,457
0
19,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
52,985
141
Minions Killed
129
0
Camps Cleared
0
1,194,595
Distance Traveled
1,163,950
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,758
904
35
3
0
203,708
1
L
Mercury
10,480
806
13
1
0
254,456
0
W
Bacchus
11,156
858
22
2
0
238,995
1
L
Thor
9,447
727
18
1
0
231,472
6
W
Persephone
12,606
970
47
4
0
257,120
0
W
Gilgamesh
10,716
824
24
2
0
229,983
1
L
Kukulkan
10,331
795
38
3
0
232,648
1
W
Fenrir
10,564
813
14
1
0
214,733
0
W
Chiron
11,424
879
34
3
0
253,764
1
L
Achilles
10,969
844
25
2
0
241,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role