Player Matchup

Erlang Shen
Erlang Shen
BlazingSeabolt
Erlang Shen
Level 101
God Stats
1W - 1L
1,420 SR
Queue Stats
118W - 132L
1,444 Elo+
Party 1
Skadi
Skadi
EclipsalAbyss
Skadi
Level 105
God Stats
1W - 2L
1,629 SR
Queue Stats
604W - 547L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
LunarMessenger
Aphrodite
Level 152
God Stats
14W - 7L
1,633 SR
Queue Stats
471W - 380L
1,611 Elo+
Party 1
Olorun
Olorun
StygianOrchid
Olorun
Level 121
God Stats
1W - 0L
1,565 SR
Queue Stats
24W - 20L
1,572 Elo+
Party 1
Bacchus
Bacchus
The--Sacklunch
Bacchus
Level 109
God Stats
4W - 2L
1,533 SR
Queue Stats
83W - 60L
1,639 Elo+
Party 1
Team Averages
Level 118
1,556 SR
1,549 Elo+

VS

Team Averages
Level 117
1,518 SR
1,510 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingConBB
Neith
Level 109
God Stats
2W - 1L
1,649 SR
Queue Stats
8W - 8L
1,522 Elo+
Solo
The Morrigan
The Morrigan
Nangel
The Morrigan
Level 156
God Stats
5W - 16L
1,339 SR
Queue Stats
519W - 548L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Qizza
Jormungandr
Level 67
God Stats
5W - 5L
1,604 SR
Queue Stats
77W - 79L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlazingSeabolt
Erlang Shen
14
2 / 4 / 13
8,325
1,041
8,862
11,382
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 9
8,221
1,028
7,232
6,192
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LunarMessenger
Aphrodite
14
2 / 1 / 12
8,504
1,063
5,306
8,059
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 11
8,839
1,105
9,796
9,590
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 2 / 7
9,962
1,245
10,027
10,701
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

318

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 3 / 9
8,785
1,098
8,193
9,583
3,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
14
0 / 6 / 10
8,163
1,020
11,408
10,179
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KingConBB
Neith
11
0 / 0 / 0
4,880
610
0
0
0
The Morrigan
Nangel
The Morrigan
14
7 / 6 / 4
9,273
1,159
9,599
10,677
4,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Qizza
Jormungandr
14
3 / 5 / 6
8,342
1,043
9,009
13,623
11,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
20
Kills
12
12
Deaths
20
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
9
2.17
L
Merlin
 
Merlin
0
6
10
0.83
W
Erlang Shen
BlazingSeabolt
Erlang Shen
2
4
13
2.13
W
3
1
9
7.5
L
Neith
KingConBB
Neith
0
0
0
0
W
Aphrodite
LunarMessenger
Aphrodite
2
1
12
8
L
The Morrigan
Nangel
The Morrigan
7
6
4
1.5
L
Jormungandr
Qizza
Jormungandr
3
5
6
1.2
W
3
4
11
2.13
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
38,209
45,924
Taken
44,062
32,602
Mitigated
23,700
17,631
Healing
766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,193
529
0
0
9,583
3,694
0
5,670
3,723
0
21,094
L
Merlin
 
Merlin
11,408
548
0
465
10,179
4,207
0
5,111
4,830
32,797
0
W
Erlang Shen
BlazingSeabolt
Erlang Shen
8,862
4,494
0
2,729
11,382
8,785
0
7,471
3,911
241
17,924
W
7,232
2,829
0
539
6,192
1,948
0
4,063
2,095
0
21,735
L
Neith
KingConBB
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
LunarMessenger
Aphrodite
5,306
996
4,648
4,939
8,059
3,865
0
6,172
1,887
24,053
0
L
The Morrigan
Nangel
The Morrigan
9,599
984
0
286
10,677
4,229
0
7,127
3,395
15,526
61
L
Jormungandr
Qizza
Jormungandr
9,009
3,085
0
15
13,623
11,570
0
5,325
7,964
15,714
0
W
9,796
5,519
82
2,080
9,590
5,989
0
6,255
3,335
28,263
3,035
W
10,027
1,114
647
1,967
10,701
12,015
0
5,921
4,741
21,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
39,443
154
Minions Killed
106
7
Camps Cleared
5
722,804
Distance Traveled
560,636
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,785
1,098
28
4
1
167,070
0
L
Merlin
8,163
1,020
55
7
1
133,819
0
W
Erlang Shen
8,325
1,041
24
3
1
132,826
0
W
Skadi
8,221
1,028
23
3
1
138,653
2
L
Neith
4,880
610
0
0
0
0
0
W
Aphrodite
8,504
1,063
50
6
1
161,977
0
L
The Morrigan
9,273
1,159
12
2
0
118,425
0
L
Jormungandr
8,342
1,043
11
1
3
141,322
0
W
Olorun
8,839
1,105
44
6
3
120,503
1
W
Bacchus
9,962
1,245
13
2
1
168,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role