Player Matchup

Cupid
Cupid
 
Cupid
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DbGar
Gilgamesh
Level 38
God Stats
6W - 6L
1,467 SR
Queue Stats
26W - 39L
1,403 Elo+
Party 1
Anubis
Anubis
Joveagent
Anubis
Level 64
God Stats
12W - 30L
1,372 SR
Queue Stats
29W - 66L
1,299 Elo+
Party 1
Bakasura
Bakasura
Rusandwich
Bakasura
Level 37
God Stats
2W - 2L
1,394 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 1
Ares
Ares
cabbagewastaken
Ares
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 59L
1,276 Elo+
Party 1
Team Averages
Level 43
1,446 SR
1,370 Elo+

VS

Team Averages
Level 60
1,490 SR
1,469 Elo+
Geb
Geb
Gentraon
Geb
Level 69
God Stats
12W - 8L
1,737 SR
Queue Stats
66W - 72L
1,445 Elo+
Solo
Atlas
Atlas
Mumkeyman09
Atlas
Level 78
God Stats
52W - 48L
1,618 SR
Queue Stats
555W - 471L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
Ramcirculs
Hou Yi
Level 84
God Stats
9W - 32L
1,304 SR
Queue Stats
399W - 477L
1,436 Elo+
Solo
Sol
Sol
Vizha
Sol
Level 66
God Stats
2W - 5L
1,290 SR
Queue Stats
166W - 225L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
crazykevo
Ratatoskr
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
3 / 3 / 1
6,171
514
6,531
6,666
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
DbGar
Gilgamesh
12
1 / 3 / 1
7,058
588
6,065
9,008
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Joveagent
Anubis
12
7 / 2 / 0
7,989
666
7,578
7,641
3,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Rusandwich
Bakasura
13
2 / 0 / 3
7,271
606
5,285
6,435
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 2 / 4
5,811
484
3,189
8,528
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
6,074
506
4,079
8,527
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 0
6,458
538
4,996
9,728
6,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Ramcirculs
Hou Yi
10
5 / 3 / 0
6,473
539
6,797
8,457
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Vizha
Sol
11
2 / 2 / 0
6,385
532
3,581
6,692
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
crazykevo
Ratatoskr
10
0 / 6 / 2
5,760
480
3,791
9,757
2,247
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
10
10
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
1
1.17
W
Gilgamesh
DbGar
Gilgamesh
1
3
1
0.5
L
0
1
5
2.5
W
Anubis
Joveagent
Anubis
7
2
0
3.5
L
3
1
0
3
L
Hou Yi
Ramcirculs
Hou Yi
5
3
0
1.67
W
Bakasura
Rusandwich
Bakasura
2
0
3
3.5
L
Sol
Vizha
Sol
2
2
0
1
W
0
2
4
1
L
Ratatoskr
crazykevo
Ratatoskr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
23,244
38,278
Taken
43,161
19,139
Mitigated
17,889
12,730
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,531
4,039
0
613
6,666
2,114
546
1,964
4,702
0
30,695
W
Gilgamesh
DbGar
Gilgamesh
6,065
1,812
0
1,745
9,008
5,165
424
4,282
4,157
0
37,558
L
4,079
464
0
1,467
8,527
5,002
125
1,731
6,686
11,734
0
W
Anubis
Joveagent
Anubis
7,578
168
0
3,952
7,641
3,150
1,150
2,521
5,120
39,477
0
L
4,996
1,461
0
4,130
9,728
6,693
418
951
8,260
29,495
0
L
Hou Yi
Ramcirculs
Hou Yi
6,797
2,405
223
2,476
8,457
2,586
759
1,179
7,201
0
36,144
W
Bakasura
Rusandwich
Bakasura
5,285
3,172
0
4,368
6,435
2,819
0
1,359
5,076
0
42,103
L
Sol
Vizha
Sol
3,581
825
0
1,485
6,692
1,361
549
2,657
3,718
35,785
0
W
3,189
231
0
2,052
8,528
5,891
202
2,185
6,343
11,208
0
L
Ratatoskr
crazykevo
Ratatoskr
3,791
698
0
2,614
9,757
2,247
0
4,249
5,477
0
31,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,300
Gold Earned
31,150
315
Minions Killed
293
0
Camps Cleared
0
1,200,160
Distance Traveled
1,129,587
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,171
514
52
4
0
221,651
2
W
Gilgamesh
7,058
588
81
7
0
228,858
3
L
Geb
6,074
506
11
1
0
218,559
8
W
Anubis
7,989
666
72
6
0
220,622
2
L
Atlas
6,458
538
66
6
0
237,153
5
L
Hou Yi
6,473
539
75
6
0
193,817
1
W
Bakasura
7,271
606
98
8
0
314,930
3
L
Sol
6,385
532
81
7
0
230,701
4
W
Ares
5,811
484
12
1
0
214,099
0
L
Ratatoskr
5,760
480
60
5
0
249,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role