Player Matchup

Fenrir
Fenrir
SHARKTOWN
Fenrir
Level 29
God Stats
9W - 5L
1,404 SR
Queue Stats
62W - 60L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Κush
Cu Chulainn
Level 128
God Stats
7W - 11L
1,474 SR
Queue Stats
193W - 152L
1,665 Elo+
Party 1
Chronos
Chronos
ωeed
Chronos
Level 112
God Stats
3W - 1L
1,306 SR
Queue Stats
166W - 126L
1,658 Elo+
Party 1
Team Averages
Level 90
1,394 SR
1,623 Elo+

VS

Team Averages
Level 139
1,528 SR
1,478 Elo+
Horus
Horus
Arcian
Horus
Level 157
God Stats
85W - 35L
1,630 SR
Queue Stats
562W - 416L
1,575 Elo+
Party 2
Zeus
Zeus
Katheryna
Zeus
Level 154
God Stats
38W - 25L
1,552 SR
Queue Stats
55W - 48L
1,577 Elo+
Party 2
Tyr
Tyr
pan2443
Tyr
Level 106
God Stats
16W - 28L
1,401 SR
Queue Stats
117W - 178L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SHARKTOWN
Fenrir
11
2 / 2 / 15
7,523
752
4,953
7,581
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Κush
Cu Chulainn
13
9 / 0 / 9
8,702
870
7,903
11,089
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
ωeed
Chronos
13
7 / 1 / 10
8,476
848
9,407
5,681
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arcian
Horus
9
0 / 6 / 3
6,051
605
4,052
10,309
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
11
3 / 5 / 0
7,094
709
12,687
6,687
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
8
0 / 7 / 3
5,887
589
1,440
7,898
3,497
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
3
3
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
Arcian
Horus
0
6
3
0.25
L
Zeus
3
5
0
0.6
W
Fenrir
SHARKTOWN
Fenrir
2
2
15
4.75
L
Tyr
0
7
3
0.21
W
Cu Chulainn
Κush
Cu Chulainn
9
0
9
13.5
W
Chronos
ωeed
Chronos
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
18,179
24,351
Taken
24,894
11,764
Mitigated
14,775
7,178
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Arcian
Horus
4,052
1,819
414
1,815
10,309
9,033
0
3,610
6,059
0
10,397
L
Zeus
12,687
1,473
0
277
6,687
2,245
0
2,544
3,855
33,446
0
W
Fenrir
SHARKTOWN
Fenrir
4,953
621
472
1,995
7,581
4,143
40
4,394
2,984
89
10,996
L
Tyr
1,440
0
0
168
7,898
3,497
0
4,266
3,389
0
4,279
W
Cu Chulainn
Κush
Cu Chulainn
7,903
1,175
402
3,848
11,089
5,813
241
6,325
4,548
2,108
22,179
W
Chronos
ωeed
Chronos
9,407
4,206
0
461
5,681
1,808
2,232
2,168
3,476
34,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
19,032
128
Minions Killed
77
6
Camps Cleared
3
540,129
Distance Traveled
477,363
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,051
605
19
2
1
173,049
0
L
Zeus
7,094
709
43
4
1
145,640
0
W
Fenrir
7,523
752
12
1
0
184,718
2
L
Tyr
5,887
589
15
2
1
158,674
2
W
Cu Chulainn
8,702
870
38
4
2
191,385
6
W
Chronos
8,476
848
78
8
4
164,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role