Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AFKORGANK
Sun Wukong
Level 22
God Stats
0W - 1L
1,758 SR
Queue Stats
41W - 37L
1,469 Elo+
Party 3
Sol
Sol
Georgespider
Sol
Level 69
God Stats
21W - 20L
1,504 SR
Queue Stats
262W - 307L
1,447 Elo+
Party 3
Ratatoskr
Ratatoskr
KEKAPIG
Ratatoskr
Level 79
God Stats
4W - 8L
1,402 SR
Queue Stats
226W - 263L
1,459 Elo+
Party 3
Artemis
Artemis
xXELIanix4078Xx
Artemis
Level 33
God Stats
4W - 6L
1,610 SR
Queue Stats
65W - 68L
1,493 Elo+
Party 1
Team Averages
Level 46
1,555 SR
1,474 Elo+

VS

Team Averages
Level 71
1,605 SR
1,508 Elo+
Khepri
Khepri
blooddiamondzz00
Khepri
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 81L
1,542 Elo+
Party 2
Anhur
Anhur
bloodruby00
Anhur
Level 37
God Stats
4W - 2L
1,677 SR
Queue Stats
95W - 77L
1,552 Elo+
Party 2
Chaac
Chaac
luftwaffles8660
Chaac
Level 89
God Stats
10W - 8L
1,740 SR
Queue Stats
193W - 193L
1,496 Elo+
Party 2
Scylla
Scylla
maxosthegreat
Scylla
Level 144
God Stats
5W - 3L
1,510 SR
Queue Stats
177W - 164L
1,467 Elo+
Party 2
Bastet
Bastet
soicygod
Bastet
Level 49
God Stats
102W - 81L
1,600 SR
Queue Stats
358W - 342L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 6 / 2
4,697
470
1,068
8,122
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
AFKORGANK
Sun Wukong
6
0 / 3 / 0
4,276
428
1,502
5,041
2,365
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 1
5,450
545
2,816
5,683
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
KEKAPIG
Ratatoskr
9
3 / 1 / 1
5,692
569
3,590
5,297
1,192
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 1
4,586
459
3,240
5,789
862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 9
5,935
594
2,548
3,721
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
5 / 3 / 4
5,956
596
4,879
7,002
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 0
6,573
657
3,307
6,246
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 4
5,557
556
4,020
3,527
988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
soicygod
Bastet
10
4 / 1 / 5
6,160
616
5,440
5,417
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
16
16
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
2
0.17
L
Sun Wukong
AFKORGANK
Sun Wukong
0
3
0
0
L
1
1
1
1.5
L
Ratatoskr
KEKAPIG
Ratatoskr
3
1
1
3.5
W
2
0
9
6.5
W
5
3
4
2.33
W
4
0
0
4
W
1
1
4
3
W
Bastet
soicygod
Bastet
4
1
5
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,216
Damage
20,194
29,932
Taken
25,913
8,278
Mitigated
11,578
7,535
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,068
154
0
445
8,122
2,089
431
1,875
6,247
9,165
0
L
Sun Wukong
AFKORGANK
Sun Wukong
1,502
140
0
1,427
5,041
2,365
0
0
4,642
0
9,752
L
2,816
886
0
2,767
5,683
1,770
294
2,839
2,844
25,373
3,268
L
Ratatoskr
KEKAPIG
Ratatoskr
3,590
1,265
0
2,520
5,297
1,192
0
1,236
4,061
0
22,310
W
2,548
885
0
1,226
3,721
3,057
237
743
2,978
14,828
0
W
4,879
3,528
0
2,200
7,002
1,949
192
828
6,174
0
29,097
W
3,307
449
0
3,848
6,246
4,145
640
0
6,246
0
40,068
W
4,020
409
0
1,153
3,527
988
459
1,280
2,247
28,054
0
W
Bastet
soicygod
Bastet
5,440
1,826
0
2,927
5,417
1,439
22
718
4,699
0
33,166
L
3,240
1,734
0
376
5,789
862
1,398
618
5,171
0
18,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
30,181
193
Minions Killed
267
0
Camps Cleared
0
859,442
Distance Traveled
978,257
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,697
470
16
2
0
174,880
5
L
Sun Wukong
4,276
428
24
2
0
117,383
0
L
Sol
5,450
545
67
7
0
190,252
2
L
Ratatoskr
5,692
569
49
5
0
220,997
4
W
Khepri
5,935
594
20
2
0
201,824
1
W
Anhur
5,956
596
45
5
0
168,610
2
W
Chaac
6,573
657
80
8
0
208,315
4
W
Scylla
5,557
556
53
5
0
189,008
4
W
Bastet
6,160
616
69
7
0
210,500
0
L
Artemis
4,586
459
37
4
0
155,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role