Player Matchup

Bacchus
Bacchus
ApocalypticCrow
Bacchus
Level 136
God Stats
3W - 3L
1,490 SR
Queue Stats
160W - 148L
1,489 Elo+
Solo
Merlin
Merlin
YaboySerg00
Merlin
Level 118
God Stats
0W - 1L
1,499 SR
Queue Stats
57W - 56L
1,533 Elo+
Solo
Susano
Susano
kawaiidre
Susano
Level 40
God Stats
11W - 13L
1,699 SR
Queue Stats
38W - 37L
1,397 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,473 Elo+

VS

Team Averages
Level 108
1,594 SR
1,545 Elo+
Zeus
Zeus
Kennetho_UwU
Zeus
Level 89
God Stats
19W - 9L
1,581 SR
Queue Stats
136W - 120L
1,508 Elo+
Party 1
Artio
Artio
XxDeadlyJulietxX
Artio
Level 109
God Stats
27W - 32L
1,471 SR
Queue Stats
75W - 72L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
xYoyoPR_-_-_
Ne Zha
Level 125
God Stats
6W - 3L
1,730 SR
Queue Stats
63W - 44L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,230
588
5,928
18,677
18,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
12
2 / 6 / 1
8,759
626
9,014
9,009
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
kawaiidre
Susano
12
1 / 7 / 0
8,037
574
8,193
10,919
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 9
10,469
748
15,224
7,919
3,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 17
10,066
719
5,622
15,383
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
15
8 / 3 / 8
10,714
765
13,775
11,756
6,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
18
18
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
9
0
9
13.5
W
1
1
17
9.5
L
Merlin
2
6
1
0.42
L
Susano
kawaiidre
Susano
1
7
0
0.14
W
Ne Zha
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
34,621
38,605
Taken
35,058
25,370
Mitigated
28,293
4,705
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,928
513
0
3,074
18,677
18,956
0
11,862
6,815
15,652
0
W
15,224
2,578
53
2,006
7,919
3,384
953
4,194
3,725
46,887
0
W
5,622
523
1,112
5,391
15,383
18,361
92
5,947
9,436
16,456
0
L
Merlin
9,014
643
0
481
9,009
2,920
0
4,963
4,046
31,265
0
L
Susano
kawaiidre
Susano
8,193
1,515
0
1,150
10,919
3,494
0
4,171
6,748
0
22,544
W
Ne Zha
13,775
4,539
995
2,996
11,756
6,548
406
5,333
6,423
0
32,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,026
Gold Earned
31,249
111
Minions Killed
145
4
Camps Cleared
8
707,796
Distance Traveled
797,287
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,230
588
13
1
1
256,102
5
W
Zeus
10,469
748
81
6
7
253,323
1
W
Artio
10,066
719
17
1
0
286,334
6
L
Merlin
8,759
626
59
4
0
225,391
3
L
Susano
8,037
574
39
3
3
226,303
3
W
Ne Zha
10,714
765
47
3
1
257,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role