Player Matchup

Atlas
Atlas
Adrian_Linford
Atlas
Level 106
God Stats
5W - 0L
1,813 SR
Queue Stats
17W - 19L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Korean Komander
Heimdallr
Level 125
God Stats
55W - 77L
1,522 SR
Queue Stats
685W - 658L
1,573 Elo+
Solo
King Arthur
King Arthur
Shumbez
King Arthur
Level 89
God Stats
15W - 11L
1,588 SR
Queue Stats
187W - 190L
1,508 Elo+
Solo
Nu Wa
Nu Wa
iPikaGirl
Nu Wa
Level 107
God Stats
7W - 4L
1,482 SR
Queue Stats
179W - 188L
1,505 Elo+
Solo
Merlin
Merlin
stimee
Merlin
Level 159
God Stats
542W - 601L
1,611 SR
Queue Stats
1,499W - 1,502L
1,549 Elo+
Solo
Team Averages
Level 117
1,603 SR
1,517 Elo+

VS

Team Averages
Level 118
1,504 SR
1,519 Elo+
Tiamat
Tiamat
Dendrocopos
Tiamat
Level 140
God Stats
4W - 5L
1,578 SR
Queue Stats
103W - 109L
1,564 Elo+
Solo
Serqet
Serqet
Dkaboom
Serqet
Level 108
God Stats
2W - 4L
1,321 SR
Queue Stats
209W - 208L
1,521 Elo+
Solo
Atlas
Atlas
FrontDaisy4
Atlas
Level 130
God Stats
0W - 1L
1,868 SR
Queue Stats
38W - 53L
1,499 Elo+
Solo
Osiris
Osiris
XanerMan
Osiris
Level 89
God Stats
14W - 14L
1,540 SR
Queue Stats
603W - 617L
1,481 Elo+
Solo
The Morrigan
The Morrigan
nisfornano
The Morrigan
Level 122
God Stats
0W - 3L
1,212 SR
Queue Stats
52W - 67L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
9,432
943
6,087
12,157
12,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Korean Komander
Heimdallr
16
4 / 1 / 11
10,394
1,039
17,043
8,728
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Shumbez
King Arthur
16
2 / 2 / 12
9,656
966
11,593
13,643
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
iPikaGirl
Nu Wa
16
3 / 0 / 10
9,905
991
13,410
4,369
1,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
stimee
Merlin
16
6 / 0 / 6
10,675
1,068
12,037
3,889
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 2 / 3
9,090
909
7,367
10,449
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Dkaboom
Serqet
15
2 / 4 / 2
9,094
909
5,086
14,726
4,486
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 5
9,467
947
11,181
18,329
17,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
XanerMan
Osiris
15
1 / 5 / 3
8,973
897
9,993
16,062
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
nisfornano
The Morrigan
15
1 / 2 / 2
9,209
921
6,037
7,370
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
17
Kills
5
5
Deaths
17
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Tiamat
1
2
3
1.25
L
Serqet
Dkaboom
Serqet
2
4
2
0.75
L
0
4
5
0.63
W
Heimdallr
Korean Komander
Heimdallr
4
1
11
9.5
W
King Arthur
Shumbez
King Arthur
2
2
12
4
L
Osiris
XanerMan
Osiris
1
5
3
0.5
W
Nu Wa
iPikaGirl
Nu Wa
3
0
10
8
L
The Morrigan
nisfornano
The Morrigan
1
2
2
1
W
Merlin
stimee
Merlin
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,170
Damage
39,664
42,786
Taken
66,936
31,742
Mitigated
40,040
6,653
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,087
1,972
823
1,181
12,157
12,329
0
5,967
5,215
12,884
0
L
Tiamat
7,367
1,315
0
2,002
10,449
4,769
0
3,590
6,786
32,892
0
L
Serqet
Dkaboom
Serqet
5,086
943
0
0
14,726
4,486
0
7,359
7,175
0
20,811
L
11,181
2,694
2,110
1,461
18,329
17,717
0
10,414
7,719
37,566
0
W
Heimdallr
Korean Komander
Heimdallr
17,043
7,145
0
2,277
8,728
3,296
0
5,293
2,912
0
37,035
W
King Arthur
Shumbez
King Arthur
11,593
736
0
1,086
13,643
12,588
0
5,954
6,874
5,006
16,972
L
Osiris
XanerMan
Osiris
9,993
2,957
0
628
16,062
10,734
0
8,762
7,045
0
24,119
W
Nu Wa
iPikaGirl
Nu Wa
13,410
3,710
0
1,286
4,369
1,511
0
3,868
305
29,472
0
L
The Morrigan
nisfornano
The Morrigan
6,037
320
0
185
7,370
2,334
0
4,058
3,184
24,620
0
W
Merlin
stimee
Merlin
12,037
315
0
0
3,889
2,018
0
2,771
1,072
47,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
45,833
224
Minions Killed
223
6
Camps Cleared
12
973,963
Distance Traveled
1,044,991
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,432
943
11
1
1
168,047
1
L
Tiamat
9,090
909
49
5
1
184,937
0
L
Serqet
9,094
909
49
5
3
214,100
0
L
Atlas
9,467
947
45
5
1
209,853
1
W
Heimdallr
10,394
1,039
56
6
1
199,383
0
W
King Arthur
9,656
966
23
2
2
184,493
3
L
Osiris
8,973
897
31
3
4
227,571
0
W
Nu Wa
9,905
991
41
4
2
208,705
0
L
The Morrigan
9,209
921
49
5
3
208,530
0
W
Merlin
10,675
1,068
93
9
0
213,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role