Player Matchup

Fenrir
Fenrir
Masters
AcTiV_Shadow88
Fenrir
Masters
Level 96
God Stats
31W - 3L
1,969 SR
Queue Stats
172W - 48L
2,873 MMR
Party 2
Achilles
Achilles
Masters
CptSaltyAF
Achilles
Masters
Level 118
God Stats
18W - 13L
1,720 SR
Queue Stats
209W - 76L
2,948 MMR
Party 2
Scylla
Scylla
Masters
Freibier4Future
Scylla
Masters
Level 157
God Stats
10W - 1L
1,900 SR
Queue Stats
40W - 9L
3,334 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 124
1,863 SR
3,052 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,509 SR
1,654 MMR
Thanatos
Thanatos
Gold IV
beeemannn
Thanatos
Gold IV
Level 120
God Stats
2W - 3L
1,585 SR
Queue Stats
128W - 111L
1,572 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
classicgamer0752
Kuzenbo
Gold I
Level 108
God Stats
2W - 3L
1,384 SR
Queue Stats
129W - 108L
1,766 MMR
Party 1
Zeus
Zeus
Gold III
pe_im8
Zeus
Gold III
Level 127
God Stats
2W - 1L
1,560 SR
Queue Stats
52W - 53L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 16
10,270
734
12,551
17,657
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
CptSaltyAF
Achilles
15
11 / 5 / 7
11,344
810
17,595
20,399
15,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 1 / 13
11,713
837
12,752
10,805
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebBastetArtioGilgameshOdin

VS

Bans
Morgan Le FayGuan YuChaacMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
beeemannn
Thanatos
14
5 / 9 / 1
10,200
729
10,506
17,139
6,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 6
10,288
735
7,436
18,145
23,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
pe_im8
Zeus
13
3 / 8 / 1
9,777
698
9,683
11,364
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
9
9
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
Achilles
CptSaltyAF
Achilles
11
5
7
2.9
W
8
1
13
14.5
L
Thanatos
beeemannn
Thanatos
5
9
1
0.61
L
1
6
6
0.67
L
Zeus
pe_im8
Zeus
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
27,625
48,861
Taken
46,648
31,739
Mitigated
34,197
18,076
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,551
3,201
479
7,902
17,657
11,227
1,021
6,917
10,740
467
25,924
W
Achilles
CptSaltyAF
Achilles
17,595
7,366
0
5,293
20,399
15,799
225
6,356
14,043
0
37,179
W
12,752
1,961
0
4,402
10,805
4,713
1,109
4,306
6,499
67,630
0
L
Thanatos
beeemannn
Thanatos
10,506
2,809
0
7,050
17,139
6,690
0
3,320
12,815
0
25,644
L
7,436
2,809
0
1,221
18,145
23,827
0
5,483
11,404
21,420
0
L
Zeus
pe_im8
Zeus
9,683
609
0
271
11,364
3,680
0
3,329
7,278
22,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
30,265
183
Minions Killed
104
10
Camps Cleared
2
793,414
Distance Traveled
693,174
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,270
734
24
2
1
261,349
2
W
Achilles
11,344
810
49
4
6
268,790
4
W
Scylla
11,713
837
110
8
3
263,275
7
L
Thanatos
10,200
729
47
3
2
232,654
1
L
Kuzenbo
10,288
735
25
2
0
254,037
3
L
Zeus
9,777
698
32
2
0
206,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role