Player Matchup

Thor
Thor
Gyxo
Thor
Level 123
God Stats
3W - 3L
1,673 SR
Queue Stats
41W - 46L
1,483 Elo+
Party 1
Ymir
Ymir
Narsu9
Ymir
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,546 Elo+
Party 1
Ra
Ra
Petza
Ra
Level 128
God Stats
2W - 2L
1,263 SR
Queue Stats
41W - 49L
1,477 Elo+
Party 1
Anhur
Anhur
Superproof
Anhur
Level 135
God Stats
1W - 1L
1,789 SR
Queue Stats
48W - 55L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Windrammer
Sun Wukong
Level 67
God Stats
4W - 3L
1,512 SR
Queue Stats
56W - 64L
1,511 Elo+
Party 1
Team Averages
Level 102
1,548 SR
1,502 Elo+

VS

Team Averages
Level 134
1,613 SR
1,556 Elo+
The Morrigan
The Morrigan
Eesticoca
The Morrigan
Level 123
God Stats
1W - 1L
1,843 SR
Queue Stats
55W - 56L
1,533 Elo+
Party 2
Artio
Artio
Nemens1s
Artio
Level 141
God Stats
13W - 16L
1,484 SR
Queue Stats
88W - 79L
1,534 Elo+
Party 2
Mercury
Mercury
SPASTKIND
Mercury
Level 128
God Stats
14W - 12L
1,609 SR
Queue Stats
222W - 190L
1,568 Elo+
Solo
Charybdis
Charybdis
TwisteriTT0
Charybdis
Level 129
God Stats
3W - 2L
1,568 SR
Queue Stats
17W - 13L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lllDeathlll
Ah Muzen Cab
Level 147
God Stats
6W - 8L
1,562 SR
Queue Stats
221W - 227L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gyxo
Thor
12
2 / 4 / 3
7,326
488
5,927
9,764
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Narsu9
Ymir
10
1 / 1 / 3
6,860
457
2,671
10,021
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
12
0 / 4 / 1
7,352
490
1,978
6,816
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
12
1 / 6 / 1
7,254
484
4,869
8,651
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Windrammer
Sun Wukong
14
1 / 5 / 2
8,076
538
9,085
11,694
6,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eesticoca
The Morrigan
15
4 / 0 / 2
8,970
598
5,096
4,881
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Nemens1s
Artio
12
3 / 1 / 10
7,824
522
6,612
13,602
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SPASTKIND
Mercury
14
4 / 1 / 2
8,108
541
5,264
9,982
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TwisteriTT0
Charybdis
14
5 / 1 / 4
8,586
572
8,529
8,476
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
lllDeathlll
Ah Muzen Cab
15
4 / 2 / 2
9,071
605
8,776
10,650
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
20
20
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Eesticoca
The Morrigan
4
0
2
5
L
Thor
Gyxo
Thor
2
4
3
0.88
L
Ymir
Narsu9
Ymir
1
1
3
2.5
W
Artio
Nemens1s
Artio
3
1
10
8
L
Ra
0
4
1
0.13
W
Mercury
SPASTKIND
Mercury
4
1
2
5
L
Anhur
1
6
1
0.25
W
Charybdis
TwisteriTT0
Charybdis
5
1
4
7
L
Sun Wukong
Windrammer
Sun Wukong
1
5
2
0.4
W
Ah Muzen Cab
lllDeathlll
Ah Muzen Cab
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
34,277
46,946
Taken
47,591
22,061
Mitigated
26,654
10,050
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Eesticoca
The Morrigan
5,096
1,121
0
248
4,881
1,839
0
850
3,945
64,064
574
L
Thor
Gyxo
Thor
5,927
1,288
0
3,120
9,764
3,325
0
2,903
6,815
0
44,401
L
Ymir
Narsu9
Ymir
2,671
504
0
1,765
10,021
8,595
0
2,240
7,743
14,229
0
W
Artio
Nemens1s
Artio
6,612
483
1,296
5,389
13,602
14,463
0
2,286
11,258
18,175
0
L
Ra
1,978
220
205
1,448
6,816
2,318
0
2,054
4,672
53,204
0
W
Mercury
SPASTKIND
Mercury
5,264
1,174
0
4,744
9,982
3,516
0
1,066
8,846
0
51,516
L
Anhur
4,869
1,529
0
749
8,651
1,782
0
2,549
6,102
0
38,389
W
Charybdis
TwisteriTT0
Charybdis
8,529
4,740
0
4,236
8,476
2,674
1,671
364
8,112
0
68,072
L
Sun Wukong
Windrammer
Sun Wukong
9,085
1,639
0
2,763
11,694
6,041
0
1,200
10,480
0
60,303
W
Ah Muzen Cab
lllDeathlll
Ah Muzen Cab
8,776
3,480
0
5,544
10,650
4,162
984
33
10,617
0
69,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
42,559
447
Minions Killed
509
0
Camps Cleared
0
1,368,833
Distance Traveled
1,450,048
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,970
598
129
9
0
285,704
4
L
Thor
7,326
488
94
6
0
278,339
4
L
Ymir
6,860
457
22
1
0
279,918
3
W
Artio
7,824
522
15
1
0
302,041
5
L
Ra
7,352
490
125
8
0
275,219
7
W
Mercury
8,108
541
97
6
0
339,320
6
L
Anhur
7,254
484
80
5
0
261,341
4
W
Charybdis
8,586
572
126
8
0
262,303
4
L
Sun Wukong
8,076
538
126
8
0
274,016
2
W
Ah Muzen Cab
9,071
605
142
9
0
260,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role