Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Aitorpeto2107
Tiamat
Level 62
God Stats
2W - 0L
1,676 SR
Queue Stats
15W - 12L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
ShiZzLmaaNiZzL
Aphrodite
Level 109
God Stats
2W - 1L
1,460 SR
Queue Stats
140W - 115L
1,460 Elo+
Solo
Nox
Nox
ThemarioXmen
Nox
Level 64
God Stats
2W - 0L
1,415 SR
Queue Stats
15W - 11L
1,553 Elo+
Party 1
Scylla
Scylla
Дваколпакаипока
Scylla
Level 155
God Stats
2W - 2L
1,379 SR
Queue Stats
60W - 64L
1,434 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,498 Elo+

VS

Team Averages
Level 117
1,490 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BaBaYeGa0
Set
Level 108
God Stats
0W - 2L
1,299 SR
Queue Stats
243W - 262L
1,399 Elo+
Party 2
Kali
Kali
Izum-62rus
Kali
Level 142
God Stats
1W - 2L
1,320 SR
Queue Stats
180W - 199L
1,476 Elo+
Solo
Hel
Hel
MrShio
Hel
Level 104
God Stats
6W - 4L
1,641 SR
Queue Stats
1,059W - 1,109L
1,458 Elo+
Solo
Hun Batz
Hun Batz
Pr3datorZ3ro
Hun Batz
Level 137
God Stats
0W - 1L
1,692 SR
Queue Stats
20W - 40L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
1 / 4 / 18
10,034
717
10,032
22,459
24,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 2 / 16
11,386
813
19,816
12,315
10,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ShiZzLmaaNiZzL
Aphrodite
17
2 / 3 / 15
9,740
696
4,923
15,097
13,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 13
11,548
825
11,207
8,132
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 3 / 9
10,693
764
16,273
8,984
3,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
5 / 3 / 6
10,139
724
25,992
13,782
5,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 8 / 3
8,258
590
5,487
17,149
15,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 7 / 5
9,560
683
5,535
14,713
5,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
MrShio
Hel
16
1 / 5 / 10
9,276
663
7,211
16,469
10,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Pr3datorZ3ro
Hun Batz
17
4 / 4 / 10
10,230
731
13,953
16,110
17,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
27
Kills
15
15
Deaths
27
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
4
18
2.5
L
Morgan Le Fay
 
Morgan Le Fay
5
3
6
2.67
W
8
2
16
8
L
1
8
3
0.31
L
4
7
5
0.93
L
Hel
MrShio
Hel
1
5
10
1.2
L
Hun Batz
Pr3datorZ3ro
Hun Batz
4
4
10
2.25
W
Aphrodite
ShiZzLmaaNiZzL
Aphrodite
2
3
15
3.17
W
8
3
13
4.83
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,251
Damage
58,178
66,987
Taken
78,223
56,488
Mitigated
55,518
35,268
Healing
32,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,032
1,386
729
5,734
22,459
24,742
1,083
12,436
9,763
20,775
0
L
Morgan Le Fay
 
Morgan Le Fay
25,992
2,771
1,424
1,742
13,782
5,505
180
10,068
3,615
41,122
0
W
19,816
1,305
2,077
5,059
12,315
10,945
948
4,738
7,467
36,363
0
L
5,487
1,990
0
653
17,149
15,513
168
14,351
2,569
0
10,343
L
5,535
1,762
1,830
2,500
14,713
5,928
408
11,040
3,358
0
13,629
L
Hel
MrShio
Hel
7,211
598
11,972
8,081
16,469
10,746
106
13,921
2,340
21,499
0
L
Hun Batz
Pr3datorZ3ro
Hun Batz
13,953
514
872
3,600
16,110
17,826
0
11,558
4,090
0
25,700
W
Aphrodite
ShiZzLmaaNiZzL
Aphrodite
4,923
1,318
6,748
8,078
15,097
13,257
719
8,569
6,442
16,122
0
W
11,207
549
1,013
1,541
8,132
3,751
1,412
4,511
3,621
23,548
0
W
16,273
799
1,891
2,398
8,984
3,793
1,003
2,949
6,035
33,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
47,463
137
Minions Killed
135
0
Camps Cleared
0
1,254,196
Distance Traveled
1,263,774
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,034
717
18
1
0
252,665
0
L
Morgan Le Fay
10,139
724
45
3
0
261,044
0
W
Tiamat
11,386
813
34
2
0
269,469
0
L
Set
8,258
590
8
1
0
205,300
0
L
Kali
9,560
683
27
2
0
250,133
0
L
Hel
9,276
663
35
3
0
255,238
0
L
Hun Batz
10,230
731
20
1
0
292,059
1
W
Aphrodite
9,740
696
19
1
0
248,360
1
W
Nox
11,548
825
25
2
0
244,874
0
W
Scylla
10,693
764
41
3
0
238,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role