Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
FurmentedSox
Susano
Level 147
God Stats
2W - 5L
1,434 SR
Queue Stats
292W - 314L
1,493 Elo+
Party 1
Artio
Artio
MR Bruno Loko
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 248L
1,601 Elo+
Solo
Arachne
Arachne
SOW Iceman
Arachne
Level 158
God Stats
15W - 10L
1,642 SR
Queue Stats
371W - 356L
1,541 Elo+
Solo
Chiron
Chiron
WhoeverIWantToB
Chiron
Level 129
God Stats
138W - 83L
1,688 SR
Queue Stats
1,211W - 1,228L
1,538 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,535 Elo+

VS

Team Averages
Level 127
1,563 SR
1,538 Elo+
Medusa
Medusa
BusterssBrownce
Medusa
Level 130
God Stats
2W - 1L
1,553 SR
Queue Stats
231W - 218L
1,556 Elo+
Solo
Poseidon
Poseidon
HugoSpaceman
Poseidon
Level 108
God Stats
2W - 1L
1,627 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Osiris
Osiris
Kilo-D1-
Osiris
Level 116
God Stats
6W - 4L
1,719 SR
Queue Stats
154W - 111L
1,574 Elo+
Solo
Nu Wa
Nu Wa
KingQueeb
Nu Wa
Level 158
God Stats
26W - 21L
1,546 SR
Queue Stats
456W - 410L
1,493 Elo+
Solo
Atlas
Atlas
SonJuJoUchiha
Atlas
Level 124
God Stats
8W - 5L
1,369 SR
Queue Stats
58W - 42L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 5 / 1
7,215
555
5,223
12,238
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
6 / 7 / 2
7,350
565
6,615
10,475
3,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 3
5,582
429
2,125
10,357
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SOW Iceman
Arachne
13
3 / 1 / 4
7,979
614
5,555
7,986
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 1
6,848
527
5,524
9,672
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,368
567
8,002
7,781
1,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
HugoSpaceman
Poseidon
13
6 / 4 / 4
8,077
621
4,096
6,012
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Kilo-D1-
Osiris
13
5 / 2 / 7
8,093
623
6,954
8,400
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
KingQueeb
Nu Wa
13
5 / 3 / 5
8,183
629
10,277
6,891
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 7
6,830
525
4,829
9,047
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
14
Kills
21
21
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
1
0.7
W
3
3
4
1.67
L
Susano
6
7
2
1
W
Poseidon
HugoSpaceman
Poseidon
6
4
4
2
W
Osiris
Kilo-D1-
Osiris
5
2
7
4.25
W
Nu Wa
KingQueeb
Nu Wa
5
3
5
2.5
L
0
4
3
0.38
L
Arachne
SOW Iceman
Arachne
3
1
4
5
W
2
2
7
2.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
34,158
50,728
Taken
38,131
21,374
Mitigated
17,502
14,705
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,223
402
0
3,352
12,238
6,111
0
5,357
6,511
0
37,293
W
8,002
4,563
0
1,953
7,781
1,983
912
716
6,981
0
51,805
L
Susano
6,615
1,144
0
617
10,475
3,359
0
5,327
4,942
0
37,592
W
Poseidon
HugoSpaceman
Poseidon
4,096
896
0
1,395
6,012
1,554
251
0
6,012
39,318
0
W
Osiris
Kilo-D1-
Osiris
6,954
2,534
0
2,901
8,400
5,350
0
348
7,979
0
50,770
W
Nu Wa
KingQueeb
Nu Wa
10,277
3,083
0
2,356
6,891
1,809
705
0
6,539
49,669
0
L
2,125
191
183
2,493
10,357
5,889
0
2,872
7,441
12,118
0
L
Arachne
SOW Iceman
Arachne
5,555
3,710
0
3,846
7,986
2,938
0
1,673
6,173
0
50,397
W
4,829
2,453
0
1,982
9,047
6,806
180
1,061
7,946
16,646
0
L
5,524
2,077
275
3,939
9,672
3,077
0
3,137
6,423
0
42,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
38,551
334
Minions Killed
377
0
Camps Cleared
0
1,163,696
Distance Traveled
1,289,550
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,215
555
68
5
0
235,888
2
W
Medusa
7,368
567
92
7
0
244,938
3
L
Susano
7,350
565
69
5
0
244,408
3
W
Poseidon
8,077
621
79
6
0
270,091
2
W
Osiris
8,093
623
92
7
0
282,374
1
W
Nu Wa
8,183
629
98
8
0
223,468
2
L
Artio
5,582
429
13
1
0
193,323
3
L
Arachne
7,979
614
101
8
0
282,608
0
W
Atlas
6,830
525
16
1
0
268,679
1
L
Chiron
6,848
527
83
6
0
207,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role