Player Matchup

Charybdis
Charybdis
Linkboss77
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 3
Heimdallr
Heimdallr
Semir_Kurros
Heimdallr
Level 27
God Stats
4W - 6L
1,339 SR
Queue Stats
26W - 33L
1,378 Elo+
Party 2
Athena
Athena
Vanessa_Kurros
Athena
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,366 Elo+
Party 2
Ra
Ra
droopy_buff3
Ra
Level 64
God Stats
1W - 4L
1,436 SR
Queue Stats
74W - 68L
1,377 Elo+
Solo
Artemis
Artemis
xilor-ayzen
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 37
1,455 SR
1,381 Elo+

VS

Team Averages
Level 53
1,347 SR
1,303 Elo+
Neith
Neith
Armis2000
Neith
Level 29
God Stats
19W - 37L
1,425 SR
Queue Stats
33W - 62L
1,268 Elo+
Party 1
Ravana
Ravana
THDOfficerTapp
Ravana
Level 28
God Stats
7W - 19L
1,360 SR
Queue Stats
29W - 36L
1,369 Elo+
Party 1
Fafnir
Fafnir
TobTobTobey
Fafnir
Level 56
God Stats
10W - 20L
1,456 SR
Queue Stats
55W - 84L
1,295 Elo+
Party 1
Izanami
Izanami
flex06200
Izanami
Level 45
God Stats
21W - 24L
1,153 SR
Queue Stats
159W - 234L
1,234 Elo+
Solo
Nu Wa
Nu Wa
reneoMA
Nu Wa
Level 107
God Stats
1W - 4L
1,342 SR
Queue Stats
156W - 170L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Linkboss77
Charybdis
4
1 / 6 / 1
4,179
418
522
5,021
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Semir_Kurros
Heimdallr
7
0 / 3 / 1
4,515
452
1,965
6,415
1,673
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 1
4,920
492
1,978
9,270
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 0
6,237
624
2,133
5,482
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xilor-ayzen
Artemis
7
1 / 7 / 0
4,875
488
1,852
6,097
819
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Armis2000
Neith
9
1 / 0 / 6
5,664
566
5,438
3,123
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
10 / 1 / 2
7,453
745
5,474
6,973
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
9
3 / 1 / 3
6,078
608
2,804
6,463
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
flex06200
Izanami
12
9 / 2 / 4
7,525
753
6,396
5,704
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
reneoMA
Nu Wa
11
1 / 0 / 3
6,571
657
4,571
2,351
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
24
24
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Armis2000
Neith
1
0
6
4
L
Charybdis
Linkboss77
Charybdis
1
6
1
0.25
L
Heimdallr
Semir_Kurros
Heimdallr
0
3
1
0.17
W
10
1
2
11
W
Fafnir
3
1
3
4.5
L
0
3
1
0.17
L
2
5
0
0.4
W
Izanami
flex06200
Izanami
9
2
4
5.5
W
Nu Wa
reneoMA
Nu Wa
1
0
3
2.5
L
Artemis
xilor-ayzen
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
24,683
32,285
Taken
24,614
8,612
Mitigated
10,481
4,355
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Armis2000
Neith
5,438
2,846
0
2,108
3,123
912
412
693
2,430
0
25,733
L
Charybdis
Linkboss77
Charybdis
522
353
0
38
5,021
712
590
1,058
3,863
0
5,034
L
Heimdallr
Semir_Kurros
Heimdallr
1,965
772
0
1,441
6,415
1,673
0
1,845
4,510
0
18,618
W
5,474
2,184
0
4,848
6,973
2,414
0
490
6,443
0
47,112
W
Fafnir
2,804
991
0
2,446
6,463
4,879
422
1,137
5,326
13,122
0
L
1,978
653
0
1,863
9,270
3,424
0
1,013
8,197
15,782
0
L
2,133
133
0
738
5,482
1,984
0
2,701
2,515
28,100
0
W
Izanami
flex06200
Izanami
6,396
3,323
0
1,661
5,704
1,669
738
1,210
4,416
0
37,014
W
Nu Wa
reneoMA
Nu Wa
4,571
758
0
840
2,351
607
1,183
555
1,654
37,060
0
L
Artemis
xilor-ayzen
Artemis
1,852
1,139
0
275
6,097
819
84
212
5,825
0
12,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
33,291
155
Minions Killed
295
0
Camps Cleared
0
912,596
Distance Traveled
962,329
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,664
566
38
4
0
159,296
0
L
Charybdis
4,179
418
9
1
0
163,787
2
L
Heimdallr
4,515
452
28
3
0
167,884
1
W
Ravana
7,453
745
94
9
0
206,896
2
W
Fafnir
6,078
608
22
2
0
192,027
2
L
Athena
4,920
492
27
3
0
215,561
0
L
Ra
6,237
624
64
6
0
189,339
1
W
Izanami
7,525
753
78
8
0
194,892
4
W
Nu Wa
6,571
657
63
6
0
209,218
4
L
Artemis
4,875
488
27
3
0
176,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role