Player Matchup

Poseidon
Poseidon
LittleBlueStem
Poseidon
Level 13
God Stats
2W - 2L
1,438 SR
Queue Stats
5W - 2L
1,663 Elo+
Party 1
Bellona
Bellona
Lufcadio11
Bellona
Level 48
God Stats
0W - 1L
1,413 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 1
Da Ji
Da Ji
TommyVodka
Da Ji
Level 17
God Stats
4W - 2L
1,671 SR
Queue Stats
5W - 3L
1,551 Elo+
Party 1
Team Averages
Level 26
1,507 SR
1,571 Elo+

VS

Team Averages
Level 77
1,614 SR
1,442 Elo+
Persephone
Persephone
KaijuVI
Persephone
Level 108
God Stats
7W - 14L
1,440 SR
Queue Stats
169W - 170L
1,483 Elo+
Solo
Mulan
Mulan
Yzermanl19l
Mulan
Level 60
God Stats
12W - 6L
1,585 SR
Queue Stats
66W - 63L
1,484 Elo+
Party 2
Izanami
Izanami
kuunlagoon
Izanami
Level 63
God Stats
2W - 1L
1,817 SR
Queue Stats
18W - 25L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 8 / 9
9,674
691
9,487
16,185
6,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Lufcadio11
Bellona
12
2 / 8 / 7
8,988
642
6,636
25,310
19,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
15
10 / 7 / 2
11,508
822
14,368
16,640
7,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KaijuVI
Persephone
13
3 / 6 / 11
10,243
732
9,418
8,104
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
14 / 3 / 9
12,796
914
20,998
20,719
21,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
kuunlagoon
Izanami
15
6 / 5 / 13
11,216
801
15,418
10,676
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
23
23
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
KaijuVI
Persephone
3
6
11
1.42
L
Poseidon
2
8
9
0.81
L
Bellona
Lufcadio11
Bellona
2
8
7
0.69
L
Da Ji
10
7
2
1.57
W
14
3
9
6.17
W
Izanami
kuunlagoon
Izanami
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
45,834
58,135
Taken
39,499
32,279
Mitigated
27,494
7,864
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
KaijuVI
Persephone
9,418
924
0
753
8,104
2,455
595
740
7,358
23,602
0
L
Poseidon
9,487
2,148
313
3,097
16,185
6,052
599
2,410
13,566
39,100
0
L
Bellona
Lufcadio11
Bellona
6,636
1,404
323
2,364
25,310
19,016
0
5,905
18,978
0
20,660
L
Da Ji
14,368
4,364
155
1,612
16,640
7,211
504
4,256
11,820
0
26,086
W
20,998
2,427
0
6,240
20,719
21,121
561
6,427
14,292
8,279
37,043
W
Izanami
kuunlagoon
Izanami
15,418
12,060
0
1,644
10,676
3,918
1,537
2,848
7,828
0
59,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
34,255
123
Minions Killed
160
3
Camps Cleared
9
711,422
Distance Traveled
671,028
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,243
732
22
2
0
229,131
3
L
Poseidon
9,674
691
72
5
1
229,052
0
L
Bellona
8,988
642
26
2
0
246,815
0
L
Da Ji
11,508
822
25
2
2
235,555
0
W
Mulan
12,796
914
42
3
3
233,373
2
W
Izanami
11,216
801
96
7
6
208,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role