Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
B4LaZssS
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,712 SR
Queue Stats
34W - 31L
1,446 Elo+
Party 1
Chaac
Chaac
CrisiLeazy
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
GoodNinja6678
Kuzenbo
Level 23
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 3L
1,399 Elo+
Party 1
Loki
Loki
Webkamera
Loki
Level 105
God Stats
3W - 3L
1,537 SR
Queue Stats
9W - 12L
1,446 Elo+
Party 1
Team Averages
Level 76
1,591 SR
1,448 Elo+

VS

Team Averages
Level 99
1,471 SR
1,417 Elo+
Hachiman
Hachiman
Duneret
Hachiman
Level 144
God Stats
6W - 12L
1,289 SR
Queue Stats
110W - 118L
1,389 Elo+
Solo
Fenrir
Fenrir
GaTor3422
Fenrir
Level 25
God Stats
3W - 4L
1,400 SR
Queue Stats
37W - 42L
1,297 Elo+
Party 3
Anubis
Anubis
Susurrouz
Anubis
Level 23
God Stats
7W - 3L
1,500 SR
Queue Stats
41W - 13L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Trocin98
Gilgamesh
Level 148
God Stats
9W - 1L
1,662 SR
Queue Stats
133W - 127L
1,537 Elo+
Party 3
Geb
Geb
Κayla
Geb
Level 157
God Stats
1W - 2L
1,503 SR
Queue Stats
5W - 2L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 5 / 0
8,841
553
9,107
8,941
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
B4LaZssS
Ah Muzen Cab
10
1 / 6 / 2
6,778
424
7,629
8,877
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
10
0 / 5 / 0
5,732
358
2,604
9,464
8,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
10
0 / 2 / 4
6,493
406
3,151
8,927
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
12
2 / 4 / 3
7,471
467
6,486
10,458
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Duneret
Hachiman
13
6 / 2 / 4
8,251
516
7,482
8,602
3,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
GaTor3422
Fenrir
12
4 / 1 / 2
8,002
500
3,158
8,652
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Susurrouz
Anubis
15
4 / 3 / 3
9,448
591
8,957
13,991
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Trocin98
Gilgamesh
18
7 / 1 / 0
10,393
650
11,672
10,325
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
Κayla
Geb
13
1 / 1 / 5
8,018
501
4,995
10,965
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
22
22
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
5
0
0.8
L
Ah Muzen Cab
B4LaZssS
Ah Muzen Cab
1
6
2
0.33
L
Chaac
0
5
0
0
W
Hachiman
Duneret
Hachiman
6
2
4
4
W
Fenrir
GaTor3422
Fenrir
4
1
2
5
L
Kuzenbo
0
2
4
1
W
Anubis
Susurrouz
Anubis
4
3
3
1.83
W
Gilgamesh
Trocin98
Gilgamesh
7
1
0
7
L
Loki
2
4
3
0.88
W
Geb
Κayla
Geb
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,977
Damage
36,264
46,667
Taken
52,535
23,699
Mitigated
26,887
7,488
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,107
1,546
0
605
8,941
2,063
0
4,816
4,125
50,324
0
L
Ah Muzen Cab
B4LaZssS
Ah Muzen Cab
7,629
2,665
0
2,009
8,877
2,339
0
3,644
5,233
0
43,606
L
Chaac
2,604
619
0
1,607
9,464
8,129
0
0
9,464
0
18,114
W
Hachiman
Duneret
Hachiman
7,482
3,207
0
4,026
8,602
3,066
0
2,704
5,798
0
45,858
W
Fenrir
GaTor3422
Fenrir
3,158
303
0
3,874
8,652
3,235
230
1,618
6,866
0
39,487
L
Kuzenbo
3,151
1,104
0
1,051
8,927
8,643
0
3,541
5,386
7,552
0
W
Anubis
Susurrouz
Anubis
8,957
340
0
8,602
13,991
5,755
763
4,331
9,306
64,325
0
W
Gilgamesh
Trocin98
Gilgamesh
11,672
3,692
0
3,753
10,325
6,394
0
1,392
8,781
0
76,554
L
Loki
6,486
2,259
0
2,216
10,458
2,525
0
1,951
8,507
0
37,591
W
Geb
Κayla
Geb
4,995
666
0
2,551
10,965
8,437
0
1,321
9,526
29,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
44,112
277
Minions Killed
431
0
Camps Cleared
0
1,328,495
Distance Traveled
1,465,468
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,841
553
84
5
0
263,998
5
L
Ah Muzen Cab
6,778
424
84
5
0
255,006
3
L
Chaac
5,732
358
26
2
0
262,347
1
W
Hachiman
8,251
516
77
5
0
260,893
1
W
Fenrir
8,002
500
68
4
0
331,622
2
L
Kuzenbo
6,493
406
8
1
0
271,096
6
W
Anubis
9,448
591
120
8
0
266,352
0
W
Gilgamesh
10,393
650
124
8
0
307,249
5
L
Loki
7,471
467
75
5
0
276,048
0
W
Geb
8,018
501
42
3
0
299,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role