Player Matchup

Horus
Horus
EzequielBizz
Horus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kimuro15
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 35L
1,398 Elo+
Party 1
Jing Wei
Jing Wei
laskotgame12
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,443 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,433 Elo+

VS

Team Averages
Level 129
1,483 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MAXIII847
Sol
Level 89
God Stats
1W - 0L
1,285 SR
Queue Stats
313W - 423L
1,445 Elo+
Solo
Serqet
Serqet
ςαиfєя
Serqet
Level 159
God Stats
20W - 17L
1,664 SR
Queue Stats
711W - 700L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,379
671
6,131
15,190
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Kimuro15
Morgan Le Fay
9
0 / 6 / 0
6,315
574
6,734
8,436
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
laskotgame12
Jing Wei
10
1 / 8 / 1
7,337
667
3,733
9,512
2,999
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 14
7,925
720
8,003
9,387
7,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
8 / 2 / 7
8,977
816
12,188
11,375
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
13
7 / 0 / 9
9,133
830
7,759
9,320
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
14
8
L
1
2
2
1
L
Morgan Le Fay
Kimuro15
Morgan Le Fay
0
6
0
0
W
8
2
7
5.75
L
Jing Wei
laskotgame12
Jing Wei
1
8
1
0.19
W
Serqet
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,598
Damage
27,950
33,138
Taken
30,082
15,222
Mitigated
19,224
4,415
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,003
37
1,267
2,991
9,387
7,874
208
2,570
6,541
26,329
0
L
6,131
2,923
268
3,197
15,190
9,348
0
8,437
6,085
0
17,196
L
Morgan Le Fay
Kimuro15
Morgan Le Fay
6,734
621
0
306
8,436
2,875
0
5,235
2,649
21,630
0
W
12,188
3,820
275
6,486
11,375
4,585
2,239
2,244
8,910
31,551
3,345
L
Jing Wei
laskotgame12
Jing Wei
3,733
2,362
0
644
9,512
2,999
0
4,843
3,870
0
15,824
W
Serqet
7,759
1,484
0
944
9,320
6,765
445
2,322
6,529
0
25,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,031
Gold Earned
26,035
94
Minions Killed
126
2
Camps Cleared
7
615,109
Distance Traveled
666,073
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,925
720
31
3
0
211,094
2
L
Horus
7,379
671
22
2
0
218,417
0
L
Morgan Le Fay
6,315
574
23
2
0
185,516
0
W
Sol
8,977
816
52
5
2
190,907
1
L
Jing Wei
7,337
667
49
4
2
211,176
2
W
Serqet
9,133
830
43
4
5
264,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role