Player Matchup

Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
FsMz trinity11
Mulan
Level 63
God Stats
3W - 7L
1,468 SR
Queue Stats
115W - 121L
1,531 Elo+
Party 2
Bacchus
Bacchus
GordonF12345
Bacchus
Level 108
God Stats
13W - 11L
1,583 SR
Queue Stats
360W - 379L
1,533 Elo+
Party 2
Set
Set
Sligzy
Set
Level 89
God Stats
5W - 2L
1,659 SR
Queue Stats
301W - 326L
1,581 Elo+
Party 2
Thoth
Thoth
lilsnootsnoot
Thoth
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 179L
1,535 Elo+
Party 2
Team Averages
Level 69
1,542 SR
1,536 Elo+

VS

Team Averages
Level 85
1,555 SR
1,611 Elo+
Hun Batz
Hun Batz
AImightyJeebus
Hun Batz
Level 35
God Stats
4W - 4L
1,608 SR
Queue Stats
167W - 171L
1,542 Elo+
Solo
Atlas
Atlas
Aither889490
Atlas
Level 27
God Stats
2W - 4L
1,313 SR
Queue Stats
177W - 94L
1,734 Elo+
Party 1
Vulcan
Vulcan
Zygroh
Vulcan
Level 48
God Stats
2W - 1L
1,450 SR
Queue Stats
104W - 87L
1,485 Elo+
Solo
Hachiman
Hachiman
llGHMllVincible
Hachiman
Level 156
God Stats
5W - 6L
1,641 SR
Queue Stats
192W - 163L
1,684 Elo+
Party 1
Cliodhna
Cliodhna
o0theshade0o
Cliodhna
Level 158
God Stats
5W - 1L
1,765 SR
Queue Stats
59W - 46L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 3 / 3
6,541
503
4,845
7,559
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 5
7,459
574
9,118
11,738
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
GordonF12345
Bacchus
11
2 / 1 / 5
6,779
521
3,931
7,883
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
Sligzy
Set
15
15 / 0 / 5
9,531
733
11,203
8,975
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 7
7,407
570
6,043
8,912
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 7 / 2
6,286
484
3,921
10,416
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 3
6,035
464
4,161
9,903
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
Zygroh
Vulcan
12
4 / 6 / 1
7,015
540
6,636
8,514
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
12
3 / 2 / 1
7,419
571
6,152
8,161
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
o0theshade0o
Cliodhna
11
1 / 5 / 0
6,618
509
8,925
11,182
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
10
10
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
3
3
0.83
L
Hun Batz
1
7
2
0.29
L
1
3
3
0.83
W
2
1
5
4.5
W
Bacchus
GordonF12345
Bacchus
2
1
5
4.5
W
Set
Sligzy
Set
15
0
5
17.5
L
Vulcan
Zygroh
Vulcan
4
6
1
0.75
W
3
5
7
1.3
L
Hachiman
3
2
1
1.75
L
Cliodhna
o0theshade0o
Cliodhna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
29,795
45,067
Taken
48,176
20,761
Mitigated
19,007
11,816
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,845
2,755
0
1,630
7,559
1,668
998
1,346
6,213
0
32,471
L
Hun Batz
3,921
1,397
0
2,698
10,416
2,543
0
2,377
8,039
0
34,813
L
4,161
1,345
0
1,781
9,903
5,501
0
3,165
6,623
14,354
0
W
9,118
1,831
0
2,818
11,738
7,200
0
269
10,724
2,901
37,311
W
Bacchus
GordonF12345
Bacchus
3,931
362
642
2,407
7,883
5,680
0
1,513
6,370
14,052
0
W
Set
Sligzy
Set
11,203
3,955
0
2,934
8,975
3,547
0
2,740
6,196
0
57,149
L
Vulcan
Zygroh
Vulcan
6,636
1,447
0
257
8,514
2,261
0
3,010
5,504
47,581
0
W
6,043
717
0
1,385
8,912
2,666
51
4,929
3,983
33,789
0
L
Hachiman
6,152
4,327
0
3,639
8,161
2,370
0
1,422
6,739
0
52,164
L
Cliodhna
o0theshade0o
Cliodhna
8,925
1,331
0
4,268
11,182
6,332
0
532
10,092
0
38,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
33,373
334
Minions Killed
351
0
Camps Cleared
0
1,322,712
Distance Traveled
1,243,054
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,541
503
65
5
0
238,945
1
L
Hun Batz
6,286
484
71
5
0
261,523
6
L
Atlas
6,035
464
26
2
0
252,921
3
W
Mulan
7,459
574
77
6
0
239,315
4
W
Bacchus
6,779
521
19
1
0
288,996
3
W
Set
9,531
733
104
8
0
305,314
2
L
Vulcan
7,015
540
73
6
0
257,528
1
W
Thoth
7,407
570
69
5
0
250,142
3
L
Hachiman
7,419
571
104
8
0
218,415
5
L
Cliodhna
6,618
509
77
6
0
252,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role