Player Matchup

Bacchus
Bacchus
EssentiallyCake
Bacchus
Level 8
God Stats
9W - 2L
1,848 SR
Queue Stats
12W - 6L
1,557 Elo+
Party 2
Ra
Ra
bloodclaw09090
Ra
Level 116
God Stats
7W - 3L
1,617 SR
Queue Stats
216W - 94L
1,683 Elo+
Party 2
Bastet
Bastet
kike_amezcua
Bastet
Level 49
God Stats
59W - 70L
1,496 SR
Queue Stats
298W - 319L
1,495 Elo+
Solo
Team Averages
Level 58
1,654 SR
1,578 Elo+

VS

Team Averages
Level 93
1,617 SR
1,565 Elo+
Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Zen Ba Gua
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
lIlOGIlI
Cthulhu
Level 122
God Stats
6W - 2L
1,852 SR
Queue Stats
169W - 128L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,704
770
2,519
5,900
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 2 / 7
7,847
785
7,197
6,505
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
11
8 / 0 / 5
7,992
799
10,856
6,340
2,080
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 5 / 3
5,996
600
1,878
8,023
2,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
8
1 / 8 / 1
6,115
612
3,467
8,791
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
lIlOGIlI
Cthulhu
11
2 / 1 / 1
6,768
677
9,101
8,165
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
3
0.3
W
1
1
9
5.5
L
Anhur
1
8
1
0.19
W
5
2
7
4.25
W
Bastet
8
0
5
10.5
L
Cthulhu
lIlOGIlI
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,572
Damage
14,446
18,745
Taken
24,979
8,849
Mitigated
11,109
9,612
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,878
609
0
1,623
8,023
2,322
35
3,137
4,886
9,814
0
W
2,519
137
0
1,044
5,900
4,728
0
3,664
1,954
4,997
0
L
Anhur
3,467
1,776
0
78
8,791
2,951
0
4,522
4,269
0
10,858
W
7,197
1,088
1,926
3,649
6,505
2,041
0
3,376
2,875
42,215
0
W
Bastet
10,856
1,622
0
2,993
6,340
2,080
0
3,497
2,600
0
20,155
L
Cthulhu
lIlOGIlI
Cthulhu
9,101
567
0
2,637
8,165
5,836
180
2,375
5,790
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
18,879
120
Minions Killed
98
6
Camps Cleared
3
614,061
Distance Traveled
463,218
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,996
600
21
2
1
140,463
0
W
Bacchus
7,704
770
6
1
0
206,037
0
L
Anhur
6,115
612
21
2
2
135,124
3
W
Ra
7,847
785
96
10
5
190,883
2
W
Bastet
7,992
799
18
2
1
217,141
3
L
Cthulhu
6,768
677
56
6
0
187,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role