Player Matchup

Gilgamesh
Gilgamesh
Commader x3151
Gilgamesh
Level 65
God Stats
2W - 1L
1,760 SR
Queue Stats
105W - 105L
1,479 Elo+
Solo
Merlin
Merlin
IIITellesIII
Merlin
Level 101
God Stats
35W - 32L
1,492 SR
Queue Stats
439W - 464L
1,427 Elo+
Party 3
Rama
Rama
Letche
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
PurpleRainnn
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
yMaroLadiNy
Fenrir
Level 124
God Stats
11W - 9L
1,559 SR
Queue Stats
462W - 495L
1,481 Elo+
Party 3
Team Averages
Level 67
1,562 SR
1,477 Elo+

VS

Team Averages
Level 54
1,327 SR
1,397 Elo+
Guan Yu
Guan Yu
Acougueiroo
Guan Yu
Level 107
God Stats
3W - 3L
1,377 SR
Queue Stats
294W - 330L
1,432 Elo+
Solo
Yemoja
Yemoja
HoudiniX88
Yemoja
Level 59
God Stats
1W - 1L
1,177 SR
Queue Stats
211W - 248L
1,442 Elo+
Solo
Neith
Neith
Mateuz1ka__-
Neith
Level 8
God Stats
2W - 3L
1,259 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Fenrir
Fenrir
gudimbr
Fenrir
Level 42
God Stats
8W - 10L
1,363 SR
Queue Stats
90W - 93L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
obruniin-
Morgan Le Fay
Level 53
God Stats
6W - 5L
1,461 SR
Queue Stats
118W - 142L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Commader x3151
Gilgamesh
11
0 / 9 / 4
6,738
374
4,963
17,165
8,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
14
3 / 7 / 6
8,919
496
8,090
11,387
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Letche
Rama
3
0 / 0 / 0
5,008
278
156
911
126
Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 2
7,063
392
2,575
17,914
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
15
13 / 6 / 2
10,478
582
11,905
16,303
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Acougueiroo
Guan Yu
17
4 / 2 / 9
10,399
578
10,961
15,230
11,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
HoudiniX88
Yemoja
12
2 / 1 / 9
8,576
476
3,444
10,099
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 7
9,640
536
9,933
6,168
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
gudimbr
Fenrir
16
13 / 4 / 6
10,500
583
13,110
12,442
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
obruniin-
Morgan Le Fay
14
2 / 7 / 9
8,985
499
11,819
11,922
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
16
Kills
28
28
Deaths
16
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Acougueiroo
Guan Yu
4
2
9
4.25
L
Gilgamesh
Commader x3151
Gilgamesh
0
9
4
0.22
W
Yemoja
HoudiniX88
Yemoja
2
1
9
6.5
L
Merlin
3
7
6
0.86
L
Rama
Letche
Rama
0
0
0
0
W
7
2
7
5.25
L
0
6
2
0.17
W
Fenrir
gudimbr
Fenrir
13
4
6
4
W
Morgan Le Fay
obruniin-
Morgan Le Fay
2
7
9
0.93
L
Fenrir
13
6
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
49,267
63,680
Taken
55,861
33,822
Mitigated
28,712
8,182
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Acougueiroo
Guan Yu
10,961
997
133
4,703
15,230
11,464
724
914
14,216
9,417
71,368
L
Gilgamesh
Commader x3151
Gilgamesh
4,963
1,260
0
1,840
17,165
8,100
0
959
16,134
0
23,519
W
Yemoja
HoudiniX88
Yemoja
3,444
696
3,128
1,896
10,099
6,333
1,108
2,023
8,003
20,581
0
L
Merlin
8,090
301
0
1,375
11,387
3,954
0
4,927
6,126
47,751
0
L
Rama
Letche
Rama
156
156
0
244
911
126
0
94
817
0
5,295
W
9,933
4,459
0
1,599
6,168
2,055
4,713
2,826
3,212
0
43,531
L
2,575
476
0
766
17,914
15,924
312
5,276
12,402
25,806
0
W
Fenrir
gudimbr
Fenrir
13,110
2,447
0
3,718
12,442
5,304
489
976
11,356
0
60,212
W
Morgan Le Fay
obruniin-
Morgan Le Fay
11,819
1,832
0
1,076
11,922
3,556
285
3,230
8,409
44,691
0
L
Fenrir
11,905
4,338
0
3,957
16,303
5,718
0
4,179
11,900
0
41,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
48,100
276
Minions Killed
407
0
Camps Cleared
0
1,259,634
Distance Traveled
1,621,907
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,399
578
154
9
0
324,431
8
L
Gilgamesh
6,738
374
42
2
0
301,339
2
W
Yemoja
8,576
476
27
2
0
301,501
2
L
Merlin
8,919
496
106
6
0
291,320
1
L
Rama
5,008
278
12
1
0
55,673
0
W
Neith
9,640
536
79
4
0
295,167
1
L
Ymir
7,063
392
55
3
0
272,046
0
W
Fenrir
10,500
583
73
4
0
365,718
5
W
Morgan Le Fay
8,985
499
74
4
0
335,090
1
L
Fenrir
10,478
582
61
3
0
339,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role