Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
DirtyDonut
Gilgamesh
Platinum II
Level 155
God Stats
5W - 3L
1,637 SR
Queue Stats
113W - 98L
2,028 MMR
Party 1
Eset
Eset
Gold I
RandomBrandonnn
Eset
Gold I
Level 146
God Stats
34W - 23L
1,498 SR
Queue Stats
273W - 294L
1,602 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,545 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,682 SR
1,717 MMR
Bellona
Bellona
Gold II
Greeno1Mike
Bellona
Gold II
Level 108
God Stats
1W - 1L
1,998 SR
Queue Stats
41W - 40L
1,643 MMR
Party 2
Olorun
Olorun
Platinum II
IOnlyPlayRanking
Olorun
Platinum II
Level 142
God Stats
0W - 1L
1,157 SR
Queue Stats
214W - 187L
1,779 MMR
Solo
Artio
Artio
Platinum V
Wullxe
Artio
Platinum V
Level 39
God Stats
3W - 2L
1,890 SR
Queue Stats
23W - 21L
1,729 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 3 / 13
10,438
696
13,817
18,065
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
DirtyDonut
Gilgamesh
15
3 / 1 / 16
10,096
673
14,163
17,975
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
11 / 1 / 6
11,173
745
15,816
10,804
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
FenrirBastetOdinXing TianMulan

VS

Bans
AchillesChaacScyllaCu ChulainnChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Greeno1Mike
Bellona
13
3 / 6 / 2
9,375
625
15,345
16,459
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 11 / 1
8,319
555
5,029
13,917
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Wullxe
Artio
13
1 / 3 / 4
9,134
609
10,298
19,514
19,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
5
5
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
3
13
4.17
W
Gilgamesh
DirtyDonut
Gilgamesh
3
1
16
11
L
Bellona
Greeno1Mike
Bellona
3
6
2
0.67
L
1
11
1
0.14
W
11
1
6
14
L
Artio
Wullxe
Artio
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,796
Damage
30,672
46,844
Taken
49,890
30,668
Mitigated
38,479
16,468
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,817
2,900
251
4,945
18,065
12,367
0
6,746
10,615
0
35,349
W
Gilgamesh
DirtyDonut
Gilgamesh
14,163
3,253
659
4,466
17,975
13,823
175
4,722
12,047
0
34,603
L
Bellona
Greeno1Mike
Bellona
15,345
3,034
0
1,362
16,459
12,913
0
5,632
9,939
0
26,775
L
5,029
2,347
331
1,610
13,917
5,793
0
5,100
8,195
21,945
2,074
W
15,816
918
1,948
4,199
10,804
4,478
226
2,544
7,872
40,207
0
L
Artio
Wullxe
Artio
10,298
767
1,415
5,350
19,514
19,773
0
5,358
13,106
26,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
26,828
160
Minions Killed
122
11
Camps Cleared
2
889,124
Distance Traveled
756,262
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,438
696
54
4
5
293,214
2
W
Gilgamesh
10,096
673
52
3
3
308,269
5
L
Bellona
9,375
625
34
2
0
275,367
2
L
Olorun
8,319
555
49
3
1
214,465
4
W
Eset
11,173
745
54
4
3
287,641
1
L
Artio
9,134
609
39
3
1
266,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role