Player Matchup

Mulan
Mulan
ApricotParrot23
Mulan
Level 66
God Stats
48W - 33L
1,567 SR
Queue Stats
124W - 140L
1,440 Elo+
Party 4
Hun Batz
Hun Batz
Celairon
Hun Batz
Level 105
God Stats
5W - 5L
1,567 SR
Queue Stats
352W - 334L
1,523 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Falenheim
Morgan Le Fay
Level 108
God Stats
21W - 16L
1,568 SR
Queue Stats
366W - 333L
1,535 Elo+
Party 3
Ares
Ares
MaiconGamer123
Ares
Level 86
God Stats
0W - 2L
1,441 SR
Queue Stats
1W - 12L
1,186 Elo+
Solo
Ullr
Ullr
aHR5
Ullr
Level 86
God Stats
15W - 28L
1,392 SR
Queue Stats
119W - 121L
1,413 Elo+
Party 4
Team Averages
Level 90
1,507 SR
1,420 Elo+

VS

Team Averages
Level 98
1,480 SR
1,498 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrokenZygoma
Anhur
Level 126
God Stats
12W - 7L
1,584 SR
Queue Stats
315W - 294L
1,567 Elo+
Party 1
Sol
Sol
Shannanoginns
Sol
Level 62
God Stats
7W - 15L
1,376 SR
Queue Stats
201W - 261L
1,425 Elo+
Party 2
Atlas
Atlas
durnil
Atlas
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 101L
1,573 Elo+
Party 1
Pele
Pele
iKrescendo
Pele
Level 66
God Stats
8W - 9L
1,442 SR
Queue Stats
248W - 296L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 4
9,791
576
22,822
23,907
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Celairon
Hun Batz
16
4 / 5 / 6
9,344
550
9,119
14,357
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Falenheim
Morgan Le Fay
13
4 / 7 / 2
8,666
510
11,430
11,877
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 4
7,146
420
2,474
14,317
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
aHR5
Ullr
12
1 / 9 / 1
7,633
449
4,324
13,734
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 8 / 5
8,560
504
9,887
14,753
7,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 2 / 3
10,436
614
14,251
10,950
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 5 / 6
9,098
535
11,240
14,575
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
durnil
Atlas
13
1 / 1 / 16
8,769
516
8,749
13,353
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 2 / 8
10,493
617
16,568
14,801
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
18
Kills
31
31
Deaths
18
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
8
5
0.69
L
9
4
4
2.75
W
11
2
3
6.25
L
Hun Batz
Celairon
Hun Batz
4
5
6
1.4
L
Morgan Le Fay
Falenheim
Morgan Le Fay
4
7
2
0.71
L
0
6
4
0.33
W
7
5
6
2
L
Ullr
aHR5
Ullr
1
9
1
0.17
W
Atlas
durnil
Atlas
1
1
16
9
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,169
Damage
60,695
78,192
Taken
68,432
36,751
Mitigated
38,080
21,176
Healing
28,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,887
1,111
1,702
4,995
14,753
7,963
620
1,915
12,219
41,626
0
L
22,822
2,613
41
10,136
23,907
15,623
330
10,967
12,558
3,508
60,834
W
14,251
8,252
0
5,108
10,950
4,096
400
2,259
8,601
0
72,204
L
Hun Batz
Celairon
Hun Batz
9,119
3,016
0
3,580
14,357
4,254
340
3,976
10,293
0
58,388
L
Morgan Le Fay
Falenheim
Morgan Le Fay
11,430
1,252
0
2,340
11,877
3,637
299
6,316
5,465
50,812
0
L
2,474
91
0
2,718
14,317
10,714
0
5,334
8,887
23,893
0
W
11,240
3,108
0
5,400
14,575
4,040
3,566
6,966
7,476
47,139
0
L
Ullr
aHR5
Ullr
4,324
1,415
0
2,361
13,734
2,523
0
2,597
11,113
0
39,325
W
Atlas
durnil
Atlas
8,749
3,747
1,139
3,096
13,353
16,112
111
3,483
9,591
24,083
0
W
16,568
2,847
0
6,726
14,801
5,869
50
1,803
12,786
0
61,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
47,356
398
Minions Killed
415
0
Camps Cleared
0
1,559,197
Distance Traveled
1,507,368
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,560
504
91
5
0
246,249
0
L
Mulan
9,791
576
104
6
0
313,963
1
W
Anhur
10,436
614
119
7
0
275,572
2
L
Hun Batz
9,344
550
110
6
0
357,153
3
L
Morgan Le Fay
8,666
510
69
4
0
295,788
2
L
Ares
7,146
420
38
2
0
296,238
0
W
Sol
9,098
535
99
6
0
305,542
2
L
Ullr
7,633
449
77
5
0
296,055
1
W
Atlas
8,769
516
18
1
0
316,692
3
W
Pele
10,493
617
88
5
0
363,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role