Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BrownWoodBear69
Eset
Level 126
God Stats
4W - 2L
1,499 SR
Queue Stats
341W - 357L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Swe_Dirt_Lobster
Nu Wa
Level 60
God Stats
4W - 1L
1,691 SR
Queue Stats
207W - 184L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
TORADAS
Hou Yi
Level 101
God Stats
3W - 2L
1,512 SR
Queue Stats
34W - 53L
1,418 Elo+
Solo
Achilles
Achilles
WhiteyObama
Achilles
Level 126
God Stats
10W - 6L
1,572 SR
Queue Stats
64W - 44L
1,570 Elo+
Solo
Team Averages
Level 93
1,555 SR
1,493 Elo+

VS

Team Averages
Level 94
1,611 SR
1,525 Elo+
Heimdallr
Heimdallr
KingCarnageVIII
Heimdallr
Level 62
God Stats
5W - 3L
1,600 SR
Queue Stats
164W - 148L
1,542 Elo+
Solo
Ganesha
Ganesha
OverHeathed
Ganesha
Level 149
God Stats
0W - 2L
1,572 SR
Queue Stats
87W - 71L
1,496 Elo+
Solo
Arachne
Arachne
Pro100_Dima505
Arachne
Level 35
God Stats
5W - 5L
1,372 SR
Queue Stats
103W - 121L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
ScottyDoo89
Zhong Kui
Level 157
God Stats
6W - 2L
1,851 SR
Queue Stats
559W - 465L
1,503 Elo+
Solo
Achilles
Achilles
sonkasgombas
Achilles
Level 67
God Stats
16W - 9L
1,662 SR
Queue Stats
102W - 93L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 1 / 6
10,752
977
16,736
11,480
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 0 / 13
11,178
1,016
25,232
8,209
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 10
10,957
996
14,382
9,253
2,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
TORADAS
Hou Yi
17
2 / 2 / 9
10,054
914
9,042
11,087
4,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
WhiteyObama
Achilles
18
7 / 0 / 12
12,088
1,099
19,406
18,890
26,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

251

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingCarnageVIII
Heimdallr
16
1 / 9 / 3
9,701
882
12,521
19,359
7,567
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
OverHeathed
Ganesha
17
0 / 2 / 4
9,734
885
7,155
20,415
21,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 6 / 2
10,015
910
7,812
16,176
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ScottyDoo89
Zhong Kui
16
1 / 1 / 2
10,181
926
15,901
17,624
12,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sonkasgombas
Achilles
16
2 / 3 / 3
10,090
917
12,579
17,623
19,726
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
21
Kills
6
6
Deaths
21
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
6
8
W
4
0
13
10.5
L
Heimdallr
KingCarnageVIII
Heimdallr
1
9
3
0.28
L
Ganesha
OverHeathed
Ganesha
0
2
4
1
L
2
6
2
0.5
L
Zhong Kui
ScottyDoo89
Zhong Kui
1
1
2
2
W
3
3
10
2.67
W
Hou Yi
TORADAS
Hou Yi
2
2
9
3.25
W
Achilles
WhiteyObama
Achilles
7
0
12
13
L
Achilles
sonkasgombas
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,798
Damage
55,968
58,919
Taken
91,197
40,473
Mitigated
67,848
14,404
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,736
9,580
181
1,275
11,480
4,387
0
4,910
6,570
0
31,688
W
25,232
2,082
1,204
1,420
8,209
2,970
0
3,021
5,188
46,126
0
L
Heimdallr
KingCarnageVIII
Heimdallr
12,521
7,294
0
1,607
19,359
7,567
0
9,572
9,270
0
31,347
L
Ganesha
OverHeathed
Ganesha
7,155
658
509
957
20,415
21,806
0
8,473
11,274
34,909
0
L
7,812
5,882
0
2,954
16,176
6,057
0
7,153
8,596
0
14,783
L
Zhong Kui
ScottyDoo89
Zhong Kui
15,901
1,946
0
8,722
17,624
12,692
0
4,589
12,427
59,770
0
W
14,382
3,826
301
2,695
9,253
2,558
0
3,575
5,678
36,485
0
W
Hou Yi
TORADAS
Hou Yi
9,042
4,897
0
1,683
11,087
4,349
0
3,539
7,548
0
19,472
W
Achilles
WhiteyObama
Achilles
19,406
8,112
521
5,124
18,890
26,209
0
8,011
10,879
68
30,368
L
Achilles
sonkasgombas
Achilles
12,579
2,812
0
1,830
17,623
19,726
0
8,645
8,257
0
19,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
49,721
226
Minions Killed
228
7
Camps Cleared
10
1,049,953
Distance Traveled
1,000,874
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,752
977
51
5
0
203,274
1
W
Eset
11,178
1,016
72
7
2
220,724
0
L
Heimdallr
9,701
882
28
3
1
181,027
0
L
Ganesha
9,734
885
6
1
0
168,457
0
L
Arachne
10,015
910
26
2
8
232,240
0
L
Zhong Kui
10,181
926
134
12
1
210,521
1
W
Nu Wa
10,957
996
49
4
0
196,208
1
W
Hou Yi
10,054
914
31
3
1
190,189
0
W
Achilles
12,088
1,099
23
2
4
239,558
0
L
Achilles
10,090
917
34
3
0
208,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role