Player Matchup

Thanatos
Thanatos
EWeatherup
Thanatos
Level 53
God Stats
7W - 14L
1,323 SR
Queue Stats
184W - 170L
1,395 Elo+
Party 4
Chaac
Chaac
LuPinLuPinLuPin
Chaac
Level 32
God Stats
17W - 23L
1,331 SR
Queue Stats
166W - 189L
1,396 Elo+
Party 1
Tiamat
Tiamat
Nerfnextpatch99
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,402 Elo+
Party 4
Ganesha
Ganesha
Padismite
Ganesha
Level 24
God Stats
1W - 4L
1,305 SR
Queue Stats
13W - 25L
1,222 Elo+
Party 1
Neith
Neith
TroncoDeCosto
Neith
Level 6
God Stats
9W - 17L
1,146 SR
Queue Stats
13W - 25L
1,117 Elo+
Party 1
Team Averages
Level 28
1,321 SR
1,306 Elo+

VS

Team Averages
Level 70
1,558 SR
1,457 Elo+
Charybdis
Charybdis
Azmosam
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
Blackriver02
Arachne
Level 113
God Stats
3W - 1L
1,709 SR
Queue Stats
361W - 375L
1,413 Elo+
Party 2
Ra
Ra
LebannenOfShores
Ra
Level 69
God Stats
21W - 19L
1,477 SR
Queue Stats
181W - 210L
1,435 Elo+
Party 2
Atlas
Atlas
humanate
Atlas
Level 62
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Mulan
Mulan
rhimaya
Mulan
Level 77
God Stats
6W - 10L
1,362 SR
Queue Stats
167W - 216L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EWeatherup
Thanatos
14
4 / 9 / 0
9,072
454
7,916
17,243
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 2
9,844
492
17,574
22,098
17,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
8,464
423
9,314
15,477
8,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Padismite
Ganesha
11
0 / 6 / 8
8,474
424
10,486
22,241
24,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 8 / 1
7,461
373
9,280
12,732
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azmosam
Charybdis
14
4 / 5 / 10
9,939
497
16,322
14,631
5,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Blackriver02
Arachne
19
15 / 2 / 7
12,166
608
17,899
19,307
9,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 2 / 9
11,689
584
17,321
14,282
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
humanate
Atlas
14
2 / 2 / 16
9,989
499
8,813
17,924
16,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
rhimaya
Mulan
15
2 / 1 / 2
9,896
495
8,195
14,103
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
12
Kills
31
31
Deaths
12
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Azmosam
Charybdis
4
5
10
1.8
W
Arachne
Blackriver02
Arachne
15
2
7
9.25
L
Thanatos
EWeatherup
Thanatos
4
9
0
0.44
W
8
2
9
6.25
L
4
3
2
1.67
L
1
5
1
0.3
L
Ganesha
Padismite
Ganesha
0
6
8
0.67
L
3
8
1
0.44
W
Atlas
humanate
Atlas
2
2
16
5
W
Mulan
rhimaya
Mulan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,570
Damage
68,550
89,791
Taken
80,247
62,966
Mitigated
47,545
29,110
Healing
28,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Azmosam
Charybdis
16,322
12,795
0
3,744
14,631
5,883
7,252
5,086
9,401
0
60,130
W
Arachne
Blackriver02
Arachne
17,899
13,803
0
4,969
19,307
9,343
0
3,583
15,427
0
94,237
L
Thanatos
EWeatherup
Thanatos
7,916
1,825
0
9,195
17,243
7,240
0
3,931
13,270
0
49,092
W
17,321
607
3,970
6,189
14,282
6,956
296
3,853
10,117
88,377
0
L
17,574
5,412
0
10,617
22,098
17,682
414
3,993
17,577
0
62,729
L
9,314
530
178
4,794
15,477
8,604
226
5,403
9,985
47,738
0
L
Ganesha
Padismite
Ganesha
10,486
1,120
0
2,599
22,241
24,310
123
6,862
15,290
25,987
0
L
9,280
4,169
0
1,727
12,732
5,130
707
5,945
6,787
0
38,069
W
Atlas
humanate
Atlas
8,813
3,558
2,212
2,579
17,924
16,897
397
6,222
11,249
25,989
0
W
Mulan
rhimaya
Mulan
8,195
1,368
0
4,688
14,103
8,466
780
522
12,657
524
50,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
53,679
356
Minions Killed
490
0
Camps Cleared
0
1,766,827
Distance Traveled
1,905,306
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,939
497
112
6
0
296,789
0
W
Arachne
12,166
608
118
6
0
462,058
1
L
Thanatos
9,072
454
80
4
0
360,520
4
W
Ra
11,689
584
146
7
0
420,811
2
L
Chaac
9,844
492
101
5
0
402,045
6
L
Tiamat
8,464
423
96
5
0
349,636
0
L
Ganesha
8,474
424
15
1
0
362,746
4
L
Neith
7,461
373
64
3
0
291,880
0
W
Atlas
9,989
499
12
1
0
365,484
3
W
Mulan
9,896
495
102
5
0
360,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role