Player Matchup

Ne Zha
Ne Zha
CzarGeedorah
Ne Zha
Level 119
God Stats
2W - 3L
1,613 SR
Queue Stats
351W - 340L
1,563 Elo+
Solo
Izanami
Izanami
ScareCrowz_x
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,198 Elo+
Solo
Tiamat
Tiamat
SirRoyeth
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,556 Elo+
Solo
Jing Wei
Jing Wei
psycho237
Jing Wei
Level 129
God Stats
0W - 3L
1,225 SR
Queue Stats
273W - 262L
1,559 Elo+
Solo
Eset
Eset
xJimJimx
Eset
Level 134
God Stats
1W - 3L
1,383 SR
Queue Stats
242W - 266L
1,532 Elo+
Solo
Team Averages
Level 125
1,444 SR
1,482 Elo+

VS

Team Averages
Level 142
1,599 SR
1,574 Elo+
Cernunnos
Cernunnos
Alucioh
Cernunnos
Level 155
God Stats
2W - 4L
1,553 SR
Queue Stats
212W - 205L
1,531 Elo+
Solo
Hades
Hades
MyL0nelyStar
Hades
Level 126
God Stats
11W - 0L
1,633 SR
Queue Stats
337W - 272L
1,668 Elo+
Party 1
Cerberus
Cerberus
TheKorraSimp
Cerberus
Level 145
God Stats
3W - 2L
1,680 SR
Queue Stats
182W - 133L
1,665 Elo+
Party 1
Nox
Nox
imaPOKEu
Nox
Level 129
God Stats
20W - 17L
1,565 SR
Queue Stats
812W - 839L
1,491 Elo+
Solo
Hun Batz
Hun Batz
ooRAMOXoo
Hun Batz
Level 154
God Stats
11W - 9L
1,565 SR
Queue Stats
566W - 547L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 3 / 5
5,705
815
6,321
7,294
2,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ScareCrowz_x
Izanami
10
0 / 6 / 3
5,794
828
2,099
8,150
2,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
SirRoyeth
Tiamat
10
1 / 3 / 2
6,320
903
3,972
4,578
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
psycho237
Jing Wei
12
1 / 4 / 4
6,228
890
6,210
7,647
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
12
4 / 4 / 0
7,124
1,018
7,451
7,725
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alucioh
Cernunnos
14
5 / 2 / 11
8,396
1,199
7,559
8,507
3,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
6 / 1 / 11
8,062
1,152
9,781
9,077
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
TheKorraSimp
Cerberus
13
3 / 0 / 15
8,147
1,164
6,949
10,487
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 9
7,143
1,020
3,701
3,438
1,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ooRAMOXoo
Hun Batz
13
4 / 2 / 10
7,584
1,083
6,191
6,693
2,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
6
Kills
20
20
Deaths
6
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alucioh
Cernunnos
5
2
11
5.25
L
Ne Zha
0
3
5
0.83
W
6
1
11
11.5
L
Izanami
ScareCrowz_x
Izanami
0
6
3
0.25
L
Tiamat
SirRoyeth
Tiamat
1
3
2
0.67
W
Cerberus
TheKorraSimp
Cerberus
3
0
15
10.5
W
2
1
9
6.5
W
Hun Batz
ooRAMOXoo
Hun Batz
4
2
10
4.5
L
Jing Wei
psycho237
Jing Wei
1
4
4
0.75
L
Eset
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
34,181
35,394
Taken
38,202
12,319
Mitigated
24,787
7,902
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alucioh
Cernunnos
7,559
3,158
532
2,458
8,507
3,780
2,655
3,796
4,671
0
19,172
L
Ne Zha
6,321
972
466
1,802
7,294
2,339
0
3,363
3,898
0
11,609
W
9,781
323
344
2,044
9,077
6,464
376
2,897
6,172
20,167
0
L
Izanami
ScareCrowz_x
Izanami
2,099
838
212
711
8,150
2,411
0
4,741
3,297
0
4,116
L
Tiamat
SirRoyeth
Tiamat
3,972
224
145
1,262
4,578
2,852
0
2,436
2,078
10,580
0
W
Cerberus
TheKorraSimp
Cerberus
6,949
340
1,611
3,552
10,487
10,047
448
2,200
8,153
10,619
0
W
3,701
245
1,791
426
3,438
1,651
1,237
925
2,513
13,650
0
W
Hun Batz
ooRAMOXoo
Hun Batz
6,191
281
422
608
6,693
2,845
414
1,379
5,270
0
12,656
L
Jing Wei
psycho237
Jing Wei
6,210
3,568
0
505
7,647
2,294
0
3,853
3,703
0
12,250
L
Eset
7,451
377
1,166
1,633
7,725
2,423
0
5,568
1,987
11,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
39,332
62
Minions Killed
95
0
Camps Cleared
0
631,444
Distance Traveled
766,808
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,396
1,199
34
5
0
153,575
1
L
Ne Zha
5,705
815
10
1
0
116,837
0
W
Hades
8,062
1,152
16
2
0
137,478
0
L
Izanami
5,794
828
9
1
0
116,069
0
L
Tiamat
6,320
903
18
3
0
142,616
0
W
Cerberus
8,147
1,164
12
2
0
168,521
0
W
Nox
7,143
1,020
13
2
0
139,907
3
W
Hun Batz
7,584
1,083
20
3
0
167,327
1
L
Jing Wei
6,228
890
16
2
0
135,291
0
L
Eset
7,124
1,018
9
1
0
120,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role