Player Matchup

Mercury
Mercury
Hahnster90
Mercury
Level 53
God Stats
1W - 2L
1,418 SR
Queue Stats
57W - 75L
1,303 Elo+
Solo
Janus
Janus
PWJAKEJJ
Janus
Level 85
God Stats
0W - 2L
1,373 SR
Queue Stats
320W - 385L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
Rah-Khan_
Kukulkan
Level 118
God Stats
1W - 4L
1,315 SR
Queue Stats
66W - 84L
1,333 Elo+
Solo
Atlas
Atlas
Seigan
Atlas
Level 99
God Stats
8W - 9L
1,396 SR
Queue Stats
473W - 603L
1,322 Elo+
Solo
Artemis
Artemis
summer17walker
Artemis
Level 91
God Stats
5W - 4L
1,499 SR
Queue Stats
149W - 171L
1,340 Elo+
Party 1
Team Averages
Level 89
1,400 SR
1,313 Elo+

VS

Team Averages
Level 76
1,547 SR
1,315 Elo+
Bastet
Bastet
Ck XxWaterxX
Bastet
Level 41
God Stats
7W - 2L
1,783 SR
Queue Stats
40W - 35L
1,372 Elo+
Solo
Amaterasu
Amaterasu
FerSZR1
Amaterasu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 343L
1,300 Elo+
Party 2
Thor
Thor
JORGE_1505
Thor
Level 61
God Stats
6W - 4L
1,418 SR
Queue Stats
146W - 180L
1,267 Elo+
Party 2
Gilgamesh
Gilgamesh
sayoUwU
Gilgamesh
Level 57
God Stats
6W - 7L
1,590 SR
Queue Stats
53W - 88L
1,247 Elo+
Solo
Ra
Ra
th3_L1gh7_
Ra
Level 66
God Stats
20W - 21L
1,445 SR
Queue Stats
217W - 270L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hahnster90
Mercury
12
1 / 4 / 0
7,533
443
2,587
11,216
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
PWJAKEJJ
Janus
5
0 / 5 / 0
5,646
332
978
4,886
1,132
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Rah-Khan_
Kukulkan
14
0 / 4 / 1
8,512
501
7,255
9,257
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Seigan
Atlas
12
0 / 3 / 2
7,220
425
4,567
14,058
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 3 / 0
8,392
494
9,182
8,745
2,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
9 / 0 / 5
10,057
592
11,056
13,376
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
FerSZR1
Amaterasu
15
2 / 0 / 2
8,799
518
3,528
9,743
5,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 3
7,138
420
2,312
7,567
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
sayoUwU
Gilgamesh
16
5 / 0 / 5
9,715
571
7,681
13,144
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 2
8,741
514
3,506
5,777
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
0
5
11.5
W
Amaterasu
FerSZR1
Amaterasu
2
0
2
3
L
Mercury
Hahnster90
Mercury
1
4
0
0.25
W
1
3
3
0.83
L
Janus
PWJAKEJJ
Janus
0
5
0
0
L
Kukulkan
Rah-Khan_
Kukulkan
0
4
1
0.13
L
Atlas
Seigan
Atlas
0
3
2
0.33
W
Gilgamesh
sayoUwU
Gilgamesh
5
0
5
7.5
L
3
3
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
28,083
48,162
Taken
49,607
22,873
Mitigated
23,364
11,841
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,056
3,964
0
3,772
13,376
4,801
16
4,342
9,034
0
67,596
W
Amaterasu
FerSZR1
Amaterasu
3,528
1,337
418
2,100
9,743
5,301
2,770
1,016
8,727
0
55,496
L
Mercury
Hahnster90
Mercury
2,587
1,409
0
3,300
11,216
4,426
0
205
10,917
0
44,114
W
2,312
224
563
521
7,567
2,254
530
824
6,743
0
28,721
L
Janus
PWJAKEJJ
Janus
978
144
0
734
4,886
1,132
192
0
4,693
9,573
0
L
Kukulkan
Rah-Khan_
Kukulkan
7,255
210
0
1,053
9,257
3,623
1,268
2,415
6,749
65,373
0
L
Atlas
Seigan
Atlas
4,567
2,287
117
3,441
14,058
11,527
217
886
12,660
27,156
0
W
Gilgamesh
sayoUwU
Gilgamesh
7,681
2,162
0
4,491
13,144
8,668
1,101
3,541
9,603
0
47,152
L
9,182
3,426
0
3,196
8,745
2,165
1,124
0
8,697
0
54,672
W
3,506
466
842
2,488
5,777
2,340
359
3,077
2,700
53,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
44,450
377
Minions Killed
447
0
Camps Cleared
0
1,298,863
Distance Traveled
1,709,004
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,057
592
101
6
0
379,247
0
W
Amaterasu
8,799
518
110
6
0
355,868
0
L
Mercury
7,533
443
82
5
0
330,946
2
W
Thor
7,138
420
46
3
0
303,300
6
L
Janus
5,646
332
18
1
0
106,647
2
L
Kukulkan
8,512
501
131
8
0
297,497
0
L
Atlas
7,220
425
39
2
0
271,950
0
W
Gilgamesh
9,715
571
83
5
0
340,435
2
L
Artemis
8,392
494
107
6
0
291,823
5
W
Ra
8,741
514
107
6
0
330,154
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role