Player Matchup

Serqet
Serqet
Platinum II
 
Serqet
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
Ashen3clipse
Medusa
Masters
Level 158
God Stats
13W - 7L
1,713 SR
Queue Stats
513W - 504L
2,455 MMR
Solo
Achilles
Achilles
Platinum I
BigDaddyM117
Achilles
Platinum I
Level 147
God Stats
4W - 3L
1,615 SR
Queue Stats
322W - 317L
1,984 MMR
Solo
Freya
Freya
Diamond IV
PinzoDunzo
Freya
Diamond IV
Level 125
God Stats
1W - 1L
1,834 SR
Queue Stats
336W - 332L
1,974 MMR
Solo
Poseidon
Poseidon
Masters
zοan
Poseidon
Masters
Level 159
God Stats
11W - 6L
1,720 SR
Queue Stats
721W - 713L
2,654 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,676 SR
2,113 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,720 SR
2,093 MMR
Artio
Artio
Platinum I
 
Artio
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
JesusOfficial
Hun Batz
Platinum II
Level 160
God Stats
3W - 1L
1,985 SR
Queue Stats
536W - 532L
1,937 MMR
Solo
Hachiman
Hachiman
Platinum III
ShionIsWaifu
Hachiman
Platinum III
Level 63
God Stats
1W - 4L
1,626 SR
Queue Stats
134W - 129L
1,830 MMR
Solo
Zhong Kui
Zhong Kui
Masters
TimTheMoose
Zhong Kui
Masters
Level 157
God Stats
9W - 4L
1,930 SR
Queue Stats
169W - 135L
2,877 MMR
Solo
Osiris
Osiris
Masters
ĐeathNote
Osiris
Masters
Level 100
God Stats
1W - 2L
1,557 SR
Queue Stats
257W - 252L
2,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 4 / 7
8,698
483
4,462
14,120
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
4 / 2 / 1
10,775
599
10,963
11,284
3,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
BigDaddyM117
Achilles
18
6 / 2 / 2
11,272
626
15,788
17,490
18,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
18
4 / 2 / 4
11,089
616
6,445
14,128
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
zοan
Poseidon
18
6 / 1 / 4
11,850
658
12,710
7,930
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabCliodhnaBastet

VS

Bans
MulanGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 0 / 5
8,826
490
4,792
13,997
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
JesusOfficial
Hun Batz
15
2 / 7 / 1
8,780
488
7,512
13,431
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
ShionIsWaifu
Hachiman
15
2 / 4 / 4
9,230
513
7,504
10,908
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
TimTheMoose
Zhong Kui
15
3 / 2 / 0
9,174
510
7,067
7,968
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ĐeathNote
Osiris
14
3 / 8 / 0
8,813
490
12,621
21,756
13,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
21
Kills
11
11
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
4
7
1.13
L
Artio
 
Artio
1
0
5
3.5
W
Medusa
4
2
1
2.25
W
Achilles
BigDaddyM117
Achilles
6
2
2
3.5
L
Hun Batz
JesusOfficial
Hun Batz
2
7
1
0.36
W
Freya
4
2
4
3
L
Hachiman
ShionIsWaifu
Hachiman
2
4
4
1
L
Zhong Kui
TimTheMoose
Zhong Kui
3
2
0
1.5
W
Poseidon
zοan
Poseidon
6
1
4
8
L
Osiris
ĐeathNote
Osiris
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,368
Damage
39,496
64,952
Taken
68,060
34,064
Mitigated
37,670
27,371
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,462
1,108
0
4,580
14,120
5,526
0
4,405
9,715
0
23,680
L
Artio
 
Artio
4,792
478
674
5,961
13,997
11,443
0
5,846
7,947
20,714
0
W
Medusa
10,963
5,081
0
4,986
11,284
3,327
1,457
1,390
9,894
0
83,050
W
Achilles
BigDaddyM117
Achilles
15,788
6,195
0
5,294
17,490
18,118
420
1,306
16,184
9,392
60,040
L
Hun Batz
JesusOfficial
Hun Batz
7,512
2,591
0
280
13,431
4,596
0
5,969
7,404
0
77,335
W
Freya
6,445
2,713
0
8,805
14,128
4,717
682
3,112
11,016
89,665
0
L
Hachiman
ShionIsWaifu
Hachiman
7,504
2,890
0
2,726
10,908
2,213
0
509
10,182
0
60,174
L
Zhong Kui
TimTheMoose
Zhong Kui
7,067
845
0
2,478
7,968
5,818
0
4,323
3,513
66,089
0
W
Poseidon
zοan
Poseidon
12,710
3,041
0
3,706
7,930
2,376
507
3,573
4,357
91,385
0
L
Osiris
ĐeathNote
Osiris
12,621
4,883
100
6,053
21,756
13,600
146
4,555
16,103
6,646
55,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
44,823
625
Minions Killed
521
0
Camps Cleared
0
1,944,643
Distance Traveled
1,827,855
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,698
483
29
2
0
401,582
9
L
Artio
8,826
490
23
1
0
416,347
6
W
Medusa
10,775
599
143
8
0
362,953
8
W
Achilles
11,272
626
134
7
0
371,330
8
L
Hun Batz
8,780
488
123
7
0
403,190
5
W
Freya
11,089
616
147
8
0
401,354
5
L
Hachiman
9,230
513
112
6
0
318,561
3
L
Zhong Kui
9,174
510
156
9
0
361,942
7
W
Poseidon
11,850
658
172
10
0
407,424
8
L
Osiris
8,813
490
107
6
0
327,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role