Player Matchup

Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
T2W_kralik115
Bastet
Level 66
God Stats
4W - 1L
1,627 SR
Queue Stats
184W - 169L
1,583 Elo+
Party 2
Thor
Thor
isdemtears1
Thor
Level 73
God Stats
4W - 1L
1,590 SR
Queue Stats
135W - 131L
1,549 Elo+
Party 2
Apollo
Apollo
nsJeyJey_cz
Apollo
Level 85
God Stats
3W - 6L
1,339 SR
Queue Stats
161W - 140L
1,473 Elo+
Party 2
Team Averages
Level 73
1,511 SR
1,521 Elo+

VS

Team Averages
Level 69
1,524 SR
1,490 Elo+
Jing Wei
Jing Wei
Donlbrahim
Jing Wei
Level 28
God Stats
2W - 4L
1,402 SR
Queue Stats
157W - 156L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
HaweGame
Gilgamesh
Level 108
God Stats
28W - 24L
1,534 SR
Queue Stats
538W - 499L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Liam_I-net
Kukulkan
Level 117
God Stats
13W - 9L
1,601 SR
Queue Stats
198W - 194L
1,545 Elo+
Party 3
Izanami
Izanami
Philip4297
Izanami
Level 29
God Stats
33W - 35L
1,563 SR
Queue Stats
57W - 66L
1,464 Elo+
Party 3
Kali
Kali
VolkerRacho96
Kali
Level 64
God Stats
9W - 9L
1,522 SR
Queue Stats
210W - 211L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
5 / 0 / 1
6,415
802
3,705
4,818
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
 
Mulan
7
2 / 3 / 1
4,816
602
2,641
6,811
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 0 / 3
4,985
623
2,805
3,167
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
4,742
593
2,954
4,489
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Apollo
9
2 / 0 / 2
5,152
644
2,136
4,128
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Donlbrahim
Jing Wei
5
0 / 2 / 1
3,682
460
1,255
3,376
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
HaweGame
Gilgamesh
9
1 / 1 / 0
5,214
652
3,134
5,209
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Liam_I-net
Kukulkan
7
1 / 3 / 1
4,373
547
3,408
3,764
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Philip4297
Izanami
7
0 / 5 / 0
4,334
542
1,994
5,222
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 0
5,076
635
1,417
4,354
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
1
5.5
W
Mulan
 
Mulan
2
3
1
0.83
L
Jing Wei
Donlbrahim
Jing Wei
0
2
1
0.25
L
Gilgamesh
HaweGame
Gilgamesh
1
1
0
1
L
Kukulkan
Liam_I-net
Kukulkan
1
3
1
0.5
L
Izanami
Philip4297
Izanami
0
5
0
0
W
2
0
3
3.5
L
2
1
0
2
W
1
1
0
1
W
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
11,208
23,413
Taken
21,925
8,344
Mitigated
6,742
9,456
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,705
1,668
0
2,249
4,818
1,524
0
0
4,818
38,152
0
W
Mulan
 
Mulan
2,641
104
0
1,723
6,811
3,362
0
1,524
4,991
0
14,911
L
Jing Wei
Donlbrahim
Jing Wei
1,255
1,158
0
1,136
3,376
573
0
0
3,376
0
9,497
L
Gilgamesh
HaweGame
Gilgamesh
3,134
926
0
2,535
5,209
2,057
0
0
4,934
0
25,506
L
Kukulkan
Liam_I-net
Kukulkan
3,408
109
79
625
3,764
903
0
0
3,764
18,809
0
L
Izanami
Philip4297
Izanami
1,994
1,362
0
535
5,222
1,572
0
3,318
1,904
0
20,303
W
2,805
1,030
0
2,008
3,167
711
0
0
3,167
0
23,428
L
1,417
446
0
1,482
4,354
1,637
0
387
3,928
0
25,035
W
2,954
474
0
1,063
4,489
1,703
0
0
4,146
0
23,807
W
Apollo
2,136
1,246
0
2,413
4,128
1,044
59
1,362
2,540
0
28,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
22,679
272
Minions Killed
230
0
Camps Cleared
0
827,515
Distance Traveled
756,885
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,415
802
84
11
0
168,532
4
W
Mulan
4,816
602
28
4
0
160,847
4
L
Jing Wei
3,682
460
24
3
0
114,586
2
L
Gilgamesh
5,214
652
64
8
0
171,792
4
L
Kukulkan
4,373
547
39
5
0
143,017
0
L
Izanami
4,334
542
46
6
0
141,517
0
W
Bastet
4,985
623
53
7
0
194,986
0
L
Kali
5,076
635
57
7
0
185,973
1
W
Thor
4,742
593
42
5
0
153,893
3
W
Apollo
5,152
644
65
8
0
149,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role