Player Matchup

Jing Wei
Jing Wei
AAA battries
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
CousinKissinBrad
Ra
Level 69
God Stats
0W - 1L
1,093 SR
Queue Stats
15W - 12L
1,491 Elo+
Party 1
Susano
Susano
ScB-_-PaRaDoX
Susano
Level 51
God Stats
4W - 5L
1,424 SR
Queue Stats
83W - 105L
1,293 Elo+
Solo
Team Averages
Level 47
1,339 SR
1,428 Elo+

VS

Team Averages
Level 77
1,522 SR
1,406 Elo+
Scylla
Scylla
DONTTFFEEDD
Scylla
Level 153
God Stats
25W - 21L
1,570 SR
Queue Stats
191W - 185L
1,573 Elo+
Party 2
Ares
Ares
I AM MITTENZ
Ares
Level 16
God Stats
19W - 17L
1,553 SR
Queue Stats
23W - 24L
1,442 Elo+
Party 2
King Arthur
King Arthur
Ktone777
King Arthur
Level 62
God Stats
54W - 117L
1,444 SR
Queue Stats
197W - 370L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AAA battries
Jing Wei
11
0 / 9 / 5
8,792
586
4,780
13,076
4,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 7 / 4
10,401
693
10,438
18,094
14,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 10 / 2
10,529
702
10,634
17,150
6,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
16 / 1 / 9
12,670
845
23,961
10,734
4,184
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 15
11,876
792
6,072
12,358
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Ktone777
King Arthur
14
4 / 3 / 14
10,711
714
11,440
14,487
9,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
6
Kills
26
26
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AAA battries
Jing Wei
0
9
5
0.28
L
2
7
4
0.57
W
Scylla
16
1
9
20.5
W
6
2
15
6.75
W
King Arthur
Ktone777
King Arthur
4
3
14
3.67
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
41,473
48,320
Taken
37,579
26,315
Mitigated
26,939
7,811
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AAA battries
Jing Wei
4,780
4,492
0
556
13,076
4,939
59
9,201
3,875
0
13,657
L
10,438
780
2,971
3,524
18,094
14,749
140
10,635
7,459
53,672
0
W
Scylla
23,961
1,805
150
2,824
10,734
4,184
1,420
3,630
7,104
65,976
0
W
6,072
401
0
3,144
12,358
12,814
1,038
3,674
8,684
15,886
0
W
King Arthur
Ktone777
King Arthur
11,440
444
915
2,156
14,487
9,941
136
4,007
10,480
0
37,561
L
10,634
1,517
315
445
17,150
6,627
82
10,858
6,292
0
22,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
35,257
145
Minions Killed
162
4
Camps Cleared
8
614,095
Distance Traveled
839,836
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,792
586
24
2
1
158,969
1
L
Ra
10,401
693
104
7
2
255,696
2
W
Scylla
12,670
845
98
7
3
270,461
1
W
Ares
11,876
792
24
2
1
273,806
4
W
King Arthur
10,711
714
40
3
4
295,569
5
L
Susano
10,529
702
17
1
1
199,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role